Player Matchup

Sobek
Sobek
Bwiaw
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,332 Elo+
Solo
Skadi
Skadi
Operator007
Skadi
Level 160
God Stats
10W - 12L
1,464 SR
Queue Stats
379W - 386L
1,498 Elo+
Solo
Chiron
Chiron
SUPREMELYBADASS
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Sprinxxx
Thoth
Level 103
God Stats
1W - 4L
1,451 SR
Queue Stats
174W - 160L
1,574 Elo+
Party 1
Osiris
Osiris
TheLimePopsicle
Osiris
Level 129
God Stats
0W - 1L
1,199 SR
Queue Stats
79W - 59L
1,576 Elo+
Party 1
Team Averages
Level 89
1,423 SR
1,496 Elo+

VS

Team Averages
Level 68
1,606 SR
1,662 Elo+
Cthulhu
Cthulhu
CallMeGoogleplz
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
G0Se
Sol
Level 88
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2
Nemesis
Nemesis
Keptmonster38
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,701 Elo+
Solo
Nu Wa
Nu Wa
PainBaguette99
Nu Wa
Level 95
God Stats
1W - 0L
1,747 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2
Da Ji
Da Ji
Tipho666
Da Ji
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bwiaw
Sobek
12
1 / 7 / 2
6,747
675
6,106
18,245
18,979
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 1
7,465
747
10,350
12,086
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 5
6,993
699
10,403
10,332
4,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Sprinxxx
Thoth
14
2 / 4 / 3
7,667
767
6,428
8,992
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
7,035
704
6,265
13,351
10,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 17
8,641
864
6,915
14,282
13,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sol
G0Se
Sol
17
8 / 1 / 13
9,612
961
13,493
8,694
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
16
5 / 1 / 17
9,234
923
11,950
13,878
7,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 2 / 14
9,400
940
15,132
9,386
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tipho666
Da Ji
14
4 / 3 / 16
8,478
848
10,441
9,444
5,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
9
Kills
26
26
Deaths
10
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bwiaw
Sobek
1
7
2
0.29
W
4
3
17
4.17
W
Sol
G0Se
Sol
8
1
13
14.5
W
Nemesis
5
1
17
13.5
L
4
5
1
0.9
W
5
2
14
6
L
1
4
5
0.88
L
Thoth
Sprinxxx
Thoth
2
4
3
0.88
L
1
6
1
0.25
W
Da Ji
Tipho666
Da Ji
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
57,931
63,006
Taken
55,684
43,649
Mitigated
34,318
15,566
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bwiaw
Sobek
6,106
458
765
2,366
18,245
18,979
0
9,099
9,146
13,229
0
W
6,915
768
1,471
1,963
14,282
13,766
373
2,366
11,916
10,614
0
W
Sol
G0Se
Sol
13,493
7,144
1,587
4,944
8,694
4,066
1,867
2,382
6,312
31,525
0
W
Nemesis
11,950
4,965
1,086
6,207
13,878
7,076
470
2,203
11,675
0
26,087
L
10,350
5,379
1,042
2,505
12,086
5,631
74
5,899
6,187
0
19,410
W
15,132
8,349
1,521
2,942
9,386
4,293
2,644
2,289
7,097
28,988
0
L
10,403
2,001
1,664
2,462
10,332
4,191
0
6,614
3,683
0
22,357
L
Thoth
Sprinxxx
Thoth
6,428
247
0
1,286
8,992
4,308
0
5,474
3,518
20,859
0
L
6,265
1,056
1,722
1,754
13,351
10,540
0
8,419
4,932
0
10,322
W
Da Ji
Tipho666
Da Ji
10,441
2,724
1,017
1,518
9,444
5,117
2,053
3,294
6,150
0
13,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
45,365
93
Minions Killed
104
0
Camps Cleared
0
834,082
Distance Traveled
989,340
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,747
675
10
1
0
166,321
0
W
Cthulhu
8,641
864
7
1
0
201,156
1
W
Sol
9,612
961
42
4
0
185,278
1
W
Nemesis
9,234
923
28
3
0
225,489
0
L
Skadi
7,465
747
24
2
0
136,989
2
W
Nu Wa
9,400
940
24
2
0
183,353
1
L
Chiron
6,993
699
17
2
0
171,858
0
L
Thoth
7,667
767
35
4
0
180,612
0
L
Osiris
7,035
704
7
1
0
178,302
0
W
Da Ji
8,478
848
3
0
0
194,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role