Player Matchup

Discordia
Discordia
BL00DB0URNE
Discordia
Level 149
God Stats
3W - 3L
1,466 SR
Queue Stats
242W - 270L
1,395 Elo+
Solo
Bellona
Bellona
CIutch Daddy
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Kidneykilla2
Cthulhu
Level 121
God Stats
3W - 4L
1,540 SR
Queue Stats
57W - 28L
1,595 Elo+
Party 1
Mulan
Mulan
joeker03
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,493 Elo+
Party 1
Chiron
Chiron
peachesnroses
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 86L
1,532 Elo+
Solo
Team Averages
Level 118
1,501 SR
1,513 Elo+

VS

Team Averages
Level 91
1,531 SR
1,402 Elo+
Neith
Neith
Jazzy-Lobotomist
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 2
Ymir
Ymir
Newfirstorder
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,401 Elo+
Solo
Eset
Eset
TigerClaw54
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 65L
1,433 Elo+
Solo
Fenrir
Fenrir
bobby1327
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
xXxDr420xXx
Ah Puch
Level 126
God Stats
11W - 5L
1,654 SR
Queue Stats
358W - 384L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BL00DB0URNE
Discordia
20
8 / 7 / 13
12,953
720
27,089
18,523
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
CIutch Daddy
Bellona
20
10 / 7 / 12
12,836
713
17,534
27,081
28,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kidneykilla2
Cthulhu
20
5 / 5 / 15
13,038
724
31,060
27,701
36,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
joeker03
Mulan
17
4 / 9 / 8
11,065
615
18,342
27,088
32,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 4 / 14
11,154
620
8,831
16,237
7,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
12,994
722
28,496
16,984
12,089
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 19
13,168
732
8,984
31,059
51,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 7 / 20
13,994
777
21,930
21,934
15,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
bobby1327
Fenrir
18
3 / 9 / 15
11,748
653
8,521
24,135
23,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
xXxDr420xXx
Ah Puch
20
11 / 3 / 18
13,840
769
30,755
22,438
16,201
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
27
Kills
32
32
Deaths
27
62
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Discordia
BL00DB0URNE
Discordia
8
7
13
2.07
L
Bellona
CIutch Daddy
Bellona
10
7
12
2.29
W
5
4
21
3.88
L
Cthulhu
Kidneykilla2
Cthulhu
5
5
15
2.5
W
5
4
19
3.63
W
8
7
20
2.57
W
Fenrir
bobby1327
Fenrir
3
9
15
1.17
L
Mulan
joeker03
Mulan
4
9
8
0.89
L
0
4
14
1.75
W
Ah Puch
xXxDr420xXx
Ah Puch
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,856
Damage
98,686
116,630
Taken
116,550
114,028
Mitigated
119,482
43,580
Healing
40,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BL00DB0URNE
Discordia
27,089
2,054
2,336
3,147
18,523
8,929
1,375
11,495
7,028
52,846
0
L
Bellona
CIutch Daddy
Bellona
17,534
4,037
2,131
2,034
27,081
28,580
1,176
13,382
13,699
0
26,409
W
28,496
8,797
1,138
4,089
16,984
12,089
3,951
7,695
9,075
0
51,396
L
Cthulhu
Kidneykilla2
Cthulhu
31,060
953
9,953
8,272
27,701
36,462
409
12,196
15,505
51,980
0
W
8,984
1,673
1,898
3,554
31,059
51,864
348
15,773
14,949
18,059
0
W
21,930
1,315
5,813
6,188
21,934
15,710
2,063
12,963
8,807
41,678
0
W
Fenrir
bobby1327
Fenrir
8,521
1,129
2,108
2,993
24,135
23,618
496
10,901
13,022
0
16,583
L
Mulan
joeker03
Mulan
18,342
2,028
3,437
4,117
27,088
32,635
20
15,699
11,389
0
22,681
L
8,831
1,774
3,299
4,854
16,237
7,422
660
8,897
7,340
0
27,470
W
Ah Puch
xXxDr420xXx
Ah Puch
30,755
577
3,710
8,843
22,438
16,201
1,421
10,817
11,366
59,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
65,744
171
Minions Killed
172
0
Camps Cleared
0
1,481,354
Distance Traveled
1,523,416
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,953
720
59
3
0
278,601
3
L
Bellona
12,836
713
11
1
0
319,650
1
W
Neith
12,994
722
65
4
0
291,140
0
L
Cthulhu
13,038
724
40
2
0
332,842
0
W
Ymir
13,168
732
17
1
0
309,691
0
W
Eset
13,994
777
30
2
0
288,361
0
W
Fenrir
11,748
653
12
1
0
312,646
0
L
Mulan
11,065
615
10
1
0
279,886
0
L
Chiron
11,154
620
51
3
0
270,375
0
W
Ah Puch
13,840
769
48
3
0
321,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role