Player Matchup

Izanami
Izanami
AngryPotato2
Izanami
Level 160
God Stats
2W - 6L
1,490 SR
Queue Stats
165W - 177L
1,524 Elo+
Party 1
Janus
Janus
CouchyPotato
Janus
Level 78
God Stats
4W - 2L
1,649 SR
Queue Stats
234W - 234L
1,567 Elo+
Solo
Cthulhu
Cthulhu
StarksWinter
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,661 Elo+
Party 2
Ishtar
Ishtar
andy5264
Ishtar
Level 135
God Stats
4W - 5L
1,740 SR
Queue Stats
221W - 214L
1,591 Elo+
Party 1
Nemesis
Nemesis
boomerzan
Nemesis
Level 141
God Stats
2W - 3L
1,587 SR
Queue Stats
348W - 335L
1,617 Elo+
Party 2
Team Averages
Level 128
1,593 SR
1,592 Elo+

VS

Team Averages
Level 123
1,579 SR
1,568 Elo+
Janus
Janus
AfricanRights
Janus
Level 108
God Stats
2W - 8L
1,314 SR
Queue Stats
43W - 54L
1,497 Elo+
Solo
Anubis
Anubis
Devinousmind
Anubis
Level 126
God Stats
12W - 12L
1,639 SR
Queue Stats
320W - 300L
1,563 Elo+
Solo
Neith
Neith
Splotchy___Sack
Neith
Level 155
God Stats
8W - 6L
1,669 SR
Queue Stats
375W - 358L
1,594 Elo+
Solo
Thanatos
Thanatos
darkvader80
Thanatos
Level 85
God Stats
31W - 20L
1,658 SR
Queue Stats
125W - 107L
1,590 Elo+
Solo
Apollo
Apollo
juniormoreira
Apollo
Level 140
God Stats
127W - 114L
1,613 SR
Queue Stats
474W - 470L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryPotato2
Izanami
13
0 / 4 / 0
7,766
457
3,000
15,067
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,245
426
4,144
7,518
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
StarksWinter
Cthulhu
11
1 / 2 / 0
7,684
452
5,594
14,462
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
andy5264
Ishtar
14
3 / 6 / 1
8,995
529
10,895
15,405
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
boomerzan
Nemesis
16
0 / 4 / 0
9,359
551
5,313
13,338
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,608
506
9,738
11,524
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
16
1 / 0 / 6
9,855
580
11,263
12,150
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 0 / 8
11,030
649
10,960
12,056
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
darkvader80
Thanatos
17
10 / 0 / 2
10,575
622
10,259
14,273
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 2
9,530
561
6,053
12,965
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
19
19
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Izanami
AngryPotato2
Izanami
0
4
0
0
L
0
3
0
0
W
Anubis
1
0
6
4
W
3
0
8
7
L
Cthulhu
StarksWinter
Cthulhu
1
2
0
0.5
L
Ishtar
andy5264
Ishtar
3
6
1
0.58
L
Nemesis
boomerzan
Nemesis
0
4
0
0
W
Thanatos
darkvader80
Thanatos
10
0
2
11
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
48,273
65,790
Taken
62,968
30,976
Mitigated
27,010
15,467
Healing
40,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,738
977
114
2,396
11,524
3,936
1,231
1,947
9,371
39,629
0
L
Izanami
AngryPotato2
Izanami
3,000
1,797
0
5,137
15,067
4,610
0
4,427
10,586
0
66,610
L
4,144
124
0
1,118
7,518
2,075
0
3,064
4,425
49,799
0
W
Anubis
11,263
303
0
7,356
12,150
6,668
838
3,781
8,127
87,468
0
W
10,960
5,308
0
6,686
12,056
5,290
2,300
505
11,529
0
98,235
L
Cthulhu
StarksWinter
Cthulhu
5,594
985
0
2,208
14,462
11,062
0
7,276
6,778
28,537
0
L
Ishtar
andy5264
Ishtar
10,895
7,199
0
3,122
15,405
5,646
1,770
4,423
10,604
0
64,948
L
Nemesis
boomerzan
Nemesis
5,313
2,197
0
3,882
13,338
7,583
1,134
942
12,396
0
85,120
W
Thanatos
darkvader80
Thanatos
10,259
1,846
0
19,128
14,273
6,300
0
1,256
12,933
0
68,696
W
6,053
3,397
0
4,890
12,965
4,816
4,471
1,841
11,064
0
69,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
49,598
534
Minions Killed
600
0
Camps Cleared
0
1,555,157
Distance Traveled
1,693,620
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,608
506
63
4
0
360,296
4
L
Izanami
7,766
457
114
7
0
345,880
4
L
Janus
7,245
426
103
6
0
267,911
4
W
Anubis
9,855
580
145
9
0
293,097
2
W
Neith
11,030
649
156
9
0
313,483
1
L
Cthulhu
7,684
452
37
2
0
312,011
2
L
Ishtar
8,995
529
119
7
0
292,495
2
L
Nemesis
9,359
551
161
9
0
336,860
3
W
Thanatos
10,575
622
115
7
0
398,729
1
W
Apollo
9,530
561
121
7
0
328,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role