Player Matchup

Sol
Sol
Ctrl_Nothing
Sol
Level 56
God Stats
6W - 7L
1,482 SR
Queue Stats
57W - 74L
1,297 Elo+
Party 1
Apollo
Apollo
Nina_exr
Apollo
Level 36
God Stats
2W - 3L
1,121 SR
Queue Stats
56W - 90L
1,227 Elo+
Party 1
Tyr
Tyr
Paul_der_Baum1
Tyr
Level 27
God Stats
7W - 7L
1,334 SR
Queue Stats
23W - 42L
1,129 Elo+
Party 1
Sylvanus
Sylvanus
jus_tus0
Sylvanus
Level 4
God Stats
2W - 3L
1,403 SR
Queue Stats
2W - 3L
1,328 Elo+
Party 1
Arachne
Arachne
laurrriii_23
Arachne
Level 16
God Stats
2W - 4L
1,792 SR
Queue Stats
4W - 18L
1,108 Elo+
Party 1
Team Averages
Level 28
1,426 SR
1,218 Elo+

VS

Team Averages
Level 37
1,327 SR
1,298 Elo+
Tsukuyomi
Tsukuyomi
ICH_Bin_DEUTSCH8
Tsukuyomi
Level 72
God Stats
4W - 7L
1,408 SR
Queue Stats
74W - 95L
1,362 Elo+
Party 3
Gilgamesh
Gilgamesh
X-Akio2
Gilgamesh
Level 35
God Stats
0W - 2L
1,301 SR
Queue Stats
202W - 257L
1,251 Elo+
Party 2
Loki
Loki
X-Caliber6979
Loki
Level 27
God Stats
4W - 2L
1,558 SR
Queue Stats
77W - 115L
1,229 Elo+
Party 2
Cerberus
Cerberus
suagirl18
Cerberus
Level 28
God Stats
3W - 5L
1,199 SR
Queue Stats
68W - 82L
1,362 Elo+
Party 3
Medusa
Medusa
xX19Crank97Xx
Medusa
Level 23
God Stats
1W - 6L
1,167 SR
Queue Stats
40W - 50L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,296
630
6,181
5,665
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Nina_exr
Apollo
8
1 / 0 / 1
5,041
504
3,626
2,862
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,768
577
2,287
8,852
4,968
Sylvanus
jus_tus0
Sylvanus
8
0 / 0 / 2
5,502
550
2,146
4,748
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
laurrriii_23
Arachne
8
1 / 0 / 2
4,893
489
839
5,432
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
1 / 2 / 0
5,190
519
3,003
7,112
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
X-Akio2
Gilgamesh
10
0 / 0 / 1
5,326
533
4,123
6,568
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
4,123
412
1,354
5,026
2,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
suagirl18
Cerberus
7
0 / 0 / 0
4,890
489
2,300
6,517
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,265
427
2,987
5,651
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Tsukuyomi
1
2
0
0.5
W
Apollo
Nina_exr
Apollo
1
0
1
1.5
W
0
1
0
0
L
Gilgamesh
X-Akio2
Gilgamesh
0
0
1
0.5
L
0
4
0
0
W
Sylvanus
jus_tus0
Sylvanus
0
0
2
1
W
Arachne
laurrriii_23
Arachne
1
0
2
2
L
Cerberus
suagirl18
Cerberus
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
13,767
27,559
Taken
30,874
11,988
Mitigated
15,142
12,887
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,181
2,997
0
2,884
5,665
1,517
476
128
5,433
40,321
0
L
Tsukuyomi
3,003
730
0
2,971
7,112
2,671
0
2,492
4,620
0
30,003
W
Apollo
Nina_exr
Apollo
3,626
2,648
0
1,518
2,862
995
225
805
2,057
0
24,736
W
2,287
545
0
4,111
8,852
4,968
0
0
8,374
0
37,932
L
Gilgamesh
X-Akio2
Gilgamesh
4,123
1,635
0
2,453
6,568
4,851
0
0
6,568
0
32,576
L
1,354
190
0
633
5,026
2,321
0
2,738
2,288
0
15,268
W
Sylvanus
jus_tus0
Sylvanus
2,146
1,229
1,189
1,837
4,748
2,743
130
1,139
3,585
17,093
0
W
Arachne
laurrriii_23
Arachne
839
514
0
1,348
5,432
1,765
110
228
5,139
0
18,730
L
Cerberus
suagirl18
Cerberus
2,300
34
173
3,432
6,517
3,563
0
2,022
4,495
19,843
0
L
2,987
1,154
0
1,500
5,651
1,736
0
1,075
4,576
0
23,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
23,794
250
Minions Killed
237
0
Camps Cleared
0
897,515
Distance Traveled
872,593
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,296
630
62
6
0
180,958
0
L
Tsukuyomi
5,190
519
56
6
0
219,733
0
W
Apollo
5,041
504
43
4
0
161,982
0
W
Tyr
5,768
577
73
7
0
178,398
1
L
Gilgamesh
5,326
533
57
6
0
184,538
1
L
Loki
4,123
412
27
3
0
139,731
0
W
Sylvanus
5,502
550
35
4
0
156,889
0
W
Arachne
4,893
489
37
4
0
219,288
1
L
Cerberus
4,890
489
55
6
0
164,056
0
L
Medusa
4,265
427
42
4
0
164,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role