Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Its Frylock
Kukulkan
Level 160
God Stats
5W - 9L
1,661 SR
Queue Stats
962W - 850L
1,634 Elo+
Solo
Serqet
Serqet
moistsupersoaker
Serqet
Level 151
God Stats
5W - 8L
1,503 SR
Queue Stats
409W - 284L
1,604 Elo+
Party 1
Atlas
Atlas
wheres_wink
Atlas
Level 145
God Stats
7W - 6L
1,527 SR
Queue Stats
175W - 173L
1,603 Elo+
Party 1
Team Averages
Level 149
1,538 SR
1,568 Elo+

VS

Team Averages
Level 134
1,622 SR
1,640 Elo+
Bacchus
Bacchus
LogDog0
Bacchus
Level 156
God Stats
25W - 17L
1,679 SR
Queue Stats
371W - 334L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
Observant-_-
Baron Samedi
Level 145
God Stats
2W - 2L
1,667 SR
Queue Stats
513W - 508L
1,573 Elo+
Solo
Yemoja
Yemoja
THE-_-JTDizzle
Yemoja
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
417W - 360L
1,701 Elo+
Solo
Izanami
Izanami
domitsunami2285
Izanami
Level 64
God Stats
50W - 22L
1,757 SR
Queue Stats
150W - 143L
1,610 Elo+
Solo
Lancelot
Lancelot
lord_Spooky78
Lancelot
Level 146
God Stats
4W - 3L
1,523 SR
Queue Stats
420W - 385L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 1 / 0
6,211
621
5,717
7,017
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
 
Charybdis
10
1 / 0 / 2
5,754
575
4,987
6,857
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Its Frylock
Kukulkan
11
0 / 0 / 2
5,902
590
3,079
3,502
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 0 / 3
5,318
532
3,102
8,369
5,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 4
6,107
611
6,475
8,898
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LogDog0
Bacchus
10
0 / 3 / 0
5,479
548
5,933
9,542
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Observant-_-
Baron Samedi
9
0 / 1 / 1
5,019
502
3,715
6,535
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
5,248
525
2,204
2,329
1,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 2 / 0
5,509
551
5,588
6,290
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lord_Spooky78
Lancelot
7
0 / 3 / 1
4,508
451
2,778
8,830
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
1
1
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
0
5
W
Charybdis
 
Charybdis
1
0
2
2
W
Kukulkan
Its Frylock
Kukulkan
0
0
2
1
L
Bacchus
LogDog0
Bacchus
0
3
0
0
L
Baron Samedi
Observant-_-
Baron Samedi
0
1
1
0.5
L
0
0
1
0.5
L
1
2
0
0.5
L
Lancelot
lord_Spooky78
Lancelot
0
3
1
0.17
W
2
0
3
3.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
20,218
34,643
Taken
33,526
15,979
Mitigated
14,388
20,664
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,717
1,361
0
8,712
7,017
3,170
0
968
5,917
0
41,179
W
Charybdis
 
Charybdis
4,987
1,838
0
3,759
6,857
1,788
0
660
6,197
0
48,277
W
Kukulkan
Its Frylock
Kukulkan
3,079
416
0
857
3,502
1,463
108
1,925
1,403
43,975
0
L
Bacchus
LogDog0
Bacchus
5,933
1,351
0
3,193
9,542
5,384
0
4,843
4,196
32,796
0
L
Baron Samedi
Observant-_-
Baron Samedi
3,715
517
317
1,373
6,535
3,285
0
1,731
4,682
33,877
0
L
2,204
825
2,598
657
2,329
1,192
0
425
1,898
9,343
0
L
5,588
3,955
0
1,208
6,290
1,530
0
0
6,245
0
47,197
L
Lancelot
lord_Spooky78
Lancelot
2,778
769
0
1,393
8,830
2,997
0
2,294
6,369
0
20,175
W
3,102
406
0
3,306
8,369
5,536
0
1,663
6,648
334
10,520
W
6,475
2,227
0
4,030
8,898
4,022
0
5,724
2,626
36,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
25,763
345
Minions Killed
282
0
Camps Cleared
0
996,102
Distance Traveled
971,763
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,211
621
69
7
0
225,125
1
W
Charybdis
5,754
575
89
9
0
173,948
5
W
Kukulkan
5,902
590
94
9
0
200,574
4
L
Bacchus
5,479
548
73
7
0
195,498
1
L
Baron Samedi
5,019
502
69
7
0
182,305
6
L
Yemoja
5,248
525
15
2
0
186,737
0
L
Izanami
5,509
551
91
9
0
173,881
1
L
Lancelot
4,508
451
34
3
0
233,342
0
W
Serqet
5,318
532
16
2
0
219,392
3
W
Atlas
6,107
611
77
8
0
177,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role