Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrDudeBroGuy
King Arthur
Level 135
God Stats
4W - 0L
1,529 SR
Queue Stats
42W - 25L
1,702 Elo+
Party 1
Thanatos
Thanatos
crankytankz
Thanatos
Level 65
God Stats
3W - 0L
1,628 SR
Queue Stats
12W - 3L
1,828 Elo+
Party 1
Team Averages
Level 102
1,552 SR
1,676 Elo+

VS

Team Averages
Level 91
1,674 SR
1,452 Elo+
Gilgamesh
Gilgamesh
FudgeTasty
Gilgamesh
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
127W - 159L
1,453 Elo+
Party 2
Ra
Ra
RedDevilDifford
Ra
Level 27
God Stats
4W - 2L
1,774 SR
Queue Stats
27W - 30L
1,440 Elo+
Party 2
Izanami
Izanami
Scoopsie
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 141L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 6 / 13
14,226
749
14,788
13,277
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MrDudeBroGuy
King Arthur
19
9 / 3 / 14
14,165
746
24,166
26,201
35,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
crankytankz
Thanatos
16
8 / 5 / 9
12,872
677
12,887
19,793
11,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FudgeTasty
Gilgamesh
17
6 / 9 / 7
13,686
720
17,695
26,392
21,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 8 / 2
12,383
652
9,035
15,159
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Scoopsie
Izanami
19
5 / 6 / 7
14,157
745
12,933
15,531
6,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
23
Kills
14
14
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
6
13
2.08
L
Gilgamesh
FudgeTasty
Gilgamesh
6
9
7
1.06
W
King Arthur
MrDudeBroGuy
King Arthur
9
3
14
5.33
L
3
8
2
0.5
L
Izanami
Scoopsie
Izanami
5
6
7
1.42
W
Thanatos
crankytankz
Thanatos
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,841
Damage
39,663
59,271
Taken
57,082
54,029
Mitigated
34,116
15,122
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,788
949
0
2,157
13,277
6,523
1,564
2,244
10,980
71,177
0
L
Gilgamesh
FudgeTasty
Gilgamesh
17,695
4,860
0
362
26,392
21,159
299
9,253
17,139
0
40,880
W
King Arthur
MrDudeBroGuy
King Arthur
24,166
2,903
0
2,541
26,201
35,866
395
5,956
20,024
1,094
60,276
L
9,035
1,110
1,212
1,658
15,159
6,711
705
3,357
11,802
47,151
0
L
Izanami
Scoopsie
Izanami
12,933
9,970
0
1,551
15,531
6,246
1,572
3,676
11,855
0
37,653
W
Thanatos
crankytankz
Thanatos
12,887
3,036
0
10,424
19,793
11,640
916
1,406
18,344
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
40,226
210
Minions Killed
200
9
Camps Cleared
7
990,641
Distance Traveled
938,446
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,226
749
109
6
2
304,556
2
L
Gilgamesh
13,686
720
52
3
2
309,561
9
W
King Arthur
14,165
746
61
3
5
340,945
3
L
Ra
12,383
652
91
5
4
312,684
4
L
Izanami
14,157
745
57
3
1
316,201
3
W
Thanatos
12,872
677
40
2
2
345,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role