Player Matchup

Ymir
Ymir
JacobsUp
Ymir
Level 48
God Stats
8W - 7L
1,617 SR
Queue Stats
170W - 172L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
SirShadowScythe
Baron Samedi
Level 124
God Stats
11W - 7L
1,490 SR
Queue Stats
18W - 17L
1,208 Elo+
Solo
Pele
Pele
Stoneszy
Pele
Level 104
God Stats
45W - 68L
1,420 SR
Queue Stats
174W - 202L
1,379 Elo+
Solo
Cerberus
Cerberus
adiran-MC
Cerberus
Level 115
God Stats
2W - 5L
1,485 SR
Queue Stats
160W - 179L
1,441 Elo+
Solo
Skadi
Skadi
roloful
Skadi
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 60L
1,401 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,388 Elo+

VS

Team Averages
Level 99
1,391 SR
1,380 Elo+
Hel
Hel
Ehmidae
Hel
Level 83
God Stats
3W - 8L
1,367 SR
Queue Stats
105W - 153L
1,358 Elo+
Party 1
King Arthur
King Arthur
Protomies
King Arthur
Level 119
God Stats
1W - 1L
1,284 SR
Queue Stats
56W - 95L
1,384 Elo+
Party 1
Ymir
Ymir
Razer_X_Brisk
Ymir
Level 82
God Stats
4W - 6L
1,344 SR
Queue Stats
28W - 38L
1,352 Elo+
Solo
Ishtar
Ishtar
deathkiller37
Ishtar
Level 103
God Stats
8W - 8L
1,460 SR
Queue Stats
47W - 54L
1,415 Elo+
Party 2
Ao Kuang
Ao Kuang
nikleking
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 0
5,621
562
2,041
5,598
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SirShadowScythe
Baron Samedi
10
1 / 0 / 0
5,647
565
3,163
4,455
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
8
2 / 0 / 1
5,231
523
2,725
7,034
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
adiran-MC
Cerberus
7
0 / 2 / 0
4,986
499
2,081
9,852
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
roloful
Skadi
9
0 / 2 / 0
5,149
515
4,603
4,961
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 1 / 0
5,599
560
3,348
4,975
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
Protomies
King Arthur
9
0 / 1 / 0
5,357
536
3,957
8,056
5,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 2
5,021
502
2,153
6,535
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 1
5,310
531
4,244
4,870
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
nikleking
Ao Kuang
9
3 / 1 / 0
5,557
556
3,510
6,966
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
0
1
0
0
L
Ymir
1
1
0
1
W
King Arthur
Protomies
King Arthur
0
1
0
0
W
0
0
2
1
L
Baron Samedi
SirShadowScythe
Baron Samedi
1
0
0
1
L
Pele
2
0
1
2.5
L
Cerberus
adiran-MC
Cerberus
0
2
0
0
W
2
1
1
2.5
W
Ao Kuang
nikleking
Ao Kuang
3
1
0
3
L
Skadi
roloful
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
17,212
31,900
Taken
31,402
14,062
Mitigated
15,440
11,563
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
3,348
90
76
1,854
4,975
2,096
287
2,950
2,025
40,471
0
L
Ymir
2,041
451
0
966
5,598
3,326
64
534
5,064
28,778
0
W
King Arthur
Protomies
King Arthur
3,957
685
0
1,262
8,056
5,075
0
1,883
6,173
0
35,934
W
2,153
458
261
990
6,535
4,426
0
1,760
4,775
10,932
0
L
Baron Samedi
SirShadowScythe
Baron Samedi
3,163
195
159
2,297
4,455
2,017
0
2,609
1,545
35,627
0
L
Pele
2,725
1,055
0
2,987
7,034
2,326
0
1,884
5,050
0
27,356
L
Cerberus
adiran-MC
Cerberus
2,081
301
199
3,905
9,852
4,472
0
1,829
8,023
20,373
0
W
4,244
2,440
197
1,001
4,870
1,519
0
289
4,581
0
33,477
W
Ao Kuang
nikleking
Ao Kuang
3,510
1,146
0
722
6,966
2,324
0
403
6,563
33,451
0
L
Skadi
roloful
Skadi
4,603
2,186
0
1,050
4,961
1,921
0
1,754
3,207
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
26,844
269
Minions Killed
265
0
Camps Cleared
0
938,460
Distance Traveled
994,555
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,599
560
81
8
0
201,406
2
L
Ymir
5,621
562
51
5
0
197,315
3
W
King Arthur
5,357
536
59
6
0
198,407
0
W
Ymir
5,021
502
20
2
0
197,978
6
L
Baron Samedi
5,647
565
61
6
0
198,974
0
L
Pele
5,231
523
38
4
0
209,253
0
L
Cerberus
4,986
499
61
6
0
156,978
3
W
Ishtar
5,310
531
53
5
0
170,112
2
W
Ao Kuang
5,557
556
52
5
0
226,652
1
L
Skadi
5,149
515
58
6
0
175,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role