Player Matchup

Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
JCxVanJan
Fenrir
Platinum IV
Level 124
God Stats
5W - 0L
1,748 SR
Queue Stats
259W - 252L
1,821 MMR
Party 1
Neith
Neith
Platinum IV
Mus0lin1
Neith
Platinum IV
Level 119
God Stats
15W - 16L
1,561 SR
Queue Stats
354W - 373L
1,781 MMR
Solo
Scylla
Scylla
Gold II
Phaetje
Scylla
Gold II
Level 155
God Stats
8W - 17L
1,408 SR
Queue Stats
658W - 658L
1,696 MMR
Party 1
Tyr
Tyr
Platinum IV
ZhaGon
Tyr
Platinum IV
Level 128
God Stats
4W - 0L
1,896 SR
Queue Stats
86W - 78L
1,788 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,623 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,608 SR
1,777 MMR
Charybdis
Charybdis
Platinum III
Arkhams_Emerald
Charybdis
Platinum III
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 231L
1,813 MMR
Solo
Sylvanus
Sylvanus
Platinum III
DeaDshoT_MM
Sylvanus
Platinum III
Level 67
God Stats
1W - 5L
1,482 SR
Queue Stats
125W - 111L
1,760 MMR
Solo
Hun Batz
Hun Batz
Gold V
Equinox Pzycho
Hun Batz
Gold V
Level 103
God Stats
5W - 4L
1,649 SR
Queue Stats
19W - 14L
1,711 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Guico72
Guan Yu
Platinum IV
Level 159
God Stats
6W - 2L
1,859 SR
Queue Stats
145W - 135L
1,771 MMR
Solo
Kukulkan
Kukulkan
Platinum V
ImDeki
Kukulkan
Platinum V
Level 140
God Stats
8W - 8L
1,549 SR
Queue Stats
285W - 281L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
8 / 1 / 1
8,439
703
12,427
10,011
5,963
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JCxVanJan
Fenrir
12
2 / 0 / 2
6,856
571
6,710
8,958
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Mus0lin1
Neith
11
0 / 1 / 3
6,184
515
4,727
6,786
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Phaetje
Scylla
11
0 / 1 / 0
5,937
495
1,781
3,752
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
ZhaGon
Tyr
10
1 / 1 / 1
5,977
498
3,059
7,219
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraCliodhnaBastet

VS

Bans
KaliAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkhams_Emerald
Charybdis
10
0 / 2 / 1
5,921
493
4,780
8,221
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DeaDshoT_MM
Sylvanus
9
0 / 0 / 2
5,691
474
2,604
8,128
5,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
11
2 / 1 / 1
6,093
508
4,073
7,986
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Guico72
Guan Yu
12
1 / 6 / 0
6,752
563
3,001
12,066
7,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ImDeki
Kukulkan
11
1 / 2 / 0
6,088
507
3,983
4,978
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
1
1
8.5
L
Charybdis
Arkhams_Emerald
Charybdis
0
2
1
0.25
L
Sylvanus
DeaDshoT_MM
Sylvanus
0
0
2
1
L
Hun Batz
2
1
1
2.5
L
Guan Yu
Guico72
Guan Yu
1
6
0
0.17
L
Kukulkan
ImDeki
Kukulkan
1
2
0
0.5
W
Fenrir
JCxVanJan
Fenrir
2
0
2
3
W
Neith
Mus0lin1
Neith
0
1
3
1.5
W
Scylla
Phaetje
Scylla
0
1
0
0
W
Tyr
ZhaGon
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
18,441
36,726
Taken
41,379
17,706
Mitigated
19,902
14,448
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,427
1,645
0
5,380
10,011
5,963
535
533
9,478
67,049
0
L
Charybdis
Arkhams_Emerald
Charybdis
4,780
2,256
0
3,231
8,221
2,695
0
432
7,789
0
44,768
L
Sylvanus
DeaDshoT_MM
Sylvanus
2,604
784
1,845
4,103
8,128
5,030
0
1,242
6,822
18,995
0
L
Hun Batz
4,073
741
0
3,030
7,986
2,944
0
920
7,026
0
41,265
L
Guan Yu
Guico72
Guan Yu
3,001
299
0
2,499
12,066
7,145
384
9,534
2,532
0
40,155
L
Kukulkan
ImDeki
Kukulkan
3,983
397
0
435
4,978
2,088
0
1,952
3,002
55,736
0
W
Fenrir
JCxVanJan
Fenrir
6,710
1,320
0
5,278
8,958
3,929
0
1,334
7,624
0
49,454
W
Neith
Mus0lin1
Neith
4,727
1,213
0
1,838
6,786
2,176
0
493
6,293
0
52,746
W
Scylla
Phaetje
Scylla
1,781
588
0
0
3,752
1,330
671
1,350
2,402
46,890
0
W
Tyr
ZhaGon
Tyr
3,059
227
0
1,952
7,219
4,308
0
3,234
3,985
0
13,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
30,545
397
Minions Killed
385
0
Camps Cleared
0
1,164,102
Distance Traveled
1,118,747
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,439
703
114
10
0
201,837
2
L
Charybdis
5,921
493
91
8
0
197,503
2
L
Sylvanus
5,691
474
39
3
0
215,720
3
L
Hun Batz
6,093
508
79
7
0
264,800
6
L
Guan Yu
6,752
563
78
7
0
215,468
1
L
Kukulkan
6,088
507
98
8
0
225,256
1
W
Fenrir
6,856
571
90
8
0
278,791
4
W
Neith
6,184
515
89
7
0
218,148
2
W
Scylla
5,937
495
88
7
0
206,193
3
W
Tyr
5,977
498
16
1
0
259,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role