Player Matchup

Merlin
Merlin
Carthor04
Merlin
Level 92
God Stats
1W - 1L
1,701 SR
Queue Stats
131W - 143L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DACT117
Ah Muzen Cab
Level 97
God Stats
3W - 9L
1,396 SR
Queue Stats
187W - 199L
1,466 Elo+
Party 1
Hades
Hades
Monkeywita47
Hades
Level 69
God Stats
5W - 6L
1,540 SR
Queue Stats
97W - 85L
1,457 Elo+
Solo
Ishtar
Ishtar
SirShadowScythe
Ishtar
Level 124
God Stats
3W - 6L
1,345 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Pele
Pele
Stoneszy
Pele
Level 104
God Stats
45W - 68L
1,430 SR
Queue Stats
174W - 202L
1,389 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,448 Elo+

VS

Team Averages
Level 90
1,454 SR
1,401 Elo+
Sylvanus
Sylvanus
GodlikeDSC
Sylvanus
Level 92
God Stats
19W - 21L
1,444 SR
Queue Stats
145W - 179L
1,361 Elo+
Party 2
Tyr
Tyr
MajesticSid
Tyr
Level 83
God Stats
3W - 4L
1,311 SR
Queue Stats
86W - 110L
1,392 Elo+
Party 2
Ishtar
Ishtar
PaPaGuzzler69
Ishtar
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,456 Elo+
Solo
Hun Batz
Hun Batz
Unfamous Grouse
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 2
Anubis
Anubis
adiran-MC
Anubis
Level 115
God Stats
34W - 36L
1,513 SR
Queue Stats
160W - 179L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carthor04
Merlin
1
0 / 0 / 0
1,194
199
0
0
0
Ah Muzen Cab
DACT117
Ah Muzen Cab
1
0 / 0 / 0
1,194
199
0
0
0
5
0 / 1 / 0
3,361
560
1,774
5,879
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,632
605
1,389
1,709
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
7
2 / 1 / 1
4,259
710
3,390
6,663
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodlikeDSC
Sylvanus
5
0 / 0 / 1
3,611
602
1,802
3,899
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 2 / 0
4,289
715
2,905
4,233
2,197
6
1 / 0 / 0
3,978
663
769
2,161
642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
6
0 / 1 / 0
3,763
627
1,213
2,807
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
adiran-MC
Anubis
6
0 / 0 / 0
3,876
646
2,101
3,526
1,684
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Carthor04
Merlin
0
0
0
0
L
Ah Muzen Cab
DACT117
Ah Muzen Cab
0
0
0
0
W
Sylvanus
GodlikeDSC
Sylvanus
0
0
1
0.5
W
1
2
0
0.5
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
Pele
2
1
1
2.5
W
Hun Batz
0
1
0
0
W
Anubis
adiran-MC
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,553
Damage
8,790
14,251
Taken
16,626
4,621
Mitigated
7,013
5,323
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Carthor04
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
DACT117
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
GodlikeDSC
Sylvanus
1,802
691
468
1,617
3,899
1,743
150
554
3,345
12,433
5,422
W
2,905
773
0
918
4,233
2,197
0
0
4,233
0
23,596
L
1,774
480
0
2,752
5,879
2,132
0
2,952
2,927
13,659
0
W
769
335
0
817
2,161
642
0
0
2,161
0
15,632
L
1,389
877
0
1,119
1,709
512
0
235
1,474
0
14,882
L
Pele
3,390
1,769
0
1,452
6,663
1,977
0
410
6,253
0
21,099
W
Hun Batz
1,213
259
0
1,128
2,807
747
0
0
2,807
0
12,448
W
Anubis
adiran-MC
Anubis
2,101
995
133
2,169
3,526
1,684
303
1,220
2,306
19,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,640
Gold Earned
19,517
83
Minions Killed
167
0
Camps Cleared
0
334,888
Distance Traveled
540,661
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
1,194
199
0
0
0
0
0
L
Ah Muzen Cab
1,194
199
0
0
0
0
0
W
Sylvanus
3,611
602
35
6
0
85,532
0
W
Tyr
4,289
715
44
7
0
121,937
1
L
Hades
3,361
560
26
4
0
99,325
1
W
Ishtar
3,978
663
25
4
0
117,529
0
L
Ishtar
3,632
605
31
5
0
105,554
0
L
Pele
4,259
710
26
4
0
130,009
0
W
Hun Batz
3,763
627
37
6
0
141,927
2
W
Anubis
3,876
646
26
4
0
73,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role