Player Matchup

Artio
Artio
BleuDuckster
Artio
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,493 Elo+
Solo
Persephone
Persephone
MamaBulmaa
Persephone
Level 58
God Stats
9W - 18L
1,151 SR
Queue Stats
92W - 108L
1,345 Elo+
Party 1
Tyr
Tyr
ghost hero907
Tyr
Level 102
God Stats
10W - 7L
1,430 SR
Queue Stats
188W - 198L
1,445 Elo+
Solo
Ishtar
Ishtar
mrhansen92
Ishtar
Level 84
God Stats
10W - 3L
1,730 SR
Queue Stats
53W - 55L
1,441 Elo+
Solo
Merlin
Merlin
vogeta
Merlin
Level 42
God Stats
7W - 10L
1,231 SR
Queue Stats
84W - 103L
1,355 Elo+
Party 1
Team Averages
Level 80
1,408 SR
1,416 Elo+

VS

Team Averages
Level 41
1,484 SR
1,453 Elo+
Discordia
Discordia
BJIypNdoJI
Discordia
Level 87
God Stats
1W - 4L
1,456 SR
Queue Stats
30W - 35L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
CobraStrike209
Jing Wei
Level 73
God Stats
3W - 4L
1,606 SR
Queue Stats
61W - 89L
1,369 Elo+
Solo
Merlin
Merlin
IIbIXTA4OK
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MaJIb4yGaH
Cernunnos
Level 38
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 2
Ymir
Ymir
validol1608
Ymir
Level 3
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 23
14,243
1,187
11,381
21,753
40,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
MamaBulmaa
Persephone
19
4 / 0 / 17
12,470
1,039
9,990
2,883
1,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 0 / 12
12,756
1,063
13,326
10,824
8,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
mrhansen92
Ishtar
20
9 / 0 / 15
13,780
1,148
25,226
7,693
4,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
vogeta
Merlin
19
8 / 0 / 14
12,520
1,043
18,020
3,675
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BJIypNdoJI
Discordia
16
0 / 0 / 0
10,599
883
10,731
4,941
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
15
0 / 5 / 0
10,470
873
9,345
11,587
4,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
IIbIXTA4OK
Merlin
16
0 / 3 / 0
11,015
918
4,934
14,045
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MaJIb4yGaH
Cernunnos
16
0 / 12 / 0
10,855
905
10,536
25,379
11,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 12 / 0
10,153
846
5,536
28,632
22,778
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
0
32
Kills
0
0
Deaths
32
81
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
BJIypNdoJI
Discordia
0
0
0
0
W
5
0
23
16.5
L
Jing Wei
0
5
0
0
L
Merlin
IIbIXTA4OK
Merlin
0
3
0
0
L
Cernunnos
MaJIb4yGaH
Cernunnos
0
12
0
0
W
Persephone
MamaBulmaa
Persephone
4
0
17
12.5
W
6
0
12
12
W
Ishtar
mrhansen92
Ishtar
9
0
15
16.5
L
0
12
0
0
W
Merlin
vogeta
Merlin
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,943
Damage
41,082
46,828
Taken
84,584
57,271
Mitigated
46,424
14,476
Healing
1,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BJIypNdoJI
Discordia
10,731
94
0
160
4,941
1,975
0
1,329
3,572
32,886
0
W
11,381
2,774
896
5,562
21,753
40,469
0
7,264
14,489
25,405
0
L
Jing Wei
9,345
8,254
0
558
11,587
4,604
0
3,803
7,678
0
21,275
L
Merlin
IIbIXTA4OK
Merlin
4,934
1,662
0
0
14,045
5,929
0
7,849
5,981
27,793
0
L
Cernunnos
MaJIb4yGaH
Cernunnos
10,536
7,453
0
705
25,379
11,138
0
10,147
15,074
0
33,803
W
Persephone
MamaBulmaa
Persephone
9,990
2,310
402
1,270
2,883
1,762
0
1,783
1,100
28,333
0
W
13,326
1,840
250
1,418
10,824
8,838
0
5,265
5,559
0
31,815
W
Ishtar
mrhansen92
Ishtar
25,226
17,360
453
4,192
7,693
4,361
0
4,554
3,139
0
61,005
L
5,536
1,329
0
0
28,632
22,778
0
15,179
12,888
9,983
0
W
Merlin
vogeta
Merlin
18,020
925
0
33
3,675
1,841
0
2,335
1,340
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,769
Gold Earned
53,092
236
Minions Killed
189
14
Camps Cleared
3
1,184,455
Distance Traveled
816,250
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,599
883
59
5
1
141,499
0
W
Artio
14,243
1,187
20
2
1
277,044
0
L
Jing Wei
10,470
873
34
3
2
171,779
0
L
Merlin
11,015
918
54
5
0
197,344
0
L
Cernunnos
10,855
905
37
3
0
154,275
0
W
Persephone
12,470
1,039
46
4
2
219,635
0
W
Tyr
12,756
1,063
50
4
3
230,181
0
W
Ishtar
13,780
1,148
86
7
7
231,615
0
L
Ymir
10,153
846
5
0
0
151,353
4
W
Merlin
12,520
1,043
34
3
1
225,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role