Player Matchup

Thor
Thor
AlanXVIII
Thor
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 85L
1,572 Elo+
Solo
Ares
Ares
Leskinho
Ares
Level 82
God Stats
4W - 5L
1,450 SR
Queue Stats
902W - 892L
1,517 Elo+
Party 1
Chang'e
Chang'e
Mephimash
Chang'e
Level 127
God Stats
1W - 1L
1,920 SR
Queue Stats
73W - 70L
1,443 Elo+
Solo
Chiron
Chiron
iguinhobr12
Chiron
Level 102
God Stats
2W - 4L
1,280 SR
Queue Stats
391W - 372L
1,514 Elo+
Party 1
Lancelot
Lancelot
viatura_emotiva6
Lancelot
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,452 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,500 Elo+

VS

Team Averages
Level 97
1,505 SR
1,443 Elo+
Chiron
Chiron
BlackSwodsMan
Chiron
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 131L
1,495 Elo+
Solo
Janus
Janus
Di36oTe
Janus
Level 64
God Stats
1W - 1L
1,441 SR
Queue Stats
15W - 27L
1,353 Elo+
Solo
Ymir
Ymir
Mr_-KillaZz-
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Chang'e
Chang'e
MrsCrack
Chang'e
Level 135
God Stats
5W - 1L
1,406 SR
Queue Stats
270W - 287L
1,430 Elo+
Solo
Eset
Eset
xXdongatooXx
Eset
Level 74
God Stats
2W - 0L
1,677 SR
Queue Stats
21W - 23L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 1 / 11
12,659
633
19,557
14,430
10,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
20
4 / 4 / 10
13,126
656
18,652
30,107
43,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Mephimash
Chang'e
19
2 / 3 / 11
11,482
574
11,087
20,960
15,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
7 / 2 / 7
12,759
638
27,711
19,325
12,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 12 / 11
10,971
549
10,490
28,013
26,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
13,800
690
35,682
14,354
9,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Di36oTe
Janus
20
5 / 4 / 15
12,885
644
23,807
16,072
9,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 15
12,149
607
9,734
30,388
46,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
MrsCrack
Chang'e
20
2 / 1 / 18
12,109
605
15,286
19,679
11,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 12
12,503
625
12,669
26,059
15,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
17
Kills
22
22
Deaths
17
50
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Thor
3
1
11
8.5
W
8
1
12
14
W
Janus
Di36oTe
Janus
5
4
15
3.13
L
Ares
4
4
10
2.25
L
Chang'e
Mephimash
Chang'e
2
3
11
2.5
W
2
5
15
1.9
W
Chang'e
MrsCrack
Chang'e
2
1
18
11
L
Chiron
7
2
7
5.25
L
1
12
11
0.54
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,497
Damage
97,178
112,835
Taken
106,552
110,587
Mitigated
92,522
53,026
Healing
46,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
19,557
671
2,137
4,969
14,430
10,924
1,054
7,012
7,418
0
47,233
W
35,682
9,647
4,605
4,023
14,354
9,144
3,045
2,877
11,477
0
57,870
W
Janus
Di36oTe
Janus
23,807
647
535
699
16,072
9,600
2,152
5,932
10,140
54,081
0
L
Ares
18,652
919
2,358
5,515
30,107
43,970
269
11,957
18,150
24,980
0
L
Chang'e
Mephimash
Chang'e
11,087
924
14,432
8,302
20,960
15,957
518
14,524
6,436
32,590
0
W
9,734
1,472
1,281
3,674
30,388
46,958
542
8,460
21,928
22,225
0
W
Chang'e
MrsCrack
Chang'e
15,286
329
14,138
10,364
19,679
11,584
1,172
5,477
14,202
30,833
0
L
Chiron
27,711
7,546
6,461
5,023
19,325
12,802
1,489
13,885
5,440
0
55,918
L
10,490
673
864
2,965
28,013
26,934
426
14,118
13,895
0
23,551
W
12,669
766
3,319
4,155
26,059
15,236
1,506
6,993
19,066
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,997
Gold Earned
63,446
207
Minions Killed
212
0
Camps Cleared
0
1,692,772
Distance Traveled
1,830,155
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,659
633
53
3
0
359,530
0
W
Chiron
13,800
690
55
3
0
377,946
0
W
Janus
12,885
644
64
3
0
375,469
4
L
Ares
13,126
656
5
0
0
333,886
5
L
Chang'e
11,482
574
52
3
0
368,495
0
W
Ymir
12,149
607
24
1
0
300,987
2
W
Chang'e
12,109
605
35
2
0
440,743
0
L
Chiron
12,759
638
79
4
0
324,671
0
L
Lancelot
10,971
549
18
1
0
306,190
3
W
Eset
12,503
625
34
2
0
335,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role