Player Matchup

Medusa
Medusa
CobraGamer24535
Medusa
Level 59
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 31L
1,326 Elo+
Party 1
Merlin
Merlin
DarkRaven3273
Merlin
Level 7
God Stats
0W - 5L
1,127 SR
Queue Stats
0W - 6L
1,170 Elo+
Party 1
Bakasura
Bakasura
JaffaMan560
Bakasura
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,579 Elo+
Party 1
Achilles
Achilles
Jıkan
Achilles
Level 107
God Stats
2W - 5L
1,396 SR
Queue Stats
427W - 474L
1,473 Elo+
Solo
Izanami
Izanami
YAxBOYxYOSHI
Izanami
Level 24
God Stats
10W - 27L
1,066 SR
Queue Stats
158W - 177L
1,483 Elo+
Party 1
Team Averages
Level 66
1,362 SR
1,406 Elo+

VS

Team Averages
Level 81
1,446 SR
1,507 Elo+
Neith
Neith
AyySpAsi
Neith
Level 44
God Stats
1W - 1L
1,225 SR
Queue Stats
114W - 98L
1,553 Elo+
Party 2
Ymir
Ymir
Endemiun89
Ymir
Level 43
God Stats
20W - 7L
1,586 SR
Queue Stats
99W - 100L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
HCxHitnRun14xHC
Ratatoskr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingRitzz
Tsukuyomi
Level 105
God Stats
5W - 7L
1,421 SR
Queue Stats
187W - 177L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
POLLO_BEAST_007
Jormungandr
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
14,305
1,022
21,637
26,737
16,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
2 / 10 / 8
12,919
923
9,328
19,656
8,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
JaffaMan560
Bakasura
20
6 / 10 / 6
15,659
1,119
26,206
27,115
20,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Jıkan
Achilles
19
4 / 2 / 8
14,110
1,008
11,682
19,063
26,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
YAxBOYxYOSHI
Izanami
19
1 / 6 / 11
13,315
951
19,281
22,863
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyySpAsi
Neith
20
9 / 3 / 13
15,376
1,098
21,518
13,699
6,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 19
15,122
1,080
18,436
29,298
34,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
HCxHitnRun14xHC
Ratatoskr
20
8 / 6 / 12
14,627
1,045
17,851
21,143
11,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
KingRitzz
Tsukuyomi
20
6 / 1 / 19
15,508
1,108
27,886
14,845
7,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
POLLO_BEAST_007
Jormungandr
20
3 / 2 / 24
14,438
1,031
25,232
16,442
13,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
121
17
Kills
34
34
Deaths
17
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Neith
AyySpAsi
Neith
9
3
13
5.17
L
4
6
8
1.33
L
2
10
8
0.6
W
8
5
19
3.5
W
Ratatoskr
HCxHitnRun14xHC
Ratatoskr
8
6
12
2.33
L
Bakasura
JaffaMan560
Bakasura
6
10
6
0.9
L
Achilles
Jıkan
Achilles
4
2
8
4
W
Tsukuyomi
KingRitzz
Tsukuyomi
6
1
19
15.5
W
Jormungandr
POLLO_BEAST_007
Jormungandr
3
2
24
7.5
L
Izanami
YAxBOYxYOSHI
Izanami
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,134
Damage
110,923
115,434
Taken
95,427
82,563
Mitigated
73,428
7,927
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AyySpAsi
Neith
21,518
13,374
0
4,353
13,699
6,741
0
365
12,167
0
49,342
L
21,637
6,320
0
0
26,737
16,686
0
8,476
18,261
0
58,185
L
9,328
3,648
0
299
19,656
8,764
0
11,521
8,135
15,111
0
W
18,436
3,524
1,006
7,048
29,298
34,458
0
5,896
22,320
30,002
0
W
Ratatoskr
HCxHitnRun14xHC
Ratatoskr
17,851
4,023
412
2,535
21,143
11,394
0
835
19,200
0
41,915
L
Bakasura
JaffaMan560
Bakasura
26,206
16,008
0
3,363
27,115
20,364
0
9,211
17,904
0
46,135
L
Achilles
Jıkan
Achilles
11,682
1,665
0
2,899
19,063
26,438
0
7,851
11,212
0
33,651
W
Tsukuyomi
KingRitzz
Tsukuyomi
27,886
6,843
0
2,270
14,845
7,089
0
470
13,565
0
60,986
W
Jormungandr
POLLO_BEAST_007
Jormungandr
25,232
5,148
589
4,788
16,442
13,746
0
1,762
13,991
49,456
0
L
Izanami
YAxBOYxYOSHI
Izanami
19,281
16,085
0
1,366
22,863
10,311
0
6,609
16,254
0
43,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,308
Gold Earned
75,071
257
Minions Killed
305
12
Camps Cleared
8
1,230,917
Distance Traveled
1,278,549
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,376
1,098
60
4
4
245,568
3
L
Medusa
14,305
1,022
106
8
1
244,213
3
L
Merlin
12,919
923
10
1
0
180,848
0
W
Ymir
15,122
1,080
26
2
3
233,297
0
W
Ratatoskr
14,627
1,045
62
4
0
238,493
0
L
Bakasura
15,659
1,119
55
4
10
283,501
0
L
Achilles
14,110
1,008
37
3
0
288,660
0
W
Tsukuyomi
15,508
1,108
94
7
1
301,458
0
W
Jormungandr
14,438
1,031
63
5
0
259,733
1
L
Izanami
13,315
951
49
4
1
233,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role