Player Matchup

Charybdis
Charybdis
AndWerDun42
Charybdis
Level 153
God Stats
18W - 18L
1,477 SR
Queue Stats
118W - 119L
1,350 Elo+
Solo
Ymir
Ymir
Chica2510
Ymir
Level 124
God Stats
19W - 22L
1,479 SR
Queue Stats
148W - 137L
1,407 Elo+
Solo
King Arthur
King Arthur
NuKappaCalvin
King Arthur
Level 102
God Stats
16W - 12L
1,396 SR
Queue Stats
144W - 162L
1,318 Elo+
Solo
Thanatos
Thanatos
hweaver64
Thanatos
Level 122
God Stats
14W - 10L
1,463 SR
Queue Stats
111W - 112L
1,398 Elo+
Party 1
Hades
Hades
toromarcosnesrto
Hades
Level 89
God Stats
11W - 5L
1,671 SR
Queue Stats
87W - 83L
1,407 Elo+
Party 1
Team Averages
Level 118
1,497 SR
1,376 Elo+

VS

Team Averages
Level 93
1,398 SR
1,354 Elo+
Sun Wukong
Sun Wukong
ATG x IPOST
Sun Wukong
Level 56
God Stats
5W - 3L
1,500 SR
Queue Stats
298W - 335L
1,335 Elo+
Party 2
Medusa
Medusa
StepBrother5617
Medusa
Level 108
God Stats
6W - 12L
1,437 SR
Queue Stats
212W - 197L
1,363 Elo+
Solo
Bacchus
Bacchus
Toddofwar07
Bacchus
Level 123
God Stats
30W - 31L
1,418 SR
Queue Stats
258W - 312L
1,331 Elo+
Party 2
Bastet
Bastet
Zach2Skilled--
Bastet
Level 109
God Stats
0W - 3L
1,174 SR
Queue Stats
134W - 155L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
xTheBlackMambax8
Zhong Kui
Level 67
God Stats
1W - 7L
1,459 SR
Queue Stats
20W - 31L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndWerDun42
Charybdis
18
9 / 1 / 3
12,395
516
19,108
11,874
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
0 / 5 / 12
11,483
478
4,907
24,695
31,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
NuKappaCalvin
King Arthur
19
2 / 0 / 5
12,234
510
15,574
21,276
25,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
hweaver64
Thanatos
15
1 / 0 / 2
9,970
415
3,088
17,321
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 0 / 6
12,789
533
20,301
15,481
10,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATG x IPOST
Sun Wukong
16
1 / 4 / 0
9,868
411
7,644
21,152
13,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 2
8,843
368
6,487
13,457
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Toddofwar07
Bacchus
14
1 / 4 / 3
8,981
374
9,494
20,733
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 1 / 2
10,885
454
14,801
22,256
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
16
0 / 4 / 1
9,543
398
4,956
16,022
12,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATG x IPOST
Sun Wukong
1
4
0
0.25
W
Charybdis
AndWerDun42
Charybdis
9
1
3
10.5
W
Ymir
0
5
12
1.2
W
King Arthur
NuKappaCalvin
King Arthur
2
0
5
4.5
L
1
4
2
0.5
L
Bacchus
Toddofwar07
Bacchus
1
4
3
0.63
L
2
1
2
3
W
Thanatos
hweaver64
Thanatos
1
0
2
2
W
5
0
6
8
L
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,978
Damage
43,382
90,647
Taken
93,620
81,749
Mitigated
68,617
41,402
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATG x IPOST
Sun Wukong
7,644
1,735
0
5,597
21,152
13,466
0
6,322
14,830
0
78,612
W
Charybdis
AndWerDun42
Charybdis
19,108
12,343
624
5,782
11,874
5,677
7,073
3,948
7,926
0
97,846
W
Ymir
4,907
796
407
3,898
24,695
31,573
116
3,260
21,435
50,806
0
W
King Arthur
NuKappaCalvin
King Arthur
15,574
1,416
0
3,525
21,276
25,071
172
2,027
19,249
0
96,326
L
6,487
2,939
0
2,120
13,457
7,398
0
3,098
10,359
0
66,679
L
Bacchus
Toddofwar07
Bacchus
9,494
1,356
364
4,893
20,733
24,162
0
6,832
13,901
22,127
0
L
14,801
6,377
0
10,166
22,256
10,947
0
4,514
17,742
0
109,912
W
Thanatos
hweaver64
Thanatos
3,088
807
0
16,866
17,321
9,090
1,125
1,461
15,636
0
75,151
W
20,301
1,637
665
9,635
15,481
10,338
2,056
3,754
11,727
116,716
0
L
Zhong Kui
4,956
783
77
5,010
16,022
12,644
1,279
4,442
11,580
74,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
48,120
700
Minions Killed
509
0
Camps Cleared
0
2,202,560
Distance Traveled
2,100,395
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,868
411
129
5
0
383,587
1
W
Charybdis
12,395
516
151
6
0
435,366
1
W
Ymir
11,483
478
66
3
0
393,515
5
W
King Arthur
12,234
510
160
7
0
478,446
5
L
Medusa
8,843
368
83
3
0
352,497
1
L
Bacchus
8,981
374
33
1
0
431,138
1
L
Bastet
10,885
454
155
6
0
534,172
6
W
Thanatos
9,970
415
108
5
0
451,704
1
W
Hades
12,789
533
215
9
0
443,529
1
L
Zhong Kui
9,543
398
109
5
0
399,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role