Player Matchup

Charybdis
Charybdis
Silver IV
DAGGER MAiiDEN
Charybdis
Silver IV
Level 119
God Stats
29W - 30L
1,458 SR
Queue Stats
100W - 108L
569 MMR
Solo
Jormungandr
Jormungandr
Silver V
MitziDark
Jormungandr
Silver V
Level 147
God Stats
2W - 2L
1,306 SR
Queue Stats
243W - 260L
550 MMR
Solo
Janus
Janus
Gold IV
Slawers-11
Janus
Gold IV
Level 104
God Stats
6W - 4L
1,444 SR
Queue Stats
111W - 116L
1,168 MMR
Solo
Neith
Neith
Silver III
YagamiD89
Neith
Silver III
Level 128
God Stats
151W - 114L
1,519 SR
Queue Stats
254W - 256L
772 MMR
Solo
Da Ji
Da Ji
Silver V
darkspas37
Da Ji
Silver V
Level 115
God Stats
3W - 7L
1,532 SR
Queue Stats
930W - 950L
519 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,452 SR
716 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,431 SR
805 MMR
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ADRUJOTE
Sun Wukong
Bronze III
Level 66
God Stats
41W - 36L
1,547 SR
Queue Stats
137W - 176L
118 MMR
Solo
Ravana
Ravana
Silver IV
CDS_DemolExYT
Ravana
Silver IV
Level 64
God Stats
0W - 3L
1,448 SR
Queue Stats
28W - 53L
737 MMR
Solo
Terra
Terra
Silver II
CloudyRythm
Terra
Silver II
Level 99
God Stats
27W - 17L
1,636 SR
Queue Stats
78W - 87L
1,019 MMR
Solo
Kukulkan
Kukulkan
Bronze II
LoS-BlAnCos1010
Kukulkan
Bronze II
Level 128
God Stats
0W - 2L
1,022 SR
Queue Stats
14W - 33L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DAGGER MAiiDEN
Charybdis
11
1 / 1 / 3
6,078
553
7,955
6,836
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MitziDark
Jormungandr
10
3 / 0 / 0
6,275
570
4,559
9,361
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
12
2 / 1 / 0
6,526
593
3,731
5,117
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
YagamiD89
Neith
11
0 / 1 / 2
6,377
580
5,625
6,487
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
10
2 / 0 / 2
6,265
570
3,886
7,190
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AtlasAnubisPersephoneArachne

VS

Bans
AwilixChironLancelotVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 2
5,251
477
3,622
7,492
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ADRUJOTE
Sun Wukong
11
0 / 1 / 1
6,458
587
5,668
10,882
6,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
5,422
493
3,485
6,338
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,364
488
1,902
9,670
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
9
1 / 2 / 0
5,531
503
3,211
5,894
2,557
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
2
0.5
L
Sun Wukong
ADRUJOTE
Sun Wukong
0
1
1
0.5
L
2
1
0
2
L
0
2
0
0
W
Charybdis
DAGGER MAiiDEN
Charybdis
1
1
3
2.5
L
Kukulkan
1
2
0
0.5
W
Jormungandr
MitziDark
Jormungandr
3
0
0
3
W
Janus
2
1
0
2
W
Neith
YagamiD89
Neith
0
1
2
1
W
Da Ji
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,756
Damage
17,888
34,991
Taken
40,276
14,338
Mitigated
19,560
13,696
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,622
1,972
0
1,793
7,492
2,230
0
1,240
6,252
0
37,064
L
Sun Wukong
ADRUJOTE
Sun Wukong
5,668
1,189
0
5,368
10,882
6,054
0
0
10,882
0
46,416
L
3,485
562
0
2,088
6,338
2,735
0
1,925
4,276
0
25,649
L
1,902
303
497
3,503
9,670
5,984
0
2,495
7,175
20,110
0
W
Charybdis
DAGGER MAiiDEN
Charybdis
7,955
4,250
0
3,762
6,836
2,077
899
610
6,226
0
45,127
L
Kukulkan
3,211
394
0
1,782
5,894
2,557
0
2,331
3,401
40,558
0
W
Jormungandr
MitziDark
Jormungandr
4,559
1,463
44
2,850
9,361
5,379
215
1,866
7,495
28,547
0
W
Janus
3,731
37
0
978
5,117
2,168
0
2,442
2,675
50,714
0
W
Neith
YagamiD89
Neith
5,625
1,366
0
2,674
6,487
2,094
424
0
6,487
0
40,678
W
Da Ji
3,886
534
0
3,388
7,190
2,620
0
195
6,995
0
34,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
28,026
355
Minions Killed
300
0
Camps Cleared
0
1,070,660
Distance Traveled
1,072,600
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,251
477
65
6
0
215,706
2
L
Sun Wukong
6,458
587
97
9
0
222,219
1
L
Ravana
5,422
493
45
4
0
237,690
0
L
Terra
5,364
488
27
2
0
222,935
4
W
Charybdis
6,078
553
78
7
0
191,943
5
L
Kukulkan
5,531
503
66
6
0
174,050
0
W
Jormungandr
6,275
570
40
4
0
209,156
2
W
Janus
6,526
593
89
8
0
208,652
2
W
Neith
6,377
580
81
7
0
184,600
3
W
Da Ji
6,265
570
67
6
0
276,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role