Player Matchup

Bellona
Bellona
Buddhaisback
Bellona
Level 108
God Stats
1W - 0L
1,795 SR
Queue Stats
6W - 3L
1,785 Elo+
Party 2
Neith
Neith
DrugGeoDezista46
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GeoDezist46
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Merlin
Merlin
Pr3ToR
Merlin
Level 144
God Stats
8W - 5L
1,588 SR
Queue Stats
84W - 95L
1,448 Elo+
Solo
Osiris
Osiris
Renatositto
Osiris
Level 63
God Stats
1W - 0L
1,286 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,547 Elo+

VS

Team Averages
Level 84
1,451 SR
1,425 Elo+
Vulcan
Vulcan
Bassmarck
Vulcan
Level 123
God Stats
23W - 27L
1,525 SR
Queue Stats
205W - 225L
1,447 Elo+
Solo
Hercules
Hercules
BigMassiveSpear
Hercules
Level 143
God Stats
156W - 198L
1,483 SR
Queue Stats
988W - 1,137L
1,460 Elo+
Solo
Izanami
Izanami
Flashkiki
Izanami
Level 97
God Stats
2W - 4L
1,256 SR
Queue Stats
94W - 116L
1,450 Elo+
Solo
Cernunnos
Cernunnos
NorwegianBeast
Cernunnos
Level 44
God Stats
29W - 31L
1,489 SR
Queue Stats
90W - 115L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
PankyHank
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buddhaisback
Bellona
18
3 / 2 / 14
11,659
729
14,004
24,232
22,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 2 / 9
13,793
862
26,779
18,133
7,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GeoDezist46
Baron Samedi
19
2 / 6 / 9
11,593
725
9,679
15,897
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Pr3ToR
Merlin
20
9 / 2 / 8
13,831
864
18,969
12,817
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
19
5 / 2 / 13
12,102
756
11,640
18,228
18,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bassmarck
Vulcan
19
2 / 4 / 5
11,383
711
19,425
9,776
4,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
2 / 6 / 6
10,612
663
8,960
27,492
29,237
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Flashkiki
Izanami
19
6 / 8 / 0
11,918
745
20,010
19,333
8,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
NorwegianBeast
Cernunnos
17
2 / 5 / 5
10,637
665
17,078
22,376
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PankyHank
Baron Samedi
16
2 / 8 / 2
10,199
637
9,523
14,907
8,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
31
Kills
14
14
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bassmarck
Vulcan
2
4
5
1.13
L
Hercules
2
6
6
0.83
W
Bellona
Buddhaisback
Bellona
3
2
14
5
W
12
2
9
8.25
L
Izanami
Flashkiki
Izanami
6
8
0
0.75
W
Baron Samedi
GeoDezist46
Baron Samedi
2
6
9
1.08
L
Cernunnos
NorwegianBeast
Cernunnos
2
5
5
0.9
L
Baron Samedi
PankyHank
Baron Samedi
2
8
2
0.38
W
Merlin
Pr3ToR
Merlin
9
2
8
6.5
W
Osiris
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,071
Damage
74,996
89,307
Taken
93,884
62,352
Mitigated
60,817
23,495
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bassmarck
Vulcan
19,425
9,735
0
0
9,776
4,696
0
3,798
5,814
53,724
0
L
Hercules
8,960
2,076
0
7,349
27,492
29,237
0
8,380
18,755
0
17,028
W
Bellona
Buddhaisback
Bellona
14,004
4,687
909
5,138
24,232
22,792
1,317
8,339
15,893
0
30,240
W
26,779
12,998
0
5,275
18,133
7,553
3,903
4,605
13,528
0
74,451
L
Izanami
Flashkiki
Izanami
20,010
14,464
0
3,313
19,333
8,531
1,755
7,167
11,996
0
58,881
W
Baron Samedi
GeoDezist46
Baron Samedi
9,679
1,467
1,961
3,189
15,897
8,150
1,160
4,430
11,227
36,927
0
L
Cernunnos
NorwegianBeast
Cernunnos
17,078
8,605
0
8,366
22,376
10,144
0
4,030
18,166
0
46,328
L
Baron Samedi
PankyHank
Baron Samedi
9,523
1,119
477
384
14,907
8,209
93
4,763
10,015
20,488
0
W
Merlin
Pr3ToR
Merlin
18,969
0
0
3,197
12,817
5,095
1,896
3,713
9,104
87,425
0
W
Osiris
11,640
2,109
0
3,826
18,228
18,762
208
7,621
10,607
0
32,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,978
Gold Earned
54,749
326
Minions Killed
245
0
Camps Cleared
0
1,631,174
Distance Traveled
1,384,041
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,383
711
84
5
0
321,561
6
L
Hercules
10,612
663
14
1
0
304,451
2
W
Bellona
11,659
729
32
2
0
358,325
0
W
Neith
13,793
862
74
5
0
311,476
2
L
Izanami
11,918
745
69
4
0
263,016
4
W
Baron Samedi
11,593
725
58
4
0
280,827
1
L
Cernunnos
10,637
665
50
3
0
265,861
2
L
Baron Samedi
10,199
637
28
2
0
229,152
0
W
Merlin
13,831
864
127
8
0
322,808
4
W
Osiris
12,102
756
35
2
0
357,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role