Player Matchup

Lancelot
Lancelot
CHAMPSLAYER
Lancelot
Level 108
God Stats
2W - 0L
1,223 SR
Queue Stats
16W - 12L
1,502 Elo+
Party 1
Hachiman
Hachiman
Morieen
Hachiman
Level 69
God Stats
15W - 15L
1,526 SR
Queue Stats
80W - 48L
1,513 Elo+
Party 2
King Arthur
King Arthur
ToAru_Gamer420
King Arthur
Level 127
God Stats
53W - 66L
1,507 SR
Queue Stats
406W - 427L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
WOLFAMALO
Baron Samedi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 52L
1,509 Elo+
Party 2
Merlin
Merlin
ssiimmbbaa
Merlin
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,498 Elo+

VS

Team Averages
Level 93
1,474 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
HalgtnDEFF
Tsukuyomi
Level 98
God Stats
1W - 4L
1,376 SR
Queue Stats
116W - 123L
1,437 Elo+
Solo
Ravana
Ravana
NastyNicoholic
Ravana
Level 84
God Stats
4W - 11L
1,595 SR
Queue Stats
130W - 124L
1,481 Elo+
Party 3
Apollo
Apollo
NastyPrezident
Apollo
Level 88
God Stats
20W - 9L
1,662 SR
Queue Stats
204W - 218L
1,457 Elo+
Party 3
Yu Huang
Yu Huang
k1000osilva
Yu Huang
Level 103
God Stats
1W - 8L
1,239 SR
Queue Stats
554W - 641L
1,460 Elo+
Solo
Xing Tian
Xing Tian
undeadlantern64
Xing Tian
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 233L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHAMPSLAYER
Lancelot
19
7 / 3 / 5
12,090
576
11,774
19,231
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Morieen
Hachiman
16
5 / 1 / 2
10,450
498
17,051
15,267
6,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ToAru_Gamer420
King Arthur
19
3 / 3 / 11
12,101
576
21,117
27,073
32,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
WOLFAMALO
Baron Samedi
14
2 / 2 / 7
10,022
477
7,814
15,435
13,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ssiimmbbaa
Merlin
20
6 / 0 / 1
12,505
595
10,370
7,216
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HalgtnDEFF
Tsukuyomi
15
2 / 6 / 5
9,172
437
15,767
22,269
16,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 6
9,118
434
9,016
15,610
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 2
8,917
425
12,816
17,294
8,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
k1000osilva
Yu Huang
15
3 / 4 / 2
9,675
461
9,372
12,950
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
undeadlantern64
Xing Tian
14
2 / 4 / 3
9,043
431
5,204
21,226
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
23
Kills
9
9
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CHAMPSLAYER
Lancelot
7
3
5
3.17
L
Tsukuyomi
HalgtnDEFF
Tsukuyomi
2
6
5
0.75
W
Hachiman
Morieen
Hachiman
5
1
2
6
L
0
5
6
0.6
L
2
4
2
0.75
W
King Arthur
ToAru_Gamer420
King Arthur
3
3
11
2.83
W
Baron Samedi
WOLFAMALO
Baron Samedi
2
2
7
2.75
L
Yu Huang
k1000osilva
Yu Huang
3
4
2
1
W
Merlin
ssiimmbbaa
Merlin
6
0
1
6.5
L
Xing Tian
undeadlantern64
Xing Tian
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,126
Damage
52,175
84,222
Taken
89,349
67,922
Mitigated
63,921
33,118
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CHAMPSLAYER
Lancelot
11,774
3,724
0
6,669
19,231
11,208
0
2,447
16,784
0
113,566
L
Tsukuyomi
HalgtnDEFF
Tsukuyomi
15,767
4,403
0
6,919
22,269
16,310
0
2,129
20,066
0
62,380
W
Hachiman
Morieen
Hachiman
17,051
9,467
0
7,989
15,267
6,391
1,929
3,405
11,862
0
75,508
L
9,016
3,394
0
4,883
15,610
8,398
0
2,242
13,248
0
79,835
L
12,816
10,164
0
5,838
17,294
8,111
0
3,721
13,483
0
79,704
W
King Arthur
ToAru_Gamer420
King Arthur
21,117
864
0
5,708
27,073
32,735
0
4,447
22,626
0
92,754
W
Baron Samedi
WOLFAMALO
Baron Samedi
7,814
1,036
4,342
5,785
15,435
13,869
629
4,300
10,079
32,183
0
L
Yu Huang
k1000osilva
Yu Huang
9,372
931
324
1,552
12,950
6,490
29
4,602
8,022
79,311
0
W
Merlin
ssiimmbbaa
Merlin
10,370
80
0
2,625
7,216
3,719
332
1,088
6,128
103,593
0
L
Xing Tian
undeadlantern64
Xing Tian
5,204
284
0
2,244
21,226
24,612
0
4,726
16,346
30,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
45,925
637
Minions Killed
521
0
Camps Cleared
0
2,111,123
Distance Traveled
1,964,275
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,090
576
151
7
0
494,860
2
L
Tsukuyomi
9,172
437
97
5
0
362,022
5
W
Hachiman
10,450
498
124
6
0
398,745
7
L
Ravana
9,118
434
124
6
0
461,229
3
L
Apollo
8,917
425
134
6
0
383,065
5
W
King Arthur
12,101
576
151
7
0
412,601
3
W
Baron Samedi
10,022
477
27
1
0
374,463
2
L
Yu Huang
9,675
461
125
6
0
354,458
4
W
Merlin
12,505
595
184
9
0
430,454
6
L
Xing Tian
9,043
431
41
2
0
403,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role