Player Matchup

Ne Zha
Ne Zha
DigZS
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Solo
Nike
Nike
Xaron68rus
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,367 Elo+
Solo
Tiamat
Tiamat
kamalh555
Tiamat
Level 145
God Stats
1W - 5L
1,350 SR
Queue Stats
286W - 286L
1,464 Elo+
Solo
Olorun
Olorun
treeezep
Olorun
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
45W - 44L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
xYekun
Zhong Kui
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
470W - 461L
1,435 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,493 Elo+

VS

Team Averages
Level 111
1,458 SR
1,524 Elo+
Artemis
Artemis
Esdjo
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,545 Elo+
Solo
Cabrakan
Cabrakan
Fat_amyy
Cabrakan
Level 135
God Stats
2W - 2L
1,486 SR
Queue Stats
124W - 129L
1,496 Elo+
Solo
Ganesha
Ganesha
NoFnWay
Ganesha
Level 87
God Stats
2W - 2L
1,407 SR
Queue Stats
407W - 437L
1,564 Elo+
Solo
Shiva
Shiva
avelon-ace
Shiva
Level 160
God Stats
2W - 3L
1,408 SR
Queue Stats
391W - 418L
1,469 Elo+
Solo
Hachiman
Hachiman
dgiydiusd98y2
Hachiman
Level 146
God Stats
5W - 5L
1,488 SR
Queue Stats
573W - 577L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DigZS
Ne Zha
16
3 / 12 / 3
10,612
663
8,411
20,342
9,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

17
4 / 6 / 4
10,855
678
16,899
26,222
39,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
kamalh555
Tiamat
20
1 / 3 / 8
10,579
661
21,719
16,352
14,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
treeezep
Olorun
19
2 / 3 / 5
10,569
661
17,573
20,345
11,969
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
xYekun
Zhong Kui
17
2 / 9 / 4
10,650
666
21,227
25,937
22,030
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Esdjo
Artemis
18
7 / 3 / 17
12,046
753
24,392
15,143
9,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Fat_amyy
Cabrakan
20
11 / 2 / 17
13,837
865
16,084
26,041
40,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
NoFnWay
Ganesha
18
0 / 3 / 28
10,933
683
16,581
24,788
30,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
18
3 / 3 / 26
12,256
766
19,873
24,431
32,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
dgiydiusd98y2
Hachiman
20
12 / 2 / 16
12,677
792
24,275
17,514
11,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
137
12
Kills
33
33
Deaths
13
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DigZS
Ne Zha
3
12
3
0.38
W
Artemis
Esdjo
Artemis
7
3
17
5.17
W
Cabrakan
Fat_amyy
Cabrakan
11
2
17
9.75
W
Ganesha
NoFnWay
Ganesha
0
3
28
4.67
L
4
6
4
1
W
Shiva
3
3
26
5.33
W
Hachiman
dgiydiusd98y2
Hachiman
12
2
16
10
L
Tiamat
kamalh555
Tiamat
1
3
8
1.67
L
Olorun
treeezep
Olorun
2
3
5
1.5
L
Zhong Kui
xYekun
Zhong Kui
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,829
Damage
101,205
109,198
Taken
107,917
97,893
Mitigated
123,942
32,053
Healing
47,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DigZS
Ne Zha
8,411
1,766
0
1,610
20,342
9,628
0
6,099
14,243
0
11,623
W
Artemis
Esdjo
Artemis
24,392
9,104
699
2,636
15,143
9,338
2,982
9,061
6,082
0
52,141
W
Cabrakan
Fat_amyy
Cabrakan
16,084
1,628
8,573
8,437
26,041
40,186
1,650
14,537
11,504
27,185
0
W
Ganesha
NoFnWay
Ganesha
16,581
829
2,267
2,440
24,788
30,680
756
12,596
12,192
33,535
0
L
16,899
1,798
1,036
1,583
26,222
39,312
0
6,512
19,710
0
29,178
W
Shiva
19,873
2,146
7,670
6,311
24,431
32,369
699
11,077
13,354
0
31,104
W
Hachiman
dgiydiusd98y2
Hachiman
24,275
15,347
2,410
6,372
17,514
11,369
3,227
13,248
4,266
0
53,807
L
Tiamat
kamalh555
Tiamat
21,719
1,168
1,921
4,170
16,352
14,954
0
4,581
11,771
49,820
0
L
Olorun
treeezep
Olorun
17,573
7,546
6,509
7,627
20,345
11,969
0
5,754
14,591
41,367
0
L
Zhong Kui
xYekun
Zhong Kui
21,227
993
1,424
6,173
25,937
22,030
0
9,719
16,218
39,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,265
Gold Earned
61,749
163
Minions Killed
204
0
Camps Cleared
0
1,276,016
Distance Traveled
1,492,616
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,612
663
2
0
0
176,345
1
W
Artemis
12,046
753
71
4
0
292,806
0
W
Cabrakan
13,837
865
38
2
0
305,955
4
W
Ganesha
10,933
683
0
0
0
311,618
2
L
Nike
10,855
678
21
1
0
294,537
0
W
Shiva
12,256
766
30
2
0
288,051
3
W
Hachiman
12,677
792
65
4
0
294,186
0
L
Tiamat
10,579
661
48
3
0
296,165
1
L
Olorun
10,569
661
52
3
0
269,278
0
L
Zhong Kui
10,650
666
40
3
0
239,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role