Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Drearyvlad69
Jing Wei
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
45W - 8L
1,856 Elo+
Party 2
Hades
Hades
Lord Quintal
Hades
Level 126
God Stats
17W - 6L
1,653 SR
Queue Stats
208W - 213L
1,401 Elo+
Solo
Bakasura
Bakasura
SadViolinNoise
Bakasura
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 110L
1,423 Elo+
Solo
Shiva
Shiva
TheLongRyan
Shiva
Level 103
God Stats
0W - 1L
1,109 SR
Queue Stats
77W - 50L
1,605 Elo+
Party 2
Team Averages
Level 73
1,496 SR
1,557 Elo+

VS

Team Averages
Level 95
1,472 SR
1,528 Elo+
Nemesis
Nemesis
 
Nemesis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BOSSMANx69
Atlas
Level 157
God Stats
17W - 9L
1,649 SR
Queue Stats
200W - 189L
1,449 Elo+
Solo
Bacchus
Bacchus
Dieguitto22
Bacchus
Level 100
God Stats
1W - 2L
1,211 SR
Queue Stats
72W - 76L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
byjose_12
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,638 Elo+
Party 1
Hel
Hel
luisseijo
Hel
Level 129
God Stats
5W - 4L
1,498 SR
Queue Stats
293W - 272L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 2
7,622
401
4,846
16,282
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Drearyvlad69
Jing Wei
13
0 / 6 / 2
7,794
410
7,510
14,991
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 3
8,916
469
10,307
17,647
10,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
1 / 9 / 1
8,103
426
8,308
21,249
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 3 / 0
9,228
486
13,756
20,414
14,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 3 / 4
10,076
530
11,240
16,683
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atlas
15
2 / 0 / 5
9,580
504
8,664
9,959
9,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Dieguitto22
Bacchus
13
0 / 1 / 14
9,479
499
8,979
15,801
20,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
byjose_12
Hou Yi
17
10 / 0 / 5
11,441
602
24,258
16,446
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 4 / 5
9,952
524
12,853
13,173
6,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
22
23
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
Nemesis
 
Nemesis
4
3
4
2
W
Atlas
2
0
5
4.5
W
Bacchus
Dieguitto22
Bacchus
0
1
14
7
L
Jing Wei
Drearyvlad69
Jing Wei
0
6
2
0.17
L
3
3
3
1.5
L
Bakasura
1
9
1
0.17
L
3
3
0
1
W
Hou Yi
byjose_12
Hou Yi
10
0
5
12.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,727
Damage
65,994
90,583
Taken
72,062
55,417
Mitigated
51,814
23,759
Healing
27,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,846
1,543
0
1,879
16,282
15,520
0
5,742
10,422
27,377
0
W
Nemesis
 
Nemesis
11,240
6,226
0
1,185
16,683
7,733
0
1,866
14,616
0
98,517
W
Atlas
8,664
3,415
0
1,750
9,959
9,412
96
1,001
8,224
54,975
0
W
Bacchus
Dieguitto22
Bacchus
8,979
1,420
3,231
3,278
15,801
20,642
0
3,535
11,643
29,249
0
L
Jing Wei
Drearyvlad69
Jing Wei
7,510
6,557
0
3,718
14,991
5,724
0
5,284
9,693
0
58,719
L
10,307
795
319
7,434
17,647
10,780
0
6,535
11,078
66,673
0
L
Bakasura
8,308
4,406
0
1,019
21,249
8,920
0
5,751
15,312
0
69,265
L
13,756
2,055
174
9,216
20,414
14,473
196
6,200
13,582
0
69,786
W
Hou Yi
byjose_12
Hou Yi
24,258
14,618
0
5,160
16,446
7,908
2,107
2,512
13,545
0
106,962
W
12,853
969
6,195
6,452
13,173
6,119
0
6,627
6,506
73,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
50,528
496
Minions Killed
544
0
Camps Cleared
0
1,786,206
Distance Traveled
1,772,306
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,622
401
33
2
0
354,334
4
W
Nemesis
10,076
530
129
7
0
376,874
6
W
Atlas
9,580
504
105
6
0
325,399
3
W
Bacchus
9,479
499
48
3
0
377,873
4
L
Jing Wei
7,794
410
110
6
0
368,952
5
L
Hades
8,916
469
109
6
0
322,192
3
L
Bakasura
8,103
426
106
6
0
378,135
0
L
Shiva
9,228
486
138
7
0
362,593
9
W
Hou Yi
11,441
602
157
8
0
343,290
3
W
Hel
9,952
524
105
6
0
348,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role