Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ParadoxReaperz
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 81L
1,489 Elo+
Party 1
Hades
Hades
SpunkGoblin69
Hades
Level 114
God Stats
7W - 3L
1,729 SR
Queue Stats
67W - 61L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
StiffNob
Xbalanque
Level 73
God Stats
7W - 1L
1,500 SR
Queue Stats
38W - 36L
1,465 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,490 Elo+

VS

Team Averages
Level 125
1,589 SR
1,537 Elo+
Yu Huang
Yu Huang
CMAKKERS
Yu Huang
Level 139
God Stats
5W - 6L
1,636 SR
Queue Stats
278W - 225L
1,578 Elo+
Party 2
Xing Tian
Xing Tian
Danc3Macabr3
Xing Tian
Level 109
God Stats
5W - 6L
1,583 SR
Queue Stats
300W - 297L
1,532 Elo+
Solo
Bakasura
Bakasura
FAVVA
Bakasura
Level 118
God Stats
1W - 2L
1,533 SR
Queue Stats
141W - 107L
1,560 Elo+
Party 2
Ishtar
Ishtar
Pandaiii2
Ishtar
Level 121
God Stats
8W - 9L
1,602 SR
Queue Stats
170W - 164L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Wexial
Sun Wukong
Level 140
God Stats
1W - 1L
1,591 SR
Queue Stats
79W - 72L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 4
8,894
556
9,205
14,345
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
 
Ares
12
0 / 1 / 4
7,944
497
5,009
13,566
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ParadoxReaperz
Amaterasu
14
1 / 1 / 0
8,670
542
10,614
13,373
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 2
8,296
519
7,093
7,443
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
StiffNob
Xbalanque
14
4 / 1 / 4
8,288
518
13,282
10,531
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CMAKKERS
Yu Huang
14
0 / 1 / 0
8,003
500
6,471
5,799
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Danc3Macabr3
Xing Tian
11
0 / 2 / 2
6,848
428
3,533
14,760
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
FAVVA
Bakasura
12
1 / 3 / 0
7,380
461
6,401
14,962
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Pandaiii2
Ishtar
12
1 / 5 / 1
6,938
434
4,502
10,305
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Wexial
Sun Wukong
15
1 / 1 / 0
8,865
554
8,448
15,026
12,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
4
6
W
Ares
 
Ares
0
1
4
2
L
Yu Huang
CMAKKERS
Yu Huang
0
1
0
0
L
Xing Tian
Danc3Macabr3
Xing Tian
0
2
2
0.5
L
Bakasura
FAVVA
Bakasura
1
3
0
0.33
L
Ishtar
Pandaiii2
Ishtar
1
5
1
0.3
W
Amaterasu
ParadoxReaperz
Amaterasu
1
1
0
1
W
3
0
2
4
W
Xbalanque
StiffNob
Xbalanque
4
1
4
6
L
Sun Wukong
Wexial
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
29,355
59,258
Taken
60,852
39,603
Mitigated
40,387
22,890
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,205
5,761
0
3,168
14,345
6,290
56
2,161
11,609
0
70,475
W
Ares
 
Ares
5,009
130
0
2,460
13,566
13,081
0
3,712
9,744
37,534
0
L
Yu Huang
CMAKKERS
Yu Huang
6,471
307
0
1,264
5,799
2,774
0
3,211
2,588
81,714
0
L
Xing Tian
Danc3Macabr3
Xing Tian
3,533
211
0
2,836
14,760
14,093
0
4,680
9,410
18,636
0
L
Bakasura
FAVVA
Bakasura
6,401
4,468
0
2,790
14,962
6,867
0
2,282
12,218
0
59,133
L
Ishtar
Pandaiii2
Ishtar
4,502
2,122
0
2,094
10,305
4,430
0
1,212
8,983
0
48,162
W
Amaterasu
ParadoxReaperz
Amaterasu
10,614
5,700
0
7,261
13,373
12,085
0
476
12,707
0
70,938
W
7,093
930
699
5,183
7,443
3,843
0
3,014
4,219
63,385
0
W
Xbalanque
StiffNob
Xbalanque
13,282
6,258
0
4,119
10,531
4,304
1,090
641
9,780
0
69,919
L
Sun Wukong
Wexial
Sun Wukong
8,448
1,661
0
8,816
15,026
12,223
24
717
13,643
0
78,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
38,034
532
Minions Killed
514
0
Camps Cleared
0
1,568,267
Distance Traveled
1,525,325
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,894
556
116
7
0
360,898
5
W
Ares
7,944
497
38
2
0
296,637
4
L
Yu Huang
8,003
500
131
8
0
299,444
5
L
Xing Tian
6,848
428
24
2
0
322,597
5
L
Bakasura
7,380
461
121
8
0
336,976
1
L
Ishtar
6,938
434
92
6
0
274,885
5
W
Amaterasu
8,670
542
141
9
0
319,604
4
W
Hades
8,296
519
126
8
0
312,043
1
W
Xbalanque
8,288
518
111
7
0
279,085
3
L
Sun Wukong
8,865
554
146
9
0
291,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role