Player Matchup

Atlas
Atlas
TheATWa
Atlas
Level 102
God Stats
4W - 1L
1,724 SR
Queue Stats
24W - 23L
1,494 Elo+
Party 1
Odin
Odin
shadowYoung1
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,490 Elo+
Party 1
Sol
Sol
stalys324
Sol
Level 67
God Stats
4W - 0L
2,055 SR
Queue Stats
65W - 71L
1,540 Elo+
Solo
Team Averages
Level 60
1,760 SR
1,508 Elo+

VS

Team Averages
Level 91
1,472 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
THEASIAN73
Ishtar
Level 104
God Stats
0W - 5L
1,356 SR
Queue Stats
29W - 26L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
pothedude
Nu Wa
Level 50
God Stats
7W - 5L
1,561 SR
Queue Stats
70W - 72L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
TheATWa
Atlas
12
1 / 0 / 2
8,467
706
5,549
6,612
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
8,731
728
3,723
10,166
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 3
7,699
642
10,104
9,078
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 0
7,429
619
10,350
12,728
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
THEASIAN73
Ishtar
11
0 / 2 / 1
7,223
602
5,857
7,222
3,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
pothedude
Nu Wa
12
0 / 0 / 0
7,139
595
4,937
2,653
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
L
Ishtar
THEASIAN73
Ishtar
0
2
1
0.25
W
Atlas
TheATWa
Atlas
1
0
2
2
L
Nu Wa
pothedude
Nu Wa
0
0
0
0
W
2
1
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
21,144
25,856
Taken
22,603
17,062
Mitigated
20,199
10,988
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,350
2,042
412
1,931
12,728
15,524
0
7,887
4,841
0
16,242
L
Ishtar
THEASIAN73
Ishtar
5,857
3,261
0
757
7,222
3,516
0
4,511
2,711
0
21,628
W
Atlas
TheATWa
Atlas
5,549
1,767
0
1,397
6,612
6,580
0
1,523
4,861
20,362
0
L
Nu Wa
pothedude
Nu Wa
4,937
1,915
0
560
2,653
1,159
204
2,042
611
29,343
0
W
3,723
978
0
3,219
10,166
5,947
0
2,545
7,421
0
27,149
W
10,104
4,500
0
6,372
9,078
4,535
0
1,276
7,447
48,725
6,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
21,791
177
Minions Killed
110
6
Camps Cleared
3
675,936
Distance Traveled
618,570
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,429
619
14
1
0
235,987
1
L
Ishtar
7,223
602
52
4
2
212,832
0
W
Atlas
8,467
706
32
3
0
233,917
4
L
Nu Wa
7,139
595
44
4
1
169,751
2
W
Odin
8,731
728
48
4
0
231,119
1
W
Sol
7,699
642
97
8
6
210,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role