Player Matchup

Nike
Nike
Chef408
Nike
Level 38
God Stats
7W - 5L
1,320 SR
Queue Stats
35W - 59L
1,140 Elo+
Party 2
Sol
Sol
KingReeseVII
Sol
Level 101
God Stats
1W - 0L
1,519 SR
Queue Stats
7W - 10L
1,196 Elo+
Solo
Chiron
Chiron
NDfan360
Chiron
Level 47
God Stats
11W - 18L
1,333 SR
Queue Stats
38W - 59L
1,165 Elo+
Party 2
Team Averages
Level 62
1,391 SR
1,167 Elo+

VS

Team Averages
Level 61
1,224 SR
1,236 Elo+
Baron Samedi
Baron Samedi
Famotill
Baron Samedi
Level 17
God Stats
5W - 12L
1,269 SR
Queue Stats
10W - 18L
1,183 Elo+
Party 1
Da Ji
Da Ji
Strange_Fruut
Da Ji
Level 127
God Stats
0W - 3L
1,345 SR
Queue Stats
110W - 131L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
theone101360
Amaterasu
Level 40
God Stats
0W - 6L
1,057 SR
Queue Stats
19W - 29L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chef408
Nike
17
1 / 1 / 13
11,629
646
9,248
23,332
25,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 6
12,589
699
22,328
15,224
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
NDfan360
Chiron
17
8 / 7 / 3
12,941
719
22,153
20,264
9,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Famotill
Baron Samedi
15
1 / 5 / 8
10,825
601
12,749
18,665
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 8 / 5
11,419
634
23,706
20,562
10,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
theone101360
Amaterasu
17
5 / 2 / 6
11,566
643
13,080
26,826
27,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
15
Kills
11
11
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
Chef408
Nike
1
1
13
7.5
L
Baron Samedi
Famotill
Baron Samedi
1
5
8
1
W
6
3
6
3
W
Chiron
NDfan360
Chiron
8
7
3
1.36
L
5
8
5
0.94
L
Amaterasu
theone101360
Amaterasu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,729
Damage
49,535
58,820
Taken
66,053
41,153
Mitigated
46,944
13,393
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Chef408
Nike
9,248
1,892
0
2,360
23,332
25,163
251
7,396
15,936
0
23,624
L
Baron Samedi
Famotill
Baron Samedi
12,749
1,343
2,523
6,312
18,665
9,542
0
6,549
11,832
47,231
0
W
22,328
9,955
426
6,157
15,224
6,982
365
3,010
12,214
59,256
5,464
W
Chiron
NDfan360
Chiron
22,153
9,067
1,758
2,692
20,264
9,008
2,104
2,573
17,624
0
49,128
L
23,706
5,673
0
1,837
20,562
10,166
0
5,033
15,240
0
44,637
L
Amaterasu
theone101360
Amaterasu
13,080
4,757
0
3,500
26,826
27,236
0
9,029
17,231
0
33,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
33,810
188
Minions Killed
145
5
Camps Cleared
6
911,808
Distance Traveled
879,595
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,629
646
35
2
1
342,145
2
L
Baron Samedi
10,825
601
78
4
1
264,971
0
W
Sol
12,589
699
78
4
2
296,564
1
W
Chiron
12,941
719
75
4
2
273,099
1
L
Da Ji
11,419
634
33
2
3
259,635
3
L
Amaterasu
11,566
643
34
2
2
354,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role