Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
NastyIrish
Cernunnos
Level 28
God Stats
0W - 2L
1,187 SR
Queue Stats
23W - 36L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Nekkaru
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
TattooedLowlife7
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Nemesis
Nemesis
WHOOFWANT2KNO
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,284 Elo+
Solo
Team Averages
Level 32
1,437 SR
1,378 Elo+

VS

Team Averages
Level 46
1,562 SR
1,552 Elo+
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Edu666chile
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HashiraPain
Ymir
Level 86
God Stats
5W - 2L
1,666 SR
Queue Stats
46W - 36L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
MrBoMan7
Gilgamesh
Level 42
God Stats
3W - 0L
1,644 SR
Queue Stats
20W - 17L
1,575 Elo+
Party 1
Artemis
Artemis
tr46521
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 4 / 11
9,669
879
8,733
15,664
15,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
NastyIrish
Cernunnos
16
1 / 6 / 9
8,831
803
13,807
13,834
6,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Nekkaru
Danzaburou
16
4 / 4 / 9
9,336
849
13,959
10,692
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 7 / 4
7,950
723
4,452
12,002
5,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
3 / 5 / 6
8,057
732
6,882
13,939
9,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 4 / 10
10,451
950
21,031
9,643
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 9
7,854
714
1,181
9,565
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 20
10,103
918
7,321
17,044
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MrBoMan7
Gilgamesh
17
11 / 1 / 9
10,942
995
13,490
14,593
10,436
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
tr46521
Artemis
16
4 / 4 / 11
9,418
856
15,982
10,852
5,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
85
17
Kills
26
26
Deaths
17
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
4
11
2.63
W
Hera
 
Hera
8
4
10
3.25
W
0
6
9
0.75
W
3
2
20
6.5
W
Gilgamesh
MrBoMan7
Gilgamesh
11
1
9
15.5
L
Cernunnos
NastyIrish
Cernunnos
1
6
9
0.92
L
Danzaburou
Nekkaru
Danzaburou
4
4
9
2.13
L
4
7
4
0.86
L
Nemesis
3
5
6
1.2
W
Artemis
tr46521
Artemis
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,833
Damage
59,005
66,131
Taken
61,697
43,493
Mitigated
47,391
18,706
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,733
864
1,068
4,143
15,664
15,851
355
4,658
11,006
14,435
0
W
Hera
 
Hera
21,031
6,642
0
161
9,643
5,270
1,232
1,524
8,119
40,985
0
W
1,181
626
17
132
9,565
4,292
1,178
2,530
7,035
0
3,399
W
7,321
1,464
350
3,045
17,044
21,581
542
3,076
13,968
14,751
0
W
Gilgamesh
MrBoMan7
Gilgamesh
13,490
3,208
4,368
4,490
14,593
10,436
1,139
3,285
11,308
197
20,046
L
Cernunnos
NastyIrish
Cernunnos
13,807
4,564
1,219
2,363
13,834
6,739
658
6,241
7,593
0
33,638
L
Danzaburou
Nekkaru
Danzaburou
13,959
4,512
897
2,205
10,692
5,661
396
4,283
6,409
0
34,293
L
4,452
881
455
1,687
12,002
5,691
0
6,877
5,125
6,120
0
L
Nemesis
6,882
1,235
1,408
3,261
13,939
9,551
348
6,490
7,449
0
11,448
W
Artemis
tr46521
Artemis
15,982
5,028
319
598
10,852
5,812
108
2,770
8,082
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
48,768
105
Minions Killed
109
0
Camps Cleared
0
917,234
Distance Traveled
1,018,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,669
879
11
1
0
185,203
2
W
Hera
10,451
950
54
5
0
183,727
0
W
Anhur
7,854
714
6
1
0
212,112
1
W
Ymir
10,103
918
16
1
0
206,611
1
W
Gilgamesh
10,942
995
9
1
0
236,559
0
L
Cernunnos
8,831
803
49
4
0
168,065
2
L
Danzaburou
9,336
849
36
3
0
186,714
0
L
Ao Kuang
7,950
723
3
0
0
158,407
1
L
Nemesis
8,057
732
6
1
0
218,845
0
W
Artemis
9,418
856
24
2
0
179,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role