Player Matchup

Raijin
Raijin
I Am Desolation
Raijin
Level 147
God Stats
6W - 1L
1,714 SR
Queue Stats
129W - 121L
1,470 Elo+
Solo
Ares
Ares
Silesteree
Ares
Level 108
God Stats
2W - 1L
1,591 SR
Queue Stats
100W - 81L
1,458 Elo+
Solo
Poseidon
Poseidon
thousand_note
Poseidon
Level 47
God Stats
2W - 0L
1,255 SR
Queue Stats
100W - 95L
1,495 Elo+
Solo
Danzaburou
Danzaburou
tonig017
Danzaburou
Level 144
God Stats
13W - 14L
1,404 SR
Queue Stats
826W - 875L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
tuprimo
Ao Kuang
Level 114
God Stats
4W - 2L
1,521 SR
Queue Stats
167W - 161L
1,496 Elo+
Solo
Team Averages
Level 112
1,497 SR
1,485 Elo+

VS

Team Averages
Level 90
1,457 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Faithless2o
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
Loressence
Kuzenbo
Level 36
God Stats
0W - 1L
1,215 SR
Queue Stats
44W - 34L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
TraumaticWaffle
Kukulkan
Level 84
God Stats
1W - 2L
1,450 SR
Queue Stats
75W - 40L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
hurtxn
Xbalanque
Level 154
God Stats
6W - 8L
1,619 SR
Queue Stats
236W - 164L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 16
11,196
800
14,526
13,445
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
4 / 3 / 15
11,149
796
8,862
20,718
29,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
thousand_note
Poseidon
18
7 / 4 / 10
11,541
824
13,206
10,487
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
tonig017
Danzaburou
16
2 / 2 / 15
10,282
734
19,283
10,786
5,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
tuprimo
Ao Kuang
18
10 / 3 / 12
12,279
877
10,555
14,128
8,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 7 / 3
7,537
538
5,049
10,220
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Faithless2o
Morgan Le Fay
15
3 / 6 / 2
8,721
623
4,514
14,842
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Loressence
Kuzenbo
15
1 / 7 / 8
9,669
691
9,643
24,719
42,182
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
6 / 3 / 5
11,285
806
17,809
11,646
6,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
hurtxn
Xbalanque
17
5 / 8 / 7
10,400
743
19,483
17,478
9,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
29
Kills
15
15
Deaths
31
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
3
0.21
L
Morgan Le Fay
Faithless2o
Morgan Le Fay
3
6
2
0.67
W
6
3
16
4.67
L
Kuzenbo
Loressence
Kuzenbo
1
7
8
0.71
W
4
3
15
3.83
L
Kukulkan
6
3
5
2.83
L
Xbalanque
hurtxn
Xbalanque
5
8
7
1.06
W
Poseidon
thousand_note
Poseidon
7
4
10
3
W
Danzaburou
tonig017
Danzaburou
2
2
15
4.75
W
Ao Kuang
tuprimo
Ao Kuang
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,432
Damage
56,498
69,564
Taken
78,905
55,377
Mitigated
72,340
28,135
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,049
0
232
707
10,220
4,703
0
6,139
4,081
8,510
0
L
Morgan Le Fay
Faithless2o
Morgan Le Fay
4,514
444
1,613
1,531
14,842
8,894
210
8,624
6,218
11,868
0
W
14,526
811
2,877
5,214
13,445
7,102
1,329
8,003
5,338
43,281
0
L
Kuzenbo
Loressence
Kuzenbo
9,643
3,728
1,211
3,378
24,719
42,182
0
15,141
9,578
12,909
0
W
8,862
375
1,092
2,635
20,718
29,462
468
10,127
10,405
11,940
0
L
Kukulkan
17,809
1,179
429
1,504
11,646
6,735
435
6,165
5,481
50,383
0
L
Xbalanque
hurtxn
Xbalanque
19,483
1,501
1,470
1,808
17,478
9,826
152
11,080
6,398
0
32,146
W
Poseidon
thousand_note
Poseidon
13,206
767
1,329
1,621
10,487
5,048
1,013
5,374
5,031
34,206
0
W
Danzaburou
tonig017
Danzaburou
19,283
2,250
1,677
3,519
10,786
5,565
1,713
5,448
5,260
0
40,422
W
Ao Kuang
tuprimo
Ao Kuang
10,555
2,753
2,665
5,506
14,128
8,200
3,248
7,497
6,515
16,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
47,612
162
Minions Killed
139
0
Camps Cleared
0
1,302,138
Distance Traveled
1,121,169
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,537
538
8
1
0
144,871
0
L
Morgan Le Fay
8,721
623
14
1
0
228,951
2
W
Raijin
11,196
800
68
5
0
261,122
0
L
Kuzenbo
9,669
691
6
0
0
263,019
0
W
Ares
11,149
796
2
0
0
267,576
0
L
Kukulkan
11,285
806
88
6
0
253,630
1
L
Xbalanque
10,400
743
23
2
0
230,698
1
W
Poseidon
11,541
824
39
3
0
271,087
0
W
Danzaburou
10,282
734
46
3
0
255,845
4
W
Ao Kuang
12,279
877
7
1
0
246,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role