Player Matchup

Danzaburou
Danzaburou
Abexyz
Danzaburou
Level 24
God Stats
2W - 3L
1,775 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Thoth
Thoth
Cerfromain
Thoth
Level 146
God Stats
8W - 7L
1,558 SR
Queue Stats
173W - 169L
1,549 Elo+
Party 1
Mercury
Mercury
Vayquan
Mercury
Level 36
God Stats
0W - 2L
1,408 SR
Queue Stats
6W - 7L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
xIvaleIx
Gilgamesh
Level 127
God Stats
8W - 3L
1,711 SR
Queue Stats
67W - 70L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
xjindra-l-all
Guan Yu
Level 46
God Stats
1W - 1L
1,854 SR
Queue Stats
27W - 49L
1,385 Elo+
Solo
Team Averages
Level 76
1,661 SR
1,466 Elo+

VS

Team Averages
Level 86
1,545 SR
1,493 Elo+
Shiva
Shiva
Its Andy41
Shiva
Level 160
God Stats
3W - 3L
1,769 SR
Queue Stats
109W - 74L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
Kyoga1991
Baron Samedi
Level 144
God Stats
10W - 5L
1,352 SR
Queue Stats
350W - 340L
1,399 Elo+
Solo
Heimdallr
Heimdallr
SoftG Dark
Heimdallr
Level 49
God Stats
9W - 9L
1,490 SR
Queue Stats
442W - 455L
1,412 Elo+
Solo
Loki
Loki
TheRockSaid
Loki
Level 30
God Stats
2W - 0L
1,703 SR
Queue Stats
77W - 50L
1,626 Elo+
Party 2
Yu Huang
Yu Huang
solomanrocks4
Yu Huang
Level 47
God Stats
2W - 1L
1,412 SR
Queue Stats
223W - 215L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abexyz
Danzaburou
15
1 / 4 / 1
9,076
454
8,997
15,062
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
17
6 / 3 / 3
10,475
524
16,789
13,068
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Vayquan
Mercury
13
0 / 6 / 1
7,855
393
1,321
16,733
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xIvaleIx
Gilgamesh
14
3 / 3 / 3
9,712
486
9,972
22,550
22,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
15
1 / 5 / 2
9,228
461
7,759
19,955
22,757
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
7 / 0 / 5
12,278
614
22,306
20,315
20,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Kyoga1991
Baron Samedi
15
1 / 2 / 7
9,877
494
7,035
13,779
16,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SoftG Dark
Heimdallr
16
6 / 2 / 2
10,103
505
11,824
14,707
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 4
10,299
515
10,471
14,785
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
solomanrocks4
Yu Huang
15
1 / 5 / 5
9,487
474
7,977
12,330
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
21
21
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abexyz
Danzaburou
1
4
1
0.38
L
Thoth
6
3
3
2.5
W
Shiva
7
0
5
9.5
W
Baron Samedi
Kyoga1991
Baron Samedi
1
2
7
2.25
W
Heimdallr
SoftG Dark
Heimdallr
6
2
2
3.5
W
6
2
4
4
L
Mercury
Vayquan
Mercury
0
6
1
0.08
W
Yu Huang
solomanrocks4
Yu Huang
1
5
5
0.7
L
Gilgamesh
xIvaleIx
Gilgamesh
3
3
3
1.5
L
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
59,613
87,368
Taken
75,916
64,031
Mitigated
54,667
19,350
Healing
29,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abexyz
Danzaburou
8,997
3,255
0
2,649
15,062
6,774
1,010
4,463
10,559
0
68,063
L
Thoth
16,789
380
0
2,119
13,068
5,683
0
2,281
10,565
105,727
0
W
Shiva
22,306
4,585
386
9,087
20,315
20,114
379
2,029
18,286
0
100,468
W
Baron Samedi
Kyoga1991
Baron Samedi
7,035
1,046
1,069
4,808
13,779
16,476
0
2,407
11,372
36,564
0
W
Heimdallr
SoftG Dark
Heimdallr
11,824
3,978
0
4,397
14,707
6,923
489
3,136
11,571
0
69,405
W
10,471
3,904
0
6,417
14,785
5,889
0
4,198
10,587
0
86,175
L
Mercury
Vayquan
Mercury
1,321
657
0
4,641
16,733
6,451
0
1,058
15,637
0
59,068
W
Yu Huang
solomanrocks4
Yu Huang
7,977
795
0
3,171
12,330
5,265
776
5,019
7,311
69,472
0
L
Gilgamesh
xIvaleIx
Gilgamesh
9,972
3,166
0
4,143
22,550
22,366
0
5,563
16,751
0
45,937
L
Guan Yu
7,759
1,339
1,232
4,566
19,955
22,757
0
1,019
18,844
0
67,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,346
Gold Earned
52,044
556
Minions Killed
576
0
Camps Cleared
0
2,053,338
Distance Traveled
1,862,212
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,076
454
111
6
0
455,362
0
L
Thoth
10,475
524
169
8
0
355,139
3
W
Shiva
12,278
614
154
8
0
422,872
4
W
Baron Samedi
9,877
494
48
2
0
313,337
7
W
Heimdallr
10,103
505
115
6
0
359,840
4
W
Loki
10,299
515
122
6
0
421,197
7
L
Mercury
7,855
393
93
5
0
454,962
0
W
Yu Huang
9,487
474
137
7
0
344,966
0
L
Gilgamesh
9,712
486
62
3
0
412,495
4
L
Guan Yu
9,228
461
121
6
0
375,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role