Player Matchup

Lancelot
Lancelot
Peanuts Hurt
Lancelot
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 90L
1,815 Elo+
Party 1
Baron Samedi
Baron Samedi
Supreme GodZz10
Baron Samedi
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
339W - 117L
1,830 Elo+
Party 1
Ganesha
Ganesha
TEZ TICK ALL
Ganesha
Level 67
God Stats
12W - 8L
1,295 SR
Queue Stats
100W - 54L
1,671 Elo+
Party 1
Team Averages
Level 118
1,432 SR
1,772 Elo+

VS

Team Averages
Level 101
1,660 SR
1,607 Elo+
Hun Batz
Hun Batz
HoaqinArie
Hun Batz
Level 160
God Stats
1W - 1L
1,937 SR
Queue Stats
211W - 93L
1,727 Elo+
Party 2
Chaac
Chaac
JakDaBes
Chaac
Level 15
God Stats
1W - 3L
1,475 SR
Queue Stats
26W - 12L
1,554 Elo+
Party 2
Ra
Ra
summ1mas3n
Ra
Level 127
God Stats
3W - 4L
1,569 SR
Queue Stats
119W - 80L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Peanuts Hurt
Lancelot
20
10 / 1 / 4
14,623
731
32,407
27,479
34,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Supreme GodZz10
Baron Samedi
20
4 / 3 / 10
13,922
696
27,577
23,391
16,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
TEZ TICK ALL
Ganesha
19
0 / 0 / 13
14,367
718
9,476
14,968
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HoaqinArie
Hun Batz
17
2 / 4 / 2
11,968
598
16,799
28,164
14,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
JakDaBes
Chaac
15
1 / 6 / 3
11,120
556
17,444
30,213
26,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 4 / 3
11,806
590
14,119
17,590
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
4
4
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HoaqinArie
Hun Batz
2
4
2
0.75
L
Chaac
JakDaBes
Chaac
1
6
3
0.42
W
Lancelot
Peanuts Hurt
Lancelot
10
1
4
12
W
Baron Samedi
Supreme GodZz10
Baron Samedi
4
3
10
3
W
Ganesha
TEZ TICK ALL
Ganesha
0
0
13
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,460
Damage
48,362
65,838
Taken
75,967
72,419
Mitigated
49,579
27,806
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HoaqinArie
Hun Batz
16,799
3,237
0
1,826
28,164
14,792
0
9,529
18,635
0
56,950
L
Chaac
JakDaBes
Chaac
17,444
3,801
0
3,667
30,213
26,130
0
17,735
12,478
0
35,694
W
Lancelot
Peanuts Hurt
Lancelot
32,407
3,771
0
10,312
27,479
34,305
392
5,939
21,540
328
77,407
W
Baron Samedi
Supreme GodZz10
Baron Samedi
27,577
806
4,341
9,556
23,391
16,643
1,546
3,442
19,949
89,307
0
W
Ganesha
TEZ TICK ALL
Ganesha
9,476
411
0
3,597
14,968
21,471
769
5,311
9,657
35,128
0
L
14,119
869
3,531
4,105
17,590
8,657
0
10,265
7,325
57,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,912
Gold Earned
34,894
246
Minions Killed
211
11
Camps Cleared
6
1,167,157
Distance Traveled
1,155,014
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,968
598
97
5
2
381,975
3
L
Chaac
11,120
556
26
1
1
381,414
6
W
Lancelot
14,623
731
92
5
5
426,810
6
W
Baron Samedi
13,922
696
154
8
6
358,631
0
W
Ganesha
14,367
718
0
0
0
381,716
2
L
Ra
11,806
590
88
4
3
391,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role