Player Matchup

Nemesis
Nemesis
HopOnMe
Nemesis
Level 43
God Stats
1W - 3L
1,301 SR
Queue Stats
13W - 23L
1,282 Elo+
Solo
Ullr
Ullr
LeoBaby
Ullr
Level 129
God Stats
3W - 3L
1,626 SR
Queue Stats
35W - 21L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
LittleKony
Cabrakan
Level 103
God Stats
105W - 46L
1,642 SR
Queue Stats
347W - 307L
1,583 Elo+
Party 2
Atlas
Atlas
MostDopeRain
Atlas
Level 46
God Stats
28W - 30L
1,567 SR
Queue Stats
223W - 198L
1,547 Elo+
Party 2
Merlin
Merlin
SmurfDeLeito
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,265 Elo+
Party 3
Team Averages
Level 69
1,527 SR
1,452 Elo+

VS

Team Averages
Level 38
1,429 SR
1,363 Elo+
Ymir
Ymir
IH8MEXICANS
Ymir
Level 45
God Stats
2W - 3L
1,507 SR
Queue Stats
76W - 101L
1,391 Elo+
Party 1
Ishtar
Ishtar
LukeIsGay16
Ishtar
Level 52
God Stats
23W - 26L
1,503 SR
Queue Stats
73W - 108L
1,397 Elo+
Party 1
Anubis
Anubis
mungussy
Anubis
Level 14
God Stats
1W - 4L
1,124 SR
Queue Stats
13W - 25L
1,244 Elo+
Party 1
Horus
Horus
quandale1
Horus
Level 47
God Stats
1W - 2L
1,683 SR
Queue Stats
55W - 75L
1,438 Elo+
Party 1
King Arthur
King Arthur
vexdelta
King Arthur
Level 32
God Stats
1W - 3L
1,326 SR
Queue Stats
44W - 54L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HopOnMe
Nemesis
12
4 / 3 / 1
7,383
568
4,618
10,473
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
LeoBaby
Ullr
12
2 / 0 / 3
6,935
533
11,923
8,962
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
LittleKony
Cabrakan
13
2 / 2 / 0
7,991
615
9,805
8,757
6,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 3
6,463
497
2,999
9,942
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
12
1 / 1 / 2
7,284
560
4,987
6,468
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,770
521
4,502
8,621
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
2 / 3 / 2
6,413
493
6,793
10,121
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
mungussy
Anubis
12
3 / 3 / 3
7,077
544
4,430
8,434
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
quandale1
Horus
10
1 / 0 / 4
6,574
506
5,209
9,126
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
vexdelta
King Arthur
11
1 / 2 / 2
6,495
500
4,454
12,686
10,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
9
9
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HopOnMe
Nemesis
4
3
1
1.5
L
2
1
3
3.5
W
Ullr
LeoBaby
Ullr
2
0
3
3.5
W
Cabrakan
LittleKony
Cabrakan
2
2
0
1
L
Ishtar
2
3
2
1
W
0
3
3
0.5
W
Merlin
1
1
2
2
L
Anubis
mungussy
Anubis
3
3
3
1.5
L
Horus
quandale1
Horus
1
0
4
3
L
King Arthur
vexdelta
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,332
Damage
25,388
44,602
Taken
48,988
21,669
Mitigated
30,840
6,385
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HopOnMe
Nemesis
4,618
2,031
0
804
10,473
3,845
467
2,654
7,819
0
50,801
L
4,502
1,060
0
3,598
8,621
4,630
0
2,721
5,900
49,354
0
W
Ullr
LeoBaby
Ullr
11,923
4,842
0
889
8,962
3,186
0
1,060
7,902
0
59,578
W
Cabrakan
LittleKony
Cabrakan
9,805
1,653
0
3,095
8,757
6,529
104
1,907
6,850
63,047
0
L
Ishtar
6,793
3,985
0
3,157
10,121
3,495
0
1,401
8,720
0
50,633
W
2,999
1,131
0
1,347
9,942
6,063
0
343
9,599
16,801
0
W
Merlin
4,987
469
0
250
6,468
2,046
372
2,968
3,500
48,751
0
L
Anubis
mungussy
Anubis
4,430
557
0
3,804
8,434
4,256
0
3,525
4,909
51,849
0
L
Horus
quandale1
Horus
5,209
2,553
688
4,264
9,126
7,744
0
1,849
7,277
0
13,014
L
King Arthur
vexdelta
King Arthur
4,454
324
0
1,510
12,686
10,715
0
8,295
4,391
0
39,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
33,329
422
Minions Killed
364
0
Camps Cleared
0
1,323,637
Distance Traveled
1,315,390
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,383
568
85
7
0
316,280
4
L
Ymir
6,770
521
78
6
0
287,583
3
W
Ullr
6,935
533
101
8
0
269,852
3
W
Cabrakan
7,991
615
131
10
0
203,711
0
L
Ishtar
6,413
493
98
8
0
258,963
6
W
Atlas
6,463
497
19
1
0
283,502
1
W
Merlin
7,284
560
86
7
0
250,292
6
L
Anubis
7,077
544
99
8
0
246,371
4
L
Horus
6,574
506
18
1
0
267,042
2
L
King Arthur
6,495
500
71
5
0
255,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role