Player Matchup

Set
Set
A_Literal_Egg
Set
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 156L
1,386 Elo+
Party 3
Chaac
Chaac
EsteNoEsMiMain
Chaac
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 32L
1,640 Elo+
Party 1
Sobek
Sobek
MpowerstateX
Sobek
Level 122
God Stats
27W - 18L
1,575 SR
Queue Stats
191W - 189L
1,589 Elo+
Party 3
Merlin
Merlin
TrapitohSexy
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 31L
1,632 Elo+
Party 1
Skadi
Skadi
paccobear
Skadi
Level 90
God Stats
5W - 4L
1,503 SR
Queue Stats
71W - 101L
1,405 Elo+
Party 3
Team Averages
Level 80
1,515 SR
1,531 Elo+

VS

Team Averages
Level 93
1,510 SR
1,428 Elo+
King Arthur
King Arthur
IcyGorillaz
King Arthur
Level 98
God Stats
1W - 3L
1,499 SR
Queue Stats
410W - 412L
1,518 Elo+
Solo
Merlin
Merlin
InfuriatedIncel
Merlin
Level 63
God Stats
5W - 6L
1,460 SR
Queue Stats
37W - 66L
1,324 Elo+
Party 2
Lancelot
Lancelot
Pick6969
Lancelot
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 103L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
Velikai
Cabrakan
Level 127
God Stats
0W - 1L
1,771 SR
Queue Stats
24W - 21L
1,434 Elo+
Solo
Charybdis
Charybdis
rocktrain_567
Charybdis
Level 89
God Stats
1W - 8L
1,320 SR
Queue Stats
52W - 48L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
12,842
535
18,241
25,264
19,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 1 / 8
14,176
591
18,554
25,177
19,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 4 / 12
12,402
517
9,451
28,234
38,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
7 / 1 / 5
14,467
603
18,412
14,201
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
paccobear
Skadi
19
4 / 3 / 11
13,234
551
14,927
15,154
6,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyGorillaz
King Arthur
17
2 / 5 / 1
10,751
448
16,858
26,705
28,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 6 / 2
10,345
431
11,484
14,667
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Pick6969
Lancelot
17
2 / 4 / 5
10,200
425
10,093
22,806
13,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Velikai
Cabrakan
13
2 / 6 / 5
9,600
400
8,276
19,047
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
rocktrain_567
Charybdis
17
4 / 6 / 4
10,984
458
14,690
22,976
9,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
27
Kills
13
13
Deaths
27
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
3
1
8
7
L
King Arthur
IcyGorillaz
King Arthur
2
5
1
0.5
L
3
6
2
0.67
W
6
4
12
3
L
Lancelot
Pick6969
Lancelot
2
4
5
1.13
W
Merlin
7
1
5
9.5
L
Cabrakan
Velikai
Cabrakan
2
6
5
0.75
W
Skadi
paccobear
Skadi
4
3
11
3.17
L
Charybdis
rocktrain_567
Charybdis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,585
Damage
61,401
108,030
Taken
106,201
92,964
Mitigated
78,973
35,187
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,241
10,137
0
4,610
25,264
19,810
1,168
5,788
19,476
0
103,567
W
18,554
4,750
0
15,496
25,177
19,520
4,962
1,521
23,656
0
136,130
L
King Arthur
IcyGorillaz
King Arthur
16,858
3,512
0
1,351
26,705
28,259
0
7,727
18,978
0
94,840
L
11,484
1,112
0
769
14,667
7,025
0
4,330
10,337
87,109
0
W
9,451
1,021
1,252
8,076
28,234
38,730
184
6,642
20,748
28,491
0
L
Lancelot
Pick6969
Lancelot
10,093
1,576
0
7,600
22,806
13,109
0
5,633
17,173
0
75,290
W
Merlin
18,412
1,163
0
2,539
14,201
8,061
5,348
4,753
9,448
147,425
0
L
Cabrakan
Velikai
Cabrakan
8,276
1,748
0
2,150
19,047
20,840
164
5,511
13,536
26,877
0
W
Skadi
paccobear
Skadi
14,927
7,101
0
3,214
15,154
6,843
3,297
1,602
13,281
0
108,767
L
Charybdis
rocktrain_567
Charybdis
14,690
9,467
0
9,083
22,976
9,740
270
4,662
18,314
0
93,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,121
Gold Earned
51,880
720
Minions Killed
587
0
Camps Cleared
0
2,334,564
Distance Traveled
2,096,645
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,842
535
123
5
0
484,763
1
W
Chaac
14,176
591
204
9
0
489,834
1
L
King Arthur
10,751
448
153
6
0
414,645
1
L
Merlin
10,345
431
131
5
0
403,815
10
W
Sobek
12,402
517
27
1
0
461,417
4
L
Lancelot
10,200
425
119
5
0
499,807
4
W
Merlin
14,467
603
210
9
0
450,690
1
L
Cabrakan
9,600
400
37
2
0
363,718
3
W
Skadi
13,234
551
156
7
0
447,860
0
L
Charybdis
10,984
458
147
6
0
414,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role