Player Matchup

Skadi
Skadi
MissJxFRAT
Skadi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 71L
1,375 Elo+
Solo
Ra
Ra
MrKatsupp
Ra
Level 47
God Stats
14W - 17L
1,400 SR
Queue Stats
66W - 106L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
twenty4bodey
Gilgamesh
Level 44
God Stats
6W - 7L
1,449 SR
Queue Stats
64W - 113L
1,256 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,284 Elo+

VS

Team Averages
Level 65
1,546 SR
1,260 Elo+
King Arthur
King Arthur
DEATH_BOMB_2004
King Arthur
Level 38
God Stats
1W - 3L
1,444 SR
Queue Stats
10W - 13L
1,350 Elo+
Solo
Cliodhna
Cliodhna
PsychedelicBaby-
Cliodhna
Level 49
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 32L
1,211 Elo+
Party 1
Sol
Sol
XAERV
Sol
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 1 / 7
11,744
691
21,413
13,742
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 3
12,034
708
16,852
15,823
8,378
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
twenty4bodey
Gilgamesh
17
2 / 1 / 10
12,564
739
10,267
24,219
29,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEATH_BOMB_2004
King Arthur
16
1 / 2 / 3
10,720
631
12,493
23,337
27,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 0
10,903
641
7,239
16,227
7,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
XAERV
Sol
14
1 / 5 / 2
10,402
612
22,319
20,409
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEATH_BOMB_2004
King Arthur
1
2
3
1.25
W
Skadi
5
1
7
8.5
W
6
2
3
3.75
L
2
6
0
0.33
L
Sol
XAERV
Sol
1
5
2
0.4
W
Gilgamesh
twenty4bodey
Gilgamesh
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,532
Damage
42,051
53,784
Taken
59,973
44,637
Mitigated
44,523
22,965
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEATH_BOMB_2004
King Arthur
12,493
996
386
4,719
23,337
27,638
148
6,156
17,181
0
35,413
W
Skadi
21,413
7,192
549
2,568
13,742
6,511
1,094
7,007
6,735
0
57,107
W
16,852
739
5,827
8,194
15,823
8,378
331
8,332
7,491
51,303
0
L
7,239
936
0
2,712
16,227
7,859
761
4,769
11,458
0
25,544
L
Sol
XAERV
Sol
22,319
5,664
0
7,093
20,409
9,026
276
6,112
14,297
52,335
0
W
Gilgamesh
twenty4bodey
Gilgamesh
10,267
2,433
818
5,009
24,219
29,748
1,417
7,407
16,812
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
32,025
184
Minions Killed
158
7
Camps Cleared
2
1,025,996
Distance Traveled
934,052
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,720
631
43
3
0
349,743
0
W
Skadi
11,744
691
64
4
1
320,145
2
W
Ra
12,034
708
73
4
4
354,654
0
L
Cliodhna
10,903
641
51
3
1
323,902
0
L
Sol
10,402
612
64
4
1
260,407
1
W
Gilgamesh
12,564
739
47
3
2
351,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role