Player Matchup

Ishtar
Ishtar
TwoJester 76
Ishtar
Level 84
God Stats
5W - 7L
1,518 SR
Queue Stats
52W - 97L
1,329 Elo+
Party 2
Tiamat
Tiamat
WOLMxRAGE
Tiamat
Level 123
God Stats
7W - 6L
1,434 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
captinzeroo
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 2
Team Averages
Level 90
1,484 SR
1,359 Elo+

VS

Team Averages
Level 30
1,529 SR
1,432 Elo+
Cabrakan
Cabrakan
Desnhuts
Cabrakan
Level 45
God Stats
3W - 0L
1,813 SR
Queue Stats
52W - 54L
1,508 Elo+
Party 1
Bellona
Bellona
Motard23
Bellona
Level 33
God Stats
27W - 32L
1,273 SR
Queue Stats
33W - 47L
1,287 Elo+
Party 1
Thor
Thor
SwathedPromo66
Thor
Level 12
God Stats
5W - 10L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 1 / 0
9,070
454
0
927
341
Short Bow

Short Bow

+15%
Attack Speed

Tiamat
WOLMxRAGE
Tiamat
17
4 / 8 / 2
12,573
629
20,493
20,807
18,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
captinzeroo
Kumbhakarna
18
2 / 0 / 3
12,750
638
9,670
27,845
46,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Desnhuts
Cabrakan
20
5 / 1 / 4
14,576
729
28,061
17,414
13,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Motard23
Bellona
18
4 / 2 / 3
13,804
690
9,546
21,170
25,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 6
11,922
596
3,272
14,987
6,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
9
9
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Desnhuts
Cabrakan
5
1
4
7
W
Bellona
Motard23
Bellona
4
2
3
2.75
W
0
4
6
0.75
L
Ishtar
0
1
0
0
L
Tiamat
WOLMxRAGE
Tiamat
4
8
2
0.63
L
Kumbhakarna
captinzeroo
Kumbhakarna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
40,879
49,579
Taken
53,571
65,520
Mitigated
45,795
4,788
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Desnhuts
Cabrakan
28,061
2,965
0
7,381
17,414
13,887
1,080
7,098
9,996
100,006
0
W
Bellona
Motard23
Bellona
9,546
2,220
1,587
5,476
21,170
25,222
411
12,047
8,402
0
33,758
W
3,272
1,605
0
3,115
14,987
6,686
845
10,630
3,721
0
24,777
L
Ishtar
0
0
0
0
927
341
0
617
268
0
605
L
Tiamat
WOLMxRAGE
Tiamat
20,493
1,120
255
2,366
20,807
18,328
0
14,131
6,142
66,248
0
L
Kumbhakarna
captinzeroo
Kumbhakarna
9,670
1,593
0
2,167
27,845
46,851
0
12,451
14,848
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
40,302
131
Minions Killed
213
1
Camps Cleared
13
700,126
Distance Traveled
1,008,883
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,576
729
151
8
12
346,434
1
W
Bellona
13,804
690
35
2
1
361,955
0
W
Thor
11,922
596
27
1
0
300,494
1
L
Ishtar
9,070
454
1
0
0
33,069
0
L
Tiamat
12,573
629
100
5
1
290,574
4
L
Kumbhakarna
12,750
638
30
2
0
376,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role