Player Matchup

Morgan Le Fay
Morgan Le Fay
LadySnow97
Morgan Le Fay
Level 125
God Stats
89W - 19L
1,903 SR
Queue Stats
252W - 81L
1,710 Elo+
Party 2
Cerberus
Cerberus
SammyWayefre
Cerberus
Level 43
God Stats
8W - 3L
1,500 SR
Queue Stats
231W - 73L
1,728 Elo+
Party 2
Danzaburou
Danzaburou
sludgequeen666
Danzaburou
Level 125
God Stats
36W - 9L
1,739 SR
Queue Stats
285W - 113L
1,706 Elo+
Party 2
Team Averages
Level 98
1,714 SR
1,715 Elo+

VS

Team Averages
Level 83
1,445 SR
1,430 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
GrimmJaegerjaqz
Lancelot
Level 78
God Stats
10W - 15L
1,260 SR
Queue Stats
83W - 142L
1,300 Elo+
Party 1
Vulcan
Vulcan
kiivin sky 10z
Vulcan
Level 105
God Stats
2W - 5L
1,577 SR
Queue Stats
97W - 99L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LadySnow97
Morgan Le Fay
12
3 / 0 / 11
8,031
803
9,024
6,061
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SammyWayefre
Cerberus
13
3 / 0 / 14
9,156
916
5,942
11,630
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
sludgequeen666
Danzaburou
14
11 / 0 / 6
9,296
930
14,051
6,529
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
6,012
601
3,982
11,935
12,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
9
0 / 9 / 0
6,048
605
2,773
14,160
5,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,668
667
10,262
7,558
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Lancelot
0
9
0
0
W
Morgan Le Fay
LadySnow97
Morgan Le Fay
3
0
11
8.5
W
Cerberus
SammyWayefre
Cerberus
3
0
14
10
L
0
4
0
0
W
Danzaburou
sludgequeen666
Danzaburou
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
17,017
24,220
Taken
33,653
17,162
Mitigated
21,107
7,524
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,982
133
0
2,160
11,935
12,387
0
5,834
6,101
0
12,094
L
Lancelot
2,773
636
0
407
14,160
5,747
0
4,747
9,413
0
10,321
W
Morgan Le Fay
LadySnow97
Morgan Le Fay
9,024
1,293
0
316
6,061
2,658
633
1,559
4,406
28,606
0
W
Cerberus
SammyWayefre
Cerberus
5,942
487
305
4,924
11,630
11,121
330
5,133
6,248
12,086
0
L
10,262
2,765
0
384
7,558
2,973
0
5,102
2,456
34,803
0
W
Danzaburou
sludgequeen666
Danzaburou
14,051
6,539
0
1,979
6,529
3,383
2,033
3,745
2,628
0
39,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
18,728
130
Minions Killed
103
5
Camps Cleared
4
647,444
Distance Traveled
553,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,012
601
23
2
0
184,725
2
L
Lancelot
6,048
605
22
2
3
170,212
0
W
Morgan Le Fay
8,031
803
44
4
4
222,925
2
W
Cerberus
9,156
916
15
2
0
230,992
1
L
Vulcan
6,668
667
58
6
1
198,287
1
W
Danzaburou
9,296
930
71
7
1
193,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role