Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze V
 
Athena
Bronze V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze V
Thundarchief
Vamana
Bronze V
Level 101
God Stats
2W - 1L
1,584 SR
Queue Stats
7W - 11L
1,500 MMR
Party 1
Ullr
Ullr
Bronze V
UrDadsYumSauce
Ullr
Bronze V
Level 127
God Stats
2W - 0L
1,438 SR
Queue Stats
9W - 14L
1,500 MMR
Party 1
Kali
Kali
Gold V
ceez4reez
Kali
Gold V
Level 158
God Stats
1W - 2L
1,321 SR
Queue Stats
62W - 63L
1,351 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,468 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,649 SR
1,410 MMR
Bellona
Bellona
Bronze V
Adelphon
Bellona
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Set
Set
Silver I
DesertSpartan
Set
Silver I
Level 42
God Stats
2W - 2L
1,875 SR
Queue Stats
44W - 31L
1,471 MMR
Solo
Kukulkan
Kukulkan
Gold IV
GaFoust
Kukulkan
Gold IV
Level 126
God Stats
33W - 30L
1,592 SR
Queue Stats
153W - 151L
1,484 MMR
Solo
Hou Yi
Hou Yi
Silver I
KCJAVI85
Hou Yi
Silver I
Level 135
God Stats
0W - 6L
1,384 SR
Queue Stats
66W - 89L
1,176 MMR
Solo
Khepri
Khepri
Gold IV
snowkill
Khepri
Gold IV
Level 157
God Stats
7W - 5L
1,894 SR
Queue Stats
80W - 73L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 1
7,988
571
6,767
7,524
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
11
1 / 1 / 3
7,628
545
3,413
12,386
7,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
13
2 / 1 / 0
8,344
596
11,108
14,039
7,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,618
544
5,905
7,682
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
1 / 2 / 3
7,153
511
5,520
13,488
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiKing ArthurBaron SamediAgni

VS

Bans
Yu HuangCharybdisCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adelphon
Bellona
14
2 / 1 / 0
8,253
590
14,842
16,902
16,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 3 / 0
8,423
602
11,599
14,993
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
GaFoust
Kukulkan
2
0 / 0 / 0
4,375
313
168
249
71
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hou Yi
KCJAVI85
Hou Yi
12
0 / 2 / 2
6,604
472
4,306
8,658
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
snowkill
Khepri
10
0 / 1 / 4
6,713
480
4,016
7,829
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
1
0.83
W
Athena
 
Athena
1
1
3
2.5
L
Bellona
Adelphon
Bellona
2
1
0
2
L
6
3
0
2
L
Kukulkan
GaFoust
Kukulkan
0
0
0
0
L
Hou Yi
KCJAVI85
Hou Yi
0
2
2
0.5
W
Vamana
2
1
0
2
W
1
1
0
1
W
Kali
1
2
3
1.25
L
Khepri
snowkill
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
34,931
55,119
Taken
48,631
27,513
Mitigated
32,860
16,943
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,767
240
0
972
7,524
3,215
0
330
7,194
60,578
0
W
Athena
 
Athena
3,413
1,259
1,688
2,126
12,386
7,234
77
2,199
10,187
18,899
0
L
Bellona
Adelphon
Bellona
14,842
6,663
0
7,939
16,902
16,535
0
1,085
15,743
0
71,713
L
11,599
5,781
0
8,293
14,993
8,251
0
5,195
9,515
0
79,451
L
Kukulkan
GaFoust
Kukulkan
168
80
0
139
249
71
0
97
122
4,768
0
L
Hou Yi
KCJAVI85
Hou Yi
4,306
2,918
0
2,069
8,658
3,259
0
1,458
7,190
0
49,717
W
Vamana
11,108
6,997
0
7,030
14,039
7,397
0
131
13,908
0
69,951
W
5,905
2,066
0
1,150
7,682
3,295
256
846
6,836
0
59,775
W
Kali
5,520
2,966
0
3,977
13,488
6,372
87
787
12,701
22
38,269
L
Khepri
snowkill
Khepri
4,016
604
0
2,429
7,829
4,744
0
1,852
5,859
22,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
34,368
431
Minions Killed
402
0
Camps Cleared
0
1,361,396
Distance Traveled
1,122,023
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,988
571
103
7
0
252,328
2
W
Athena
7,628
545
36
3
0
310,118
9
L
Bellona
8,253
590
138
10
0
307,215
3
L
Set
8,423
602
137
10
0
275,515
1
L
Kukulkan
4,375
313
11
1
0
32,096
0
L
Hou Yi
6,604
472
94
7
0
255,225
6
W
Vamana
8,344
596
124
9
0
269,630
3
W
Ullr
7,618
544
103
7
0
251,376
4
W
Kali
7,153
511
65
5
0
277,944
3
L
Khepri
6,713
480
22
2
0
251,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role