Player Matchup

Chang'e
Chang'e
Bronze III
DamnHeTrash
Chang'e
Bronze III
Level 63
God Stats
3W - 1L
1,855 SR
Queue Stats
74W - 106L
607 MMR
Party 1
Hera
Hera
Silver III
Donald Trump Q1
Hera
Silver III
Level 159
God Stats
68W - 57L
1,523 SR
Queue Stats
650W - 662L
818 MMR
Solo
Danzaburou
Danzaburou
Bronze I
HackerJ_
Danzaburou
Bronze I
Level 69
God Stats
3W - 4L
1,364 SR
Queue Stats
78W - 109L
581 MMR
Party 1
Lancelot
Lancelot
Silver III
Stonesthrow_
Lancelot
Silver III
Level 119
God Stats
2W - 2L
1,593 SR
Queue Stats
84W - 88L
871 MMR
Solo
Serqet
Serqet
Bronze I
Wagner_AS_
Serqet
Bronze I
Level 107
God Stats
8W - 6L
1,633 SR
Queue Stats
123W - 137L
380 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,594 SR
652 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,353 SR
654 MMR
Awilix
Awilix
Silver III
Duches5363
Awilix
Silver III
Level 85
God Stats
1W - 3L
1,295 SR
Queue Stats
351W - 382L
950 MMR
Party 2
Anhur
Anhur
Silver IV
Hokimu-
Anhur
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
889 MMR
Solo
Nu Wa
Nu Wa
Silver V
Jesuluck
Nu Wa
Silver V
Level 137
God Stats
33W - 28L
1,546 SR
Queue Stats
458W - 486L
453 MMR
Solo
Mulan
Mulan
Bronze I
Kethlynda
Mulan
Bronze I
Level 46
God Stats
2W - 7L
1,172 SR
Queue Stats
206W - 236L
375 MMR
Solo
Amaterasu
Amaterasu
Silver V
rayo2424
Amaterasu
Silver V
Level 67
God Stats
2W - 2L
1,252 SR
Queue Stats
98W - 119L
603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DamnHeTrash
Chang'e
20
6 / 9 / 14
15,025
485
19,483
36,563
15,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 2 / 17
18,047
582
35,601
20,937
9,087
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HackerJ_
Danzaburou
20
12 / 5 / 13
20,019
646
31,444
28,686
13,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Stonesthrow_
Lancelot
20
8 / 0 / 19
17,130
553
23,015
30,511
45,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
Wagner_AS_
Serqet
20
11 / 4 / 15
16,581
535
21,083
30,680
19,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
King ArthurNemesisAtlas

VS

Bans
BacchusCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Duches5363
Awilix
20
5 / 5 / 5
15,902
513
25,598
31,345
15,481
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Hokimu-
Anhur
19
4 / 13 / 4
13,210
426
12,675
29,581
12,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Jesuluck
Nu Wa
19
5 / 9 / 5
13,804
445
25,759
26,523
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
Kethlynda
Mulan
19
0 / 8 / 3
13,022
420
13,500
32,757
35,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
rayo2424
Amaterasu
20
6 / 9 / 9
14,024
452
16,956
45,847
50,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
46
44
Kills
20
20
Deaths
44
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DamnHeTrash
Chang'e
6
9
14
1.44
W
7
2
17
7.75
L
Awilix
Duches5363
Awilix
5
5
5
1.5
W
Danzaburou
HackerJ_
Danzaburou
12
5
13
3.7
L
Anhur
Hokimu-
Anhur
4
13
4
0.46
L
Nu Wa
Jesuluck
Nu Wa
5
9
5
0.83
L
Mulan
Kethlynda
Mulan
0
8
3
0.19
W
Lancelot
Stonesthrow_
Lancelot
8
0
19
17.5
W
Serqet
Wagner_AS_
Serqet
11
4
15
4.63
L
Amaterasu
rayo2424
Amaterasu
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,626
Damage
94,488
147,377
Taken
166,053
104,222
Mitigated
124,056
50,482
Healing
32,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DamnHeTrash
Chang'e
19,483
1,878
4,265
12,951
36,563
15,659
1,723
5,307
30,341
78,921
0
W
35,601
12,643
0
8,680
20,937
9,087
2,672
9,798
11,139
203,555
0
L
Awilix
Duches5363
Awilix
25,598
10,914
0
1,107
31,345
15,481
34
11,511
18,155
0
166,709
W
Danzaburou
HackerJ_
Danzaburou
31,444
13,551
0
5,172
28,686
13,678
10,733
5,188
22,838
0
192,730
L
Anhur
Hokimu-
Anhur
12,675
5,061
0
3,483
29,581
12,039
1,864
5,345
23,769
0
118,080
L
Nu Wa
Jesuluck
Nu Wa
25,759
6,480
131
3,650
26,523
10,946
997
13,461
11,680
94,803
0
L
Mulan
Kethlynda
Mulan
13,500
2,344
0
11,544
32,757
35,041
462
9,321
23,192
0
105,306
W
Lancelot
Stonesthrow_
Lancelot
23,015
3,681
0
5,654
30,511
45,991
1,883
4,543
25,968
0
106,450
W
Serqet
Wagner_AS_
Serqet
21,083
3,527
0
13,760
30,680
19,807
736
6,296
24,384
0
97,755
L
Amaterasu
rayo2424
Amaterasu
16,956
7,477
1,011
11,995
45,847
50,549
469
16,047
28,097
0
74,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,802
Gold Earned
69,962
816
Minions Killed
751
0
Camps Cleared
0
2,897,824
Distance Traveled
2,651,809
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,025
485
73
2
0
486,219
5
W
Hera
18,047
582
254
8
0
559,640
5
L
Awilix
15,902
513
200
6
0
645,628
0
W
Danzaburou
20,019
646
239
8
0
498,075
3
L
Anhur
13,210
426
150
5
0
453,201
1
L
Nu Wa
13,804
445
109
4
0
461,492
5
L
Mulan
13,022
420
190
6
0
484,744
10
W
Lancelot
17,130
553
145
5
0
672,980
10
W
Serqet
16,581
535
105
3
0
680,910
8
L
Amaterasu
14,024
452
102
3
0
606,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role