Player Matchup

Hachiman
Hachiman
Aleksurius
Hachiman
Level 28
God Stats
1W - 1L
1,178 SR
Queue Stats
49W - 58L
1,373 Elo+
Party 3
Chaac
Chaac
Baklanchik
Chaac
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 60L
1,496 Elo+
Solo
Bacchus
Bacchus
DaRRkuss
Bacchus
Level 93
God Stats
4W - 2L
1,862 SR
Queue Stats
72W - 89L
1,445 Elo+
Party 3
Lancelot
Lancelot
SlaggoeSlayer
Lancelot
Level 22
God Stats
2W - 3L
1,305 SR
Queue Stats
51W - 61L
1,549 Elo+
Party 1
Nox
Nox
semihlinie
Nox
Level 86
God Stats
3W - 2L
1,726 SR
Queue Stats
51W - 61L
1,549 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,482 Elo+

VS

Team Averages
Level 40
1,375 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Baklava
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Shiva
Shiva
DrMengo
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
MorbosMentis
Izanami
Level 38
God Stats
9W - 5L
1,426 SR
Queue Stats
22W - 29L
1,561 Elo+
Solo
Odin
Odin
Ohtello
Odin
Level 33
God Stats
0W - 1L
1,264 SR
Queue Stats
22W - 29L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Traffylol
Tsukuyomi
Level 54
God Stats
0W - 4L
1,186 SR
Queue Stats
35W - 41L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aleksurius
Hachiman
17
5 / 0 / 11
11,281
537
17,173
14,132
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
18
5 / 6 / 13
11,639
554
22,923
32,503
42,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DaRRkuss
Bacchus
16
3 / 2 / 14
10,873
518
8,402
19,731
24,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
SlaggoeSlayer
Lancelot
19
14 / 2 / 11
12,312
586
20,962
20,755
10,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 5 / 9
11,490
547
14,518
16,774
8,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baklava
Morgan Le Fay
16
6 / 7 / 4
10,234
487
17,754
22,232
10,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
DrMengo
Shiva
14
1 / 7 / 7
9,224
439
11,107
22,310
23,063
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
MorbosMentis
Izanami
17
5 / 8 / 4
10,621
506
14,560
18,661
8,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Ohtello
Odin
13
0 / 6 / 8
8,910
424
10,829
20,962
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Traffylol
Tsukuyomi
16
3 / 7 / 8
9,963
474
16,018
22,081
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
35
Kills
15
15
Deaths
35
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aleksurius
Hachiman
5
0
11
10.5
W
Chaac
5
6
13
1.92
L
Morgan Le Fay
Baklava
Morgan Le Fay
6
7
4
1.14
W
Bacchus
DaRRkuss
Bacchus
3
2
14
5
L
Shiva
DrMengo
Shiva
1
7
7
0.64
L
Izanami
MorbosMentis
Izanami
5
8
4
0.88
L
Odin
Ohtello
Odin
0
6
8
0.67
W
Lancelot
SlaggoeSlayer
Lancelot
14
2
11
9.75
L
Tsukuyomi
Traffylol
Tsukuyomi
3
7
8
1
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,978
Damage
70,268
103,895
Taken
106,246
91,522
Mitigated
71,262
33,220
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aleksurius
Hachiman
17,173
8,303
0
6,793
14,132
5,840
3,409
3,597
10,535
0
94,311
W
Chaac
22,923
2,484
0
14,399
32,503
42,637
0
6,031
26,472
0
87,997
L
Morgan Le Fay
Baklava
Morgan Le Fay
17,754
2,810
147
1,931
22,232
10,460
228
7,360
14,872
62,509
0
W
Bacchus
DaRRkuss
Bacchus
8,402
1,639
0
6,341
19,731
24,805
595
3,254
16,477
41,945
0
L
Shiva
DrMengo
Shiva
11,107
2,443
403
1,154
22,310
23,063
0
3,034
19,276
0
43,712
L
Izanami
MorbosMentis
Izanami
14,560
9,201
0
3,572
18,661
8,439
199
3,684
14,977
0
101,531
L
Odin
Ohtello
Odin
10,829
1,973
0
3,874
20,962
18,547
0
5,915
15,047
9,714
27,482
W
Lancelot
SlaggoeSlayer
Lancelot
20,962
5,239
0
1,468
20,755
10,119
0
4,676
16,079
0
90,745
L
Tsukuyomi
Traffylol
Tsukuyomi
16,018
3,837
0
5,121
22,081
10,753
0
3,986
18,095
0
75,281
W
14,518
672
323
3,896
16,774
8,121
178
7,460
9,314
68,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
48,952
509
Minions Killed
462
0
Camps Cleared
0
1,976,092
Distance Traveled
1,899,277
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,281
537
157
7
0
384,275
4
W
Chaac
11,639
554
133
6
0
365,601
4
L
Morgan Le Fay
10,234
487
78
4
0
365,630
0
W
Bacchus
10,873
518
35
2
0
381,263
2
L
Shiva
9,224
439
70
3
0
346,636
2
L
Izanami
10,621
506
165
8
0
373,171
1
L
Odin
8,910
424
53
3
0
374,277
4
W
Lancelot
12,312
586
98
5
0
462,820
0
L
Tsukuyomi
9,963
474
96
5
0
439,563
3
W
Nox
11,490
547
86
4
0
382,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role