Player Matchup

Chaac
Chaac
Mr_Santos-55
Chaac
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,197 Elo+
Party 2
Janus
Janus
kracker34000
Janus
Level 81
God Stats
21W - 33L
1,406 SR
Queue Stats
208W - 256L
1,378 Elo+
Solo
Ravana
Ravana
kriss_kross_90s
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,188 Elo+
Party 2
Team Averages
Level 52
1,469 SR
1,254 Elo+

VS

Team Averages
Level 94
1,423 SR
1,404 Elo+
Apollo
Apollo
ISmokaTTV
Apollo
Level 79
God Stats
3W - 2L
1,285 SR
Queue Stats
474W - 686L
1,333 Elo+
Solo
Ah Puch
Ah Puch
eruestan12
Ah Puch
Level 63
God Stats
5W - 7L
1,455 SR
Queue Stats
21W - 22L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
spoooooky
Tsukuyomi
Level 139
God Stats
5W - 2L
1,529 SR
Queue Stats
50W - 64L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,948
576
15,848
23,232
19,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
11,709
616
14,164
11,816
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 3
10,735
565
5,170
14,768
9,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ISmokaTTV
Apollo
16
1 / 3 / 9
11,601
611
6,741
12,278
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
eruestan12
Ah Puch
17
2 / 2 / 8
12,325
649
14,494
10,731
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
spoooooky
Tsukuyomi
20
10 / 0 / 3
14,066
740
23,412
19,138
9,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
ISmokaTTV
Apollo
1
3
9
1.83
L
2
4
3
0.88
W
Ah Puch
eruestan12
Ah Puch
2
2
8
3
L
2
4
2
0.75
L
1
5
3
0.5
W
Tsukuyomi
spoooooky
Tsukuyomi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
44,647
49,816
Taken
42,147
32,987
Mitigated
21,028
8,517
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ISmokaTTV
Apollo
6,741
2,164
0
359
12,278
6,007
1,594
3,409
8,869
0
22,697
L
15,848
1,260
0
4,287
23,232
19,835
0
7,106
16,126
0
38,895
W
Ah Puch
eruestan12
Ah Puch
14,494
573
0
342
10,731
5,560
207
3,249
7,482
49,609
0
L
14,164
156
0
179
11,816
4,114
0
3,363
8,453
55,730
0
L
5,170
608
0
4,051
14,768
9,038
0
4,550
10,218
0
33,791
W
Tsukuyomi
spoooooky
Tsukuyomi
23,412
6,699
0
7,947
19,138
9,461
894
7,684
11,454
0
75,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
37,992
203
Minions Killed
230
8
Camps Cleared
6
959,392
Distance Traveled
1,102,571
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,601
611
25
1
0
341,605
6
L
Chaac
10,948
576
42
2
1
360,032
5
W
Ah Puch
12,325
649
84
4
2
353,318
3
L
Janus
11,709
616
108
6
0
273,995
6
L
Ravana
10,735
565
53
3
7
325,365
3
W
Tsukuyomi
14,066
740
121
6
4
407,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role