Player Matchup

Kukulkan
Kukulkan
Black-Jezuz33
Kukulkan
Level 101
God Stats
6W - 10L
1,474 SR
Queue Stats
106W - 126L
1,345 Elo+
Solo
Ishtar
Ishtar
Mr_Santos-55
Ishtar
Level 53
God Stats
2W - 4L
1,450 SR
Queue Stats
9W - 32L
1,188 Elo+
Party 2
Shiva
Shiva
kriss_kross_90s
Shiva
Level 22
God Stats
0W - 3L
1,188 SR
Queue Stats
5W - 21L
1,175 Elo+
Party 2
Team Averages
Level 59
1,370 SR
1,236 Elo+

VS

Team Averages
Level 91
1,362 SR
1,305 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Waseem27
Cthulhu
Level 102
God Stats
4W - 5L
1,159 SR
Queue Stats
166W - 264L
1,310 Elo+
Party 1
Ishtar
Ishtar
onebayan
Ishtar
Level 45
God Stats
2W - 3L
1,427 SR
Queue Stats
21W - 77L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Black-Jezuz33
Kukulkan
12
1 / 3 / 0
8,195
585
6,606
8,857
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
0 / 7 / 1
7,912
565
9,144
14,846
6,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 1
8,477
606
7,770
18,276
10,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
15 / 0 / 0
11,933
852
20,090
10,284
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Waseem27
Cthulhu
15
0 / 0 / 13
10,499
750
10,776
25,074
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
onebayan
Ishtar
12
0 / 3 / 9
8,616
615
5,059
11,150
4,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
0
0
15
L
Kukulkan
Black-Jezuz33
Kukulkan
1
3
0
0.33
L
Ishtar
0
7
1
0.07
W
Cthulhu
Waseem27
Cthulhu
0
0
13
6.5
L
1
5
1
0.3
W
Ishtar
onebayan
Ishtar
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
35,925
41,979
Taken
46,508
20,142
Mitigated
32,932
2,426
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,090
3,190
0
2,147
10,284
4,481
1,440
1,374
8,910
53,305
0
L
Kukulkan
Black-Jezuz33
Kukulkan
6,606
400
0
215
8,857
3,612
0
7,619
1,238
28,095
0
L
Ishtar
9,144
6,209
0
673
14,846
6,209
0
11,756
3,090
0
31,359
W
Cthulhu
Waseem27
Cthulhu
10,776
1,166
549
11,284
25,074
23,902
0
3,772
21,302
40,709
0
L
7,770
2,465
167
1,371
18,276
10,321
0
11,949
6,327
0
24,305
W
Ishtar
onebayan
Ishtar
5,059
3,033
0
2,669
11,150
4,549
1,024
2,120
9,030
0
23,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,584
Gold Earned
31,048
130
Minions Killed
176
4
Camps Cleared
9
623,161
Distance Traveled
772,754
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,933
852
75
5
3
249,393
2
L
Kukulkan
8,195
585
51
4
2
175,873
2
L
Ishtar
7,912
565
44
3
0
197,979
0
W
Cthulhu
10,499
750
69
5
3
293,815
2
L
Shiva
8,477
606
35
3
2
249,309
0
W
Ishtar
8,616
615
32
2
3
229,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role