Player Matchup

Danzaburou
Danzaburou
Platinum I
GangsterLPP
Danzaburou
Platinum I
Level 137
God Stats
6W - 5L
1,541 SR
Queue Stats
107W - 64L
1,922 MMR
Party 1
Thoth
Thoth
Platinum I
MoFeHeSu
Thoth
Platinum I
Level 101
God Stats
11W - 5L
1,835 SR
Queue Stats
31W - 14L
2,078 MMR
Solo
Mulan
Mulan
Platinum I
WhiiTy_WhiTe
Mulan
Platinum I
Level 154
God Stats
4W - 2L
1,733 SR
Queue Stats
105W - 62L
1,922 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,703 SR
1,974 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 93
1,707 SR
2,019 MMR
Cernunnos
Cernunnos
Gold V
BerlinAslan4567
Cernunnos
Gold V
Level 47
God Stats
0W - 1L
1,872 SR
Queue Stats
8W - 6L
1,739 MMR
Solo
Shiva
Shiva
Diamond I
Dazai-Sensai
Shiva
Diamond I
Level 147
God Stats
14W - 5L
1,760 SR
Queue Stats
60W - 45L
2,530 MMR
Solo
Agni
Agni
Masters
Tutrankamon87
Agni
Masters
Level 85
God Stats
10W - 19L
1,490 SR
Queue Stats
779W - 987L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GangsterLPP
Danzaburou
15
4 / 1 / 8
11,038
736
16,873
17,365
8,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
MoFeHeSu
Thoth
17
6 / 0 / 6
11,692
779
16,130
5,377
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 10
10,435
696
13,644
20,287
20,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AchillesAh Muzen CabBaron SamediCabrakanAtlas

VS

Bans
Baba YagaOdinGuan YuSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BerlinAslan4567
Cernunnos
15
1 / 4 / 1
9,478
632
8,833
12,490
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
9,683
646
14,608
24,244
24,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 0
8,950
597
9,355
15,443
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BerlinAslan4567
Cernunnos
1
4
1
0.38
L
0
3
2
0.33
W
Danzaburou
GangsterLPP
Danzaburou
4
1
8
8
W
Thoth
MoFeHeSu
Thoth
6
0
6
9
L
1
5
0
0.2
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
32,796
43,029
Taken
52,177
31,208
Mitigated
36,835
16,289
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BerlinAslan4567
Cernunnos
8,833
3,110
0
1,666
12,490
6,205
0
4,247
8,036
0
33,748
L
14,608
1,653
2,532
6,134
24,244
24,649
0
7,451
16,299
79
38,129
W
Danzaburou
GangsterLPP
Danzaburou
16,873
5,444
0
7,257
17,365
8,590
1,663
3,985
13,380
0
66,907
W
Thoth
MoFeHeSu
Thoth
16,130
427
0
1,331
5,377
2,455
805
1,908
3,469
50,246
0
L
9,355
306
0
2,107
15,443
5,981
0
4,813
10,225
33,918
0
W
13,644
817
787
6,914
20,287
20,163
226
3,817
16,470
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
28,111
206
Minions Killed
174
9
Camps Cleared
5
916,408
Distance Traveled
778,307
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,478
632
80
5
2
262,226
3
L
Shiva
9,683
646
39
3
1
277,578
4
W
Danzaburou
11,038
736
100
7
5
287,518
5
W
Thoth
11,692
779
76
5
2
312,741
1
L
Agni
8,950
597
55
4
2
238,503
2
W
Mulan
10,435
696
30
2
2
316,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role