Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HWJuk
Bakasura
Level 87
God Stats
13W - 9L
1,632 SR
Queue Stats
286W - 374L
1,335 Elo+
Party 1
Merlin
Merlin
JMBrown9
Merlin
Level 68
God Stats
4W - 3L
1,413 SR
Queue Stats
38W - 37L
1,474 Elo+
Solo
Heimdallr
Heimdallr
L3TH4L x LYR1CZ
Heimdallr
Level 62
God Stats
21W - 18L
1,505 SR
Queue Stats
216W - 280L
1,336 Elo+
Party 1
Horus
Horus
patataelneni69
Horus
Level 79
God Stats
106W - 84L
1,551 SR
Queue Stats
295W - 275L
1,367 Elo+
Solo
Team Averages
Level 73
1,520 SR
1,403 Elo+

VS

Team Averages
Level 110
1,393 SR
1,364 Elo+
Camazotz
Camazotz
Larzen_91
Camazotz
Level 160
God Stats
5W - 7L
1,586 SR
Queue Stats
591W - 649L
1,460 Elo+
Solo
Thoth
Thoth
MrBelvedereVodka
Thoth
Level 109
God Stats
0W - 1L
1,412 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo
Osiris
Osiris
TRAC_L-u-k-o20
Osiris
Level 106
God Stats
0W - 2L
1,243 SR
Queue Stats
22W - 32L
1,369 Elo+
Solo
Geb
Geb
Triikzy-
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Ishtar
Ishtar
Tss_Xualify
Ishtar
Level 68
God Stats
1W - 3L
1,224 SR
Queue Stats
144W - 171L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 5
8,249
516
11,408
12,064
12,824
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
HWJuk
Bakasura
17
8 / 0 / 0
10,045
628
10,560
13,242
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JMBrown9
Merlin
14
0 / 0 / 1
7,823
489
2,964
2,880
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
L3TH4L x LYR1CZ
Heimdallr
14
2 / 0 / 3
7,833
490
13,203
6,496
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 3
8,506
532
7,218
8,490
7,132
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Larzen_91
Camazotz
15
0 / 2 / 0
8,629
539
4,182
15,941
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 0
7,626
477
2,029
4,442
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 0
6,626
414
1,793
14,968
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,842
365
4,815
18,239
10,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
11
0 / 2 / 0
6,348
397
5,506
12,852
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
Bakasura
HWJuk
Bakasura
8
0
0
8
W
Merlin
JMBrown9
Merlin
0
0
1
0.5
W
Heimdallr
L3TH4L x LYR1CZ
Heimdallr
2
0
3
3.5
L
Camazotz
Larzen_91
Camazotz
0
2
0
0
L
0
0
0
0
L
0
4
0
0
L
0
2
0
0
L
Ishtar
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
18,325
43,172
Taken
66,442
31,028
Mitigated
30,709
18,446
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,408
1,832
1,322
6,746
12,064
12,824
397
2,669
9,395
35,476
0
W
Bakasura
HWJuk
Bakasura
10,560
7,591
0
5,172
13,242
6,362
438
1,079
12,163
0
85,980
W
Merlin
JMBrown9
Merlin
2,964
57
0
1,219
2,880
1,107
315
950
1,930
51,063
0
W
Heimdallr
L3TH4L x LYR1CZ
Heimdallr
13,203
4,765
0
1,132
6,496
3,603
2,891
2,146
4,350
0
68,258
L
Camazotz
Larzen_91
Camazotz
4,182
2,109
0
11,166
15,941
5,540
0
315
14,792
0
77,903
L
2,029
87
0
500
4,442
1,602
0
2,898
1,544
64,517
0
L
1,793
1,051
0
4,358
14,968
7,851
0
117
13,714
0
36,543
L
4,815
93
304
6,211
18,239
10,561
0
6,097
12,002
26,932
0
L
Ishtar
5,506
2,924
0
2,964
12,852
5,155
0
5,260
7,418
0
47,805
W
7,218
2,732
368
2,487
8,490
7,132
456
0
8,490
315
53,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
35,071
484
Minions Killed
455
0
Camps Cleared
0
1,535,976
Distance Traveled
1,617,129
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,249
516
34
2
0
290,432
1
W
Bakasura
10,045
628
150
9
0
380,115
3
W
Merlin
7,823
489
84
5
0
305,312
3
W
Heimdallr
7,833
490
111
7
0
243,591
4
L
Camazotz
8,629
539
153
10
0
282,738
3
L
Thoth
7,626
477
104
7
0
325,606
4
L
Osiris
6,626
414
81
5
0
366,348
2
L
Geb
5,842
365
27
2
0
349,786
0
L
Ishtar
6,348
397
90
6
0
292,651
2
W
Horus
8,506
532
105
7
0
316,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role