Player Matchup

Set
Set
Ligma2bowls
Set
Level 80
God Stats
38W - 48L
1,590 SR
Queue Stats
555W - 495L
1,640 Elo+
Party 1
Bacchus
Bacchus
PouchLoiterer
Bacchus
Level 46
God Stats
7W - 17L
1,379 SR
Queue Stats
154W - 233L
1,385 Elo+
Party 1
Anubis
Anubis
SCOREDXWHEEL
Anubis
Level 38
God Stats
1W - 1L
1,621 SR
Queue Stats
22W - 23L
1,480 Elo+
Solo
Team Averages
Level 55
1,530 SR
1,502 Elo+

VS

Team Averages
Level 107
1,583 SR
1,537 Elo+
Chang'e
Chang'e
GOLDROCKtv
Chang'e
Level 149
God Stats
1W - 1L
1,574 SR
Queue Stats
253W - 208L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Tsuki Yakuza
Amaterasu
Level 100
God Stats
15W - 9L
1,518 SR
Queue Stats
55W - 48L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
juicekilla
Tsukuyomi
Level 71
God Stats
4W - 2L
1,657 SR
Queue Stats
74W - 42L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
11,478
675
12,837
22,043
18,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
14
1 / 7 / 5
11,071
651
10,210
22,842
28,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
3 / 9 / 3
11,493
676
13,385
18,558
9,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GOLDROCKtv
Chang'e
17
9 / 0 / 12
12,810
754
17,643
14,502
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Tsuki Yakuza
Amaterasu
16
6 / 3 / 15
12,960
762
15,255
20,405
13,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
juicekilla
Tsukuyomi
17
7 / 4 / 15
12,256
721
21,517
21,686
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
22
22
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GOLDROCKtv
Chang'e
9
0
12
15
L
3
6
3
0.75
L
Bacchus
1
7
5
0.5
L
Anubis
3
9
3
0.5
W
Amaterasu
Tsuki Yakuza
Amaterasu
6
3
15
4.5
W
Tsukuyomi
juicekilla
Tsukuyomi
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
54,415
63,443
Taken
56,593
57,129
Mitigated
29,829
8,536
Healing
26,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GOLDROCKtv
Chang'e
17,643
1,832
7,204
8,272
14,502
6,453
512
5,690
8,812
54,381
0
L
12,837
5,788
0
1,209
22,043
18,800
102
6,178
15,354
0
42,171
L
Bacchus
10,210
1,215
351
1,714
22,842
28,991
0
7,323
15,034
24,392
0
L
Anubis
13,385
345
0
5,262
18,558
9,338
205
3,590
14,715
50,145
0
W
Amaterasu
Tsuki Yakuza
Amaterasu
15,255
8,212
1,497
2,523
20,405
13,981
1,354
10,171
10,234
0
40,085
W
Tsukuyomi
juicekilla
Tsukuyomi
21,517
4,619
553
6,526
21,686
9,395
1,115
8,086
13,600
0
47,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
38,026
135
Minions Killed
169
4
Camps Cleared
11
795,291
Distance Traveled
963,251
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,810
754
78
5
5
317,677
3
L
Set
11,478
675
56
3
3
280,372
1
L
Bacchus
11,071
651
23
1
0
258,749
3
L
Anubis
11,493
676
56
3
1
256,170
3
W
Amaterasu
12,960
762
39
2
2
305,757
2
W
Tsukuyomi
12,256
721
52
3
4
339,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role