Player Matchup

Set
Set
Gold III
DontcryJUSTDOIT
Set
Gold III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 428L
1,622 MMR
Solo
Nike
Nike
Gold I
SpaceRobot__
Nike
Gold I
Level 111
God Stats
3W - 7L
1,522 SR
Queue Stats
107W - 100L
1,560 MMR
Solo
Merlin
Merlin
Gold IV
das-PREDATOR
Merlin
Gold IV
Level 154
God Stats
12W - 12L
1,560 SR
Queue Stats
225W - 219L
1,643 MMR
Solo
Horus
Horus
Gold III
iStyLeiNfiNite__
Horus
Gold III
Level 103
God Stats
12W - 9L
1,639 SR
Queue Stats
367W - 368L
1,578 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
jhazard10
Ah Muzen Cab
Gold III
Level 108
God Stats
5W - 1L
1,663 SR
Queue Stats
55W - 57L
1,656 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,577 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,479 SR
1,625 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Platinum IV
BoniVirus
Tiamat
Platinum IV
Level 148
God Stats
8W - 8L
1,537 SR
Queue Stats
279W - 293L
1,711 MMR
Party 1
Mercury
Mercury
Platinum V
Schakimacky
Mercury
Platinum V
Level 152
God Stats
8W - 5L
1,727 SR
Queue Stats
258W - 263L
1,612 MMR
Party 1
Cabrakan
Cabrakan
Gold V
iTz Diablos
Cabrakan
Gold V
Level 48
God Stats
1W - 1L
1,545 SR
Queue Stats
16W - 20L
1,619 MMR
Solo
Achilles
Achilles
Gold III
xeV_Axilya
Achilles
Gold III
Level 148
God Stats
2W - 2L
1,085 SR
Queue Stats
30W - 27L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
13,271
428
8,480
19,939
13,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 3
12,697
410
15,527
34,267
22,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
20
7 / 5 / 5
14,977
483
23,478
19,518
11,338
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 1 / 8
10,621
343
7,923
14,998
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
jhazard10
Ah Muzen Cab
20
5 / 4 / 7
16,061
518
25,720
17,843
9,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
King ArthurCliodhnaKaliArachne

VS

Bans
NemesisLancelotBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
2 / 4 / 6
17,065
550
12,646
30,467
12,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
BoniVirus
Tiamat
20
3 / 4 / 8
17,872
577
18,813
24,275
20,422
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Schakimacky
Mercury
20
5 / 2 / 7
18,544
598
17,849
26,317
14,514
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
iTz Diablos
Cabrakan
20
3 / 4 / 7
15,940
514
7,059
25,237
35,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
xeV_Axilya
Achilles
20
8 / 2 / 9
18,897
610
22,592
46,384
54,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
16
Kills
21
21
Deaths
16
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
6
1.25
W
Tiamat
BoniVirus
Tiamat
3
4
8
1.75
L
3
3
7
2.17
W
Mercury
Schakimacky
Mercury
5
2
7
4.25
L
1
8
3
0.31
L
Merlin
7
5
5
1.9
L
0
1
8
4
W
Cabrakan
iTz Diablos
Cabrakan
3
4
7
1.63
L
Ah Muzen Cab
jhazard10
Ah Muzen Cab
5
4
7
2.13
W
Achilles
xeV_Axilya
Achilles
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,128
Damage
78,959
106,565
Taken
152,680
72,930
Mitigated
138,021
25,994
Healing
56,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,646
8,571
0
12,168
30,467
12,817
9,345
5,770
24,586
0
171,199
W
Tiamat
BoniVirus
Tiamat
18,813
1,857
161
8,971
24,275
20,422
1,325
7,349
16,493
169,976
0
L
8,480
3,427
0
2,595
19,939
13,683
936
1,745
18,194
0
114,289
W
Mercury
Schakimacky
Mercury
17,849
8,160
0
4,605
26,317
14,514
7,237
4,991
21,160
0
221,243
L
15,527
2,096
0
8,065
34,267
22,898
0
4,959
29,308
0
98,615
L
Merlin
23,478
909
0
517
19,518
11,338
876
8,742
10,776
149,754
0
L
7,923
4,162
1,681
6,853
14,998
15,422
0
4,774
10,224
0
25,915
W
Cabrakan
iTz Diablos
Cabrakan
7,059
1,111
805
6,597
25,237
35,519
1,096
6,506
18,559
58,171
0
L
Ah Muzen Cab
jhazard10
Ah Muzen Cab
25,720
10,332
0
6,283
17,843
9,589
0
5,652
12,191
0
168,023
W
Achilles
xeV_Axilya
Achilles
22,592
6,809
0
23,496
46,384
54,749
2,676
3,545
42,756
0
137,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,627
Gold Earned
88,318
880
Minions Killed
1,022
0
Camps Cleared
0
2,457,696
Distance Traveled
3,035,116
19
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,065
550
270
9
0
581,169
14
W
Tiamat
17,872
577
226
7
0
565,488
10
L
Set
13,271
428
167
5
0
550,823
3
W
Mercury
18,544
598
241
8
0
725,482
4
L
Nike
12,697
410
165
5
0
431,088
2
L
Merlin
14,977
483
244
8
0
506,057
3
L
Horus
10,621
343
42
1
0
417,667
6
W
Cabrakan
15,940
514
74
2
0
530,606
10
L
Ah Muzen Cab
16,061
518
262
8
0
552,061
5
W
Achilles
18,897
610
211
7
0
632,371
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role