Player Matchup

Kukulkan
Kukulkan
Silver I
Cheshyrskyi
Kukulkan
Silver I
Level 80
God Stats
17W - 24L
1,539 SR
Queue Stats
37W - 58L
1,629 MMR
Solo
Nike
Nike
Gold IV
FRES4FIRE
Nike
Gold IV
Level 126
God Stats
2W - 2L
1,419 SR
Queue Stats
70W - 112L
1,650 MMR
Solo
Hou Yi
Hou Yi
Silver I
ScyIIaOnlyFans
Hou Yi
Silver I
Level 160
God Stats
1W - 2L
1,832 SR
Queue Stats
26W - 41L
1,651 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,597 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 87
1,485 SR
1,637 MMR
Scylla
Scylla
Gold II
Landyyy26
Scylla
Gold II
Level 62
God Stats
6W - 6L
1,454 SR
Queue Stats
153W - 166L
1,621 MMR
Party 1
Awilix
Awilix
Gold II
SUSANORASTA
Awilix
Gold II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 173L
1,671 MMR
Solo
Heimdallr
Heimdallr
Platinum V
pablosku96
Heimdallr
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 185L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheshyrskyi
Kukulkan
17
4 / 1 / 8
10,813
772
19,915
8,709
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
4 / 2 / 7
10,353
740
15,317
18,253
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 8
10,132
724
14,282
9,545
4,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabThothBaron SamediAtlasAres

VS

Bans
AchillesGaneshaNoxGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Landyyy26
Scylla
14
2 / 3 / 2
9,348
668
10,935
13,438
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
1 / 6 / 1
9,097
650
5,505
24,389
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Heimdallr
pablosku96
Heimdallr
15
1 / 3 / 1
9,290
664
11,215
15,955
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
4
4
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cheshyrskyi
Kukulkan
4
1
8
8
W
Nike
4
2
7
3.75
L
Scylla
Landyyy26
Scylla
2
3
2
1
L
Awilix
1
6
1
0.25
W
4
1
8
8
L
Heimdallr
pablosku96
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
27,655
36,507
Taken
53,782
23,499
Mitigated
40,272
9,976
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cheshyrskyi
Kukulkan
19,915
1,281
0
899
8,709
4,331
985
3,229
5,208
81,247
0
W
Nike
15,317
2,516
0
8,143
18,253
14,650
77
4,632
13,207
0
29,334
L
Scylla
Landyyy26
Scylla
10,935
459
0
2,073
13,438
5,789
0
5,929
7,274
25,767
0
L
Awilix
5,505
1,427
0
2,669
24,389
25,914
49
8,397
15,363
94
17,154
W
14,282
7,490
0
934
9,545
4,518
1,364
2,804
6,505
0
24,915
L
Heimdallr
pablosku96
Heimdallr
11,215
3,352
0
533
15,955
8,569
180
5,675
9,967
0
42,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
27,735
173
Minions Killed
138
7
Camps Cleared
5
894,060
Distance Traveled
806,611
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,813
772
125
9
4
318,772
4
W
Nike
10,353
740
27
2
1
304,033
5
L
Scylla
9,348
668
47
3
3
275,254
3
L
Awilix
9,097
650
17
1
1
266,337
0
W
Hou Yi
10,132
724
21
2
2
271,255
1
L
Heimdallr
9,290
664
74
5
1
265,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role