Player Matchup

Danzaburou
Danzaburou
Blyataful
Danzaburou
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 1
Cerberus
Cerberus
JohnsBillabong
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,765 Elo+
Party 1
Atlas
Atlas
SpecialestOfEds
Atlas
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,765 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,765 Elo+

VS

Team Averages
Level 47
1,559 SR
1,417 Elo+
Neith
Neith
DARTHVADER2002
Neith
Level 18
God Stats
6W - 8L
1,231 SR
Queue Stats
223W - 223L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moutonet
Cu Chulainn
Level 106
God Stats
2W - 1L
1,810 SR
Queue Stats
209W - 211L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
eyelomi1
Nu Wa
Level 17
God Stats
3W - 4L
1,636 SR
Queue Stats
5W - 9L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blyataful
Danzaburou
12
2 / 1 / 16
7,965
797
8,129
6,457
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
7 / 2 / 11
8,198
820
9,623
9,496
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
10 / 0 / 9
9,485
949
7,148
13,814
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
7,326
733
7,211
10,295
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Moutonet
Cu Chulainn
7
0 / 6 / 1
5,663
566
3,359
10,041
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
eyelomi1
Nu Wa
10
0 / 7 / 3
6,348
635
6,114
9,800
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
19
Kills
3
3
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blyataful
Danzaburou
2
1
16
10
L
3
6
0
0.5
W
Cerberus
7
2
11
6.25
L
Cu Chulainn
Moutonet
Cu Chulainn
0
6
1
0.08
W
10
0
9
14.5
L
Nu Wa
eyelomi1
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
16,684
29,767
Taken
30,136
20,841
Mitigated
11,938
11,184
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blyataful
Danzaburou
8,129
3,144
0
2,422
6,457
2,975
1,521
1,434
5,023
0
30,337
L
7,211
3,581
0
889
10,295
4,526
0
6,142
4,153
0
13,915
W
Cerberus
9,623
478
0
3,120
9,496
4,736
286
2,448
7,048
26,006
0
L
Cu Chulainn
Moutonet
Cu Chulainn
3,359
1,066
0
78
10,041
3,942
0
5,044
4,997
0
10,233
W
7,148
2,075
267
5,375
13,814
13,130
74
2,520
11,294
19,936
0
L
Nu Wa
eyelomi1
Nu Wa
6,114
1,953
0
884
9,800
3,470
0
5,851
3,949
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
19,337
128
Minions Killed
60
7
Camps Cleared
0
538,276
Distance Traveled
392,092
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,965
797
48
5
2
163,860
0
L
Neith
7,326
733
25
3
0
150,952
2
W
Cerberus
8,198
820
51
5
2
182,638
0
L
Cu Chulainn
5,663
566
10
1
0
106,718
1
W
Atlas
9,485
949
29
3
3
191,778
2
L
Nu Wa
6,348
635
25
3
0
134,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role