Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BJIypNdoJI
Zeus
Level 88
God Stats
6W - 5L
1,413 SR
Queue Stats
328W - 350L
1,469 Elo+
Party 1
Tyr
Tyr
MaJIb4yGaH
Tyr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 72L
1,335 Elo+
Party 1
He Bo
He Bo
RUARMY
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,481 Elo+
Solo
Neith
Neith
sycogensis
Neith
Level 113
God Stats
2W - 3L
1,210 SR
Queue Stats
60W - 50L
1,427 Elo+
Solo
Team Averages
Level 93
1,425 SR
1,442 Elo+

VS

Team Averages
Level 92
1,423 SR
1,451 Elo+
Olorun
Olorun
AntonioDazn
Olorun
Level 25
God Stats
1W - 3L
1,433 SR
Queue Stats
98W - 93L
1,504 Elo+
Party 2
Anhur
Anhur
Dawidi92
Anhur
Level 119
God Stats
1W - 1L
1,279 SR
Queue Stats
152W - 166L
1,383 Elo+
Solo
The Morrigan
The Morrigan
Palomera70
The Morrigan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,477 Elo+
Party 2
Ullr
Ullr
RASURADOANAVAJA
Ullr
Level 45
God Stats
1W - 1L
1,278 SR
Queue Stats
284W - 314L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Sweeneychop
Cthulhu
Level 121
God Stats
25W - 14L
1,626 SR
Queue Stats
736W - 739L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
7 / 6 / 7
12,005
572
14,789
21,834
13,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 2 / 16
12,204
581
21,587
11,312
5,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 10
10,260
489
3,980
18,697
22,186
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
RUARMY
He Bo
19
2 / 4 / 7
11,566
551
12,509
14,164
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
7 / 4 / 10
12,699
605
21,493
23,170
12,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 5 / 10
14,488
690
23,645
17,653
10,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Dawidi92
Anhur
20
2 / 3 / 14
12,786
609
7,500
15,527
7,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Palomera70
The Morrigan
20
9 / 1 / 9
14,444
688
20,344
10,658
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 4 / 10
11,951
569
11,898
21,483
11,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sweeneychop
Cthulhu
20
1 / 4 / 14
12,932
616
19,633
23,330
36,794
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
79
17
Kills
22
22
Deaths
17
50
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
6
7
1.75
W
Olorun
9
5
10
2.8
L
1
2
16
4.5
W
Anhur
Dawidi92
Anhur
2
3
14
3
L
0
6
10
0.83
W
The Morrigan
Palomera70
The Morrigan
9
1
9
13.5
W
1
4
10
1.5
L
He Bo
RUARMY
He Bo
2
4
7
1.38
W
Cthulhu
Sweeneychop
Cthulhu
1
4
14
2
L
Neith
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,358
Damage
83,020
89,177
Taken
88,651
60,600
Mitigated
73,265
36,175
Healing
39,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,789
315
5,850
7,434
21,834
13,548
122
16,842
4,992
35,773
0
W
Olorun
23,645
8,024
6,872
4,612
17,653
10,498
2,184
8,452
9,201
60,620
0
L
21,587
1,155
3,264
3,102
11,312
5,908
0
8,967
2,345
64,233
0
W
Anhur
Dawidi92
Anhur
7,500
1,852
3,657
3,309
15,527
7,996
2,958
8,313
7,214
0
21,766
L
3,980
874
602
656
18,697
22,186
0
11,030
7,667
0
6,769
W
The Morrigan
Palomera70
The Morrigan
20,344
2,967
1,424
1,530
10,658
6,276
607
7,001
3,657
37,091
0
W
11,898
4,454
1,766
5,480
21,483
11,701
2,693
12,055
9,428
0
34,247
L
He Bo
RUARMY
He Bo
12,509
243
899
2,158
14,164
6,531
0
10,804
3,360
26,759
0
W
Cthulhu
Sweeneychop
Cthulhu
19,633
171
5,431
5,002
23,330
36,794
0
13,064
10,266
41,907
0
L
Neith
21,493
7,041
1,837
10,373
23,170
12,427
599
15,979
7,191
0
47,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
66,601
215
Minions Killed
217
0
Camps Cleared
0
1,758,468
Distance Traveled
1,851,897
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,005
572
43
2
0
348,112
1
W
Olorun
14,488
690
78
4
0
338,347
0
L
Zeus
12,204
581
94
4
0
378,466
4
W
Anhur
12,786
609
29
1
0
388,728
5
L
Tyr
10,260
489
14
1
0
340,328
0
W
The Morrigan
14,444
688
36
2
0
387,533
1
W
Ullr
11,951
569
34
2
0
351,410
0
L
He Bo
11,566
551
25
1
0
351,259
2
W
Cthulhu
12,932
616
40
2
0
385,879
0
L
Neith
12,699
605
39
2
0
340,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role