Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CrazyJam_21
Vamana
Level 125
God Stats
1W - 1L
1,572 SR
Queue Stats
147W - 116L
1,516 Elo+
Party 1
Artio
Artio
Iso_Code
Artio
Level 141
God Stats
20W - 8L
1,686 SR
Queue Stats
112W - 85L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
Level 76
God Stats
42W - 19L
1,469 SR
Queue Stats
137W - 90L
1,534 Elo+
Party 1
Camazotz
Camazotz
darirukun
Camazotz
Level 158
God Stats
2W - 0L
1,527 SR
Queue Stats
143W - 112L
1,531 Elo+
Party 1
Team Averages
Level 132
1,551 SR
1,528 Elo+

VS

Team Averages
Level 87
1,525 SR
1,454 Elo+
Ishtar
Ishtar
GraceSkull99
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MrGreystones275
Cerberus
Level 82
God Stats
49W - 54L
1,454 SR
Queue Stats
171W - 185L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SheiikJahrraft
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,494 SR
Queue Stats
81W - 72L
1,389 Elo+
Solo
Anubis
Anubis
Stabyunicorn
Anubis
Level 84
God Stats
19W - 17L
1,632 SR
Queue Stats
72W - 76L
1,491 Elo+
Solo
Zeus
Zeus
TehRedRaven
Zeus
Level 101
God Stats
35W - 25L
1,547 SR
Queue Stats
397W - 393L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 0 / 15
13,705
1,142
31,934
5,034
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
6 / 0 / 12
12,715
1,060
15,504
12,419
14,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Iso_Code
Artio
19
3 / 0 / 21
12,899
1,075
9,872
17,617
18,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
19
6 / 0 / 20
13,267
1,106
18,557
6,439
2,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
darirukun
Camazotz
19
6 / 0 / 13
12,330
1,028
22,759
16,327
6,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
0 / 3 / 0
10,165
847
3,007
6,051
2,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
16
0 / 8 / 0
11,301
942
10,696
33,882
28,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
SheiikJahrraft
Ah Muzen Cab
16
0 / 7 / 0
10,606
884
7,193
25,810
11,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
0 / 5 / 0
10,510
876
7,611
16,145
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 7 / 0
10,699
892
14,578
20,475
7,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
0
30
Kills
0
0
Deaths
30
81
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
15
16.5
W
Vamana
6
0
12
12
L
Ishtar
0
3
0
0
W
Artio
Iso_Code
Artio
3
0
21
13.5
L
Cerberus
0
8
0
0
W
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
6
0
20
16
L
Ah Muzen Cab
SheiikJahrraft
Ah Muzen Cab
0
7
0
0
L
Anubis
0
5
0
0
L
0
7
0
0
W
Camazotz
darirukun
Camazotz
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,626
Damage
43,085
57,836
Taken
102,363
44,087
Mitigated
57,057
23,506
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
31,934
379
0
0
5,034
2,274
0
2,778
2,256
64,777
0
W
Vamana
15,504
6,244
0
1,891
12,419
14,957
0
6,309
6,110
0
34,530
L
Ishtar
3,007
1,867
159
260
6,051
2,300
0
4,303
1,748
0
7,764
W
Artio
Iso_Code
Artio
9,872
1,249
3,442
5,839
17,617
18,106
0
9,866
7,751
17,997
0
L
Cerberus
10,696
1,852
0
12,132
33,882
28,166
0
14,167
19,715
33,635
0
W
Morgan Le Fay
Neon_Gutsu
Morgan Le Fay
18,557
2,314
0
1,667
6,439
2,499
0
4,870
1,569
46,729
0
L
Ah Muzen Cab
SheiikJahrraft
Ah Muzen Cab
7,193
4,145
0
2,877
25,810
11,017
0
16,243
9,567
0
19,915
L
Anubis
7,611
78
0
201
16,145
7,718
0
10,346
5,799
23,935
0
L
14,578
1,858
0
1,080
20,475
7,856
0
15,304
5,171
40,190
0
W
Camazotz
darirukun
Camazotz
22,759
10,130
0
10,667
16,327
6,251
0
9,062
6,394
0
36,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,916
Gold Earned
53,281
250
Minions Killed
212
9
Camps Cleared
5
1,183,403
Distance Traveled
766,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,705
1,142
76
6
1
228,854
0
W
Vamana
12,715
1,060
50
4
5
236,731
0
L
Ishtar
10,165
847
6
1
1
82,911
0
W
Artio
12,899
1,075
18
2
0
264,497
1
L
Cerberus
11,301
942
61
5
1
155,394
0
W
Morgan Le Fay
13,267
1,106
69
6
2
231,585
0
L
Ah Muzen Cab
10,606
884
27
2
2
176,218
0
L
Anubis
10,510
876
55
5
1
181,506
0
L
Zeus
10,699
892
63
5
0
170,394
0
W
Camazotz
12,330
1,028
37
3
1
221,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role