Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IntegralWizardd
King Arthur
Level 56
God Stats
5W - 7L
1,399 SR
Queue Stats
46W - 60L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
Xboxonekiller13
Sylvanus
Level 117
God Stats
6W - 2L
1,432 SR
Queue Stats
77W - 54L
1,485 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,440 Elo+

VS

Team Averages
Level 61
1,445 SR
1,303 Elo+
Sun Wukong
Sun Wukong
CallMeTenZ
Sun Wukong
Level 32
God Stats
4W - 3L
1,528 SR
Queue Stats
42W - 78L
1,291 Elo+
Party 2
Sol
Sol
Darktoastz
Sol
Level 125
God Stats
1W - 2L
1,612 SR
Queue Stats
17W - 24L
1,496 Elo+
Solo
Heimdallr
Heimdallr
bombuhead69
Heimdallr
Level 25
God Stats
4W - 10L
1,194 SR
Queue Stats
4W - 11L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 2
8,136
626
7,766
15,431
7,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
IntegralWizardd
King Arthur
13
0 / 7 / 2
8,093
623
6,806
25,143
19,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
11
2 / 8 / 1
8,043
619
11,559
18,675
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeTenZ
Sun Wukong
16
5 / 0 / 13
10,899
838
11,121
13,520
11,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
14 / 0 / 5
12,017
924
26,726
11,543
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
bombuhead69
Heimdallr
14
1 / 4 / 13
9,783
753
12,051
11,604
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
2
0.4
W
Sun Wukong
CallMeTenZ
Sun Wukong
5
0
13
11.5
W
14
0
5
16.5
L
King Arthur
IntegralWizardd
King Arthur
0
7
2
0.14
L
Sylvanus
2
8
1
0.31
W
Heimdallr
bombuhead69
Heimdallr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
49,898
59,249
Taken
36,667
38,850
Mitigated
24,399
8,776
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,766
762
0
1,777
15,431
7,728
0
5,192
10,239
0
29,020
W
Sun Wukong
CallMeTenZ
Sun Wukong
11,121
2,368
130
5,371
13,520
11,484
516
2,900
10,620
0
31,283
W
26,726
13,920
0
9,471
11,543
7,530
2,175
4,452
7,091
71,595
7,317
L
King Arthur
IntegralWizardd
King Arthur
6,806
958
0
2,361
25,143
19,814
0
8,089
17,054
0
19,121
L
Sylvanus
11,559
4,646
1,589
3,049
18,675
11,308
0
10,535
8,140
27,502
7,060
W
Heimdallr
bombuhead69
Heimdallr
12,051
6,705
0
2,536
11,604
5,385
599
2,839
8,765
0
28,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
32,699
113
Minions Killed
175
5
Camps Cleared
7
682,746
Distance Traveled
692,043
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,136
626
39
3
1
280,835
1
W
Sun Wukong
10,899
838
46
4
1
261,534
0
W
Sol
12,017
924
87
7
6
239,807
3
L
King Arthur
8,093
623
24
2
1
225,401
0
L
Sylvanus
8,043
619
50
4
3
176,510
2
W
Heimdallr
9,783
753
42
3
0
190,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role