Player Matchup

Skadi
Skadi
CisMies
Skadi
Level 100
God Stats
8W - 2L
1,917 SR
Queue Stats
290W - 291L
1,532 Elo+
Party 2
Bacchus
Bacchus
Dex v4
Bacchus
Level 158
God Stats
3W - 5L
1,276 SR
Queue Stats
661W - 697L
1,545 Elo+
Solo
Atlas
Atlas
Hyttynen
Atlas
Level 100
God Stats
2W - 2L
1,628 SR
Queue Stats
386W - 383L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
Kissankello
Hun Batz
Level 86
God Stats
5W - 1L
1,628 SR
Queue Stats
285W - 288L
1,541 Elo+
Party 2
Tiamat
Tiamat
TeagenOver
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,577 Elo+
Solo
Team Averages
Level 113
1,590 SR
1,547 Elo+

VS

Team Averages
Level 149
1,512 SR
1,557 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LolaX7
Nike
Level 160
God Stats
14W - 16L
1,519 SR
Queue Stats
779W - 840L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Skiboda
Kuzenbo
Level 160
God Stats
6W - 14L
1,186 SR
Queue Stats
845W - 843L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
SkriblaUK
Sun Wukong
Level 158
God Stats
4W - 4L
1,544 SR
Queue Stats
526W - 502L
1,562 Elo+
Party 1
Baba Yaga
Baba Yaga
Storekurt
Baba Yaga
Level 109
God Stats
3W - 1L
1,812 SR
Queue Stats
143W - 107L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CisMies
Skadi
19
5 / 7 / 14
12,159
715
24,337
21,475
13,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Dex v4
Bacchus
19
3 / 4 / 18
11,778
693
13,167
25,634
45,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Hyttynen
Atlas
20
4 / 3 / 18
13,329
784
21,856
26,628
38,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Kissankello
Hun Batz
19
4 / 6 / 11
11,764
692
12,445
24,141
29,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
TeagenOver
Tiamat
20
8 / 4 / 10
12,879
758
26,351
17,667
17,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 5 / 9
10,722
631
18,615
21,308
16,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
LolaX7
Nike
16
2 / 6 / 8
10,650
626
8,857
16,726
12,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Skiboda
Kuzenbo
20
7 / 6 / 9
12,189
717
13,514
27,719
51,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SkriblaUK
Sun Wukong
20
8 / 5 / 9
11,799
694
18,705
26,518
35,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Storekurt
Baba Yaga
20
3 / 2 / 18
12,402
730
34,658
18,884
12,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
77
24
Kills
24
24
Deaths
24
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
5
9
1.7
W
Skadi
CisMies
Skadi
5
7
14
1.71
W
Bacchus
Dex v4
Bacchus
3
4
18
3
W
Atlas
Hyttynen
Atlas
4
3
18
4.33
W
Hun Batz
Kissankello
Hun Batz
4
6
11
1.58
L
Nike
LolaX7
Nike
2
6
8
1
L
Kuzenbo
Skiboda
Kuzenbo
7
6
9
1.92
L
Sun Wukong
SkriblaUK
Sun Wukong
8
5
9
2.5
L
Baba Yaga
Storekurt
Baba Yaga
3
2
18
6
W
Tiamat
TeagenOver
Tiamat
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,156
Damage
94,349
115,545
Taken
111,155
143,318
Mitigated
128,199
31,007
Healing
32,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
18,615
8,017
2,322
6,110
21,308
16,001
421
12,758
8,550
0
42,102
W
Skadi
CisMies
Skadi
24,337
8,835
792
1,547
21,475
13,588
4,008
9,884
11,116
0
61,365
W
Bacchus
Dex v4
Bacchus
13,167
709
4,577
5,132
25,634
45,024
612
8,391
16,905
21,987
0
W
Atlas
Hyttynen
Atlas
21,856
9,975
2,656
4,375
26,628
38,499
280
12,416
13,731
38,243
0
W
Hun Batz
Kissankello
Hun Batz
12,445
2,384
2,104
2,561
24,141
29,101
3,390
8,767
14,868
0
31,076
L
Nike
LolaX7
Nike
8,857
114
1,064
2,310
16,726
12,569
0
10,203
6,523
3,382
17,732
L
Kuzenbo
Skiboda
Kuzenbo
13,514
2,811
985
2,400
27,719
51,791
220
10,759
16,960
20,650
0
L
Sun Wukong
SkriblaUK
Sun Wukong
18,705
1,969
2,488
4,917
26,518
35,692
143
15,142
11,376
533
29,976
L
Baba Yaga
Storekurt
Baba Yaga
34,658
3,353
2,082
8,047
18,884
12,146
682
12,512
6,372
62,257
0
W
Tiamat
TeagenOver
Tiamat
26,351
3,264
3,084
4,179
17,667
17,106
1,040
8,533
8,690
50,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,909
Gold Earned
57,762
219
Minions Killed
164
0
Camps Cleared
0
1,537,130
Distance Traveled
1,420,257
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,722
631
38
2
0
298,879
1
W
Skadi
12,159
715
72
4
0
259,408
1
W
Bacchus
11,778
693
14
1
0
317,920
0
W
Atlas
13,329
784
28
2
0
331,552
0
W
Hun Batz
11,764
692
34
2
0
315,031
0
L
Nike
10,650
626
15
1
0
181,129
7
L
Kuzenbo
12,189
717
26
2
0
290,803
0
L
Sun Wukong
11,799
694
20
1
0
326,029
0
L
Baba Yaga
12,402
730
65
4
0
323,417
0
W
Tiamat
12,879
758
71
4
0
313,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role