Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Okami-Sekiro
Athena
Level 88
God Stats
11W - 12L
1,586 SR
Queue Stats
273W - 256L
1,538 Elo+
Party 4
Discordia
Discordia
Sekijuo
Discordia
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 237L
1,578 Elo+
Party 4
King Arthur
King Arthur
SilentfaiIed
King Arthur
Level 69
God Stats
50W - 33L
1,669 SR
Queue Stats
130W - 123L
1,513 Elo+
Party 4
Ullr
Ullr
xeV_Axilya
Ullr
Level 148
God Stats
6W - 9L
1,575 SR
Queue Stats
59W - 64L
1,505 Elo+
Party 3
Team Averages
Level 106
1,566 SR
1,527 Elo+

VS

Team Averages
Level 53
1,632 SR
1,471 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
K-N-I-K-T-E
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 1
Skadi
Skadi
ferru_capi_20
Skadi
Level 68
God Stats
20W - 8L
1,743 SR
Queue Stats
217W - 214L
1,524 Elo+
Party 2
Terra
Terra
kniktee
Terra
Level 39
God Stats
3W - 0L
1,918 SR
Queue Stats
20W - 20L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 0
6,427
536
7,533
7,305
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
9
0 / 3 / 2
5,950
496
4,045
12,339
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Sekijuo
Discordia
10
0 / 2 / 0
5,849
487
6,112
6,662
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SilentfaiIed
King Arthur
10
0 / 3 / 0
5,916
493
6,209
12,830
10,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
5,847
487
2,851
10,142
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 0 / 3
8,118
677
8,966
11,904
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
 
Chiron
13
2 / 0 / 1
7,475
623
6,008
5,918
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
3 / 0 / 6
6,548
546
7,843
8,236
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
6,099
508
7,040
7,321
2,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
kniktee
Terra
10
1 / 0 / 5
6,553
546
4,539
10,265
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
0
0
2
W
Erlang Shen
 
Erlang Shen
4
0
3
5.5
W
Chiron
 
Chiron
2
0
1
2.5
W
3
0
6
6
L
Athena
0
3
2
0.33
L
Discordia
Sekijuo
Discordia
0
2
0
0
L
King Arthur
SilentfaiIed
King Arthur
0
3
0
0
W
1
2
1
0.75
W
Terra
kniktee
Terra
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
34,396
49,278
Taken
43,644
26,958
Mitigated
22,190
12,607
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,533
4,705
0
2,942
7,305
2,448
140
1,045
6,260
0
60,728
W
Erlang Shen
 
Erlang Shen
8,966
5,469
0
6,974
11,904
7,276
930
993
10,911
0
63,776
W
Chiron
 
Chiron
6,008
2,489
247
2,734
5,918
2,553
0
3,643
2,275
0
61,224
W
7,843
1,242
0
3,300
8,236
4,438
0
2,356
5,880
36,975
0
L
Athena
4,045
1,214
335
3,630
12,339
7,073
0
4,945
7,394
18,921
0
L
Discordia
Sekijuo
Discordia
6,112
583
0
500
6,662
2,501
0
754
5,908
40,906
0
L
King Arthur
SilentfaiIed
King Arthur
6,209
1,917
0
1,910
12,830
10,493
0
2,783
10,047
0
38,827
W
7,040
2,559
0
260
7,321
2,216
0
1,125
6,196
0
48,945
W
Terra
kniktee
Terra
4,539
1,076
3,581
4,875
10,265
5,707
0
2,040
8,225
21,532
0
L
2,851
898
0
3,290
10,142
4,443
0
2,855
7,287
0
43,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
34,793
377
Minions Killed
391
0
Camps Cleared
0
1,216,081
Distance Traveled
1,229,937
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,427
536
101
8
0
242,804
5
W
Erlang Shen
8,118
677
112
9
0
237,278
3
W
Chiron
7,475
623
111
9
0
242,307
4
W
Ymir
6,548
546
68
6
0
273,623
4
L
Athena
5,950
496
37
3
0
247,609
4
L
Discordia
5,849
487
73
6
0
224,538
2
L
King Arthur
5,916
493
85
7
0
252,789
5
W
Skadi
6,099
508
72
6
0
230,944
1
W
Terra
6,553
546
28
2
0
245,785
7
L
Ullr
5,847
487
81
7
0
248,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role