Player Matchup

Pele
Pele
ExcT_BraT_LyCiKa
Pele
Level 84
God Stats
12W - 21L
1,355 SR
Queue Stats
216W - 280L
1,378 Elo+
Party 1
Bacchus
Bacchus
Topskih90
Bacchus
Level 66
God Stats
6W - 3L
1,652 SR
Queue Stats
99W - 146L
1,327 Elo+
Party 1
Izanami
Izanami
deniszverev67682
Izanami
Level 23
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Baba Yaga
Baba Yaga
ero33
Baba Yaga
Level 15
God Stats
2W - 5L
1,117 SR
Queue Stats
11W - 17L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
king_alpha73
Jormungandr
Level 88
God Stats
252W - 239L
1,558 SR
Queue Stats
578W - 614L
1,437 Elo+
Solo
Team Averages
Level 55
1,442 SR
1,326 Elo+

VS

Team Averages
Level 86
1,626 SR
1,462 Elo+
Xbalanque
Xbalanque
SeantheSheep605
Xbalanque
Level 45
God Stats
32W - 23L
1,372 SR
Queue Stats
218W - 231L
1,313 Elo+
Party 2
Horus
Horus
Yamato_kino
Horus
Level 48
God Stats
12W - 6L
1,601 SR
Queue Stats
192W - 137L
1,532 Elo+
Party 3
Arachne
Arachne
lord_tachanka031
Arachne
Level 123
God Stats
15W - 4L
1,914 SR
Queue Stats
426W - 340L
1,576 Elo+
Party 3
Terra
Terra
perefouralou_
Terra
Level 105
God Stats
8W - 6L
1,753 SR
Queue Stats
353W - 314L
1,546 Elo+
Party 3
Hera
Hera
xXDUSTXx 142
Hera
Level 108
God Stats
5W - 5L
1,489 SR
Queue Stats
354W - 372L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,077
506
6,286
15,411
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Topskih90
Bacchus
10
2 / 1 / 0
7,045
503
5,322
11,807
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 0
6,058
433
4,328
9,522
3,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
ero33
Baba Yaga
11
0 / 3 / 2
6,417
458
5,010
8,907
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
king_alpha73
Jormungandr
12
0 / 2 / 0
7,263
519
8,903
9,355
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SeantheSheep605
Xbalanque
13
4 / 2 / 5
7,953
568
10,880
9,740
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 9
7,599
543
3,634
9,289
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 5
8,207
586
7,657
12,599
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 2
7,870
562
6,667
11,432
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 5
7,702
550
9,794
8,051
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
19
19
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Xbalanque
SeantheSheep605
Xbalanque
4
2
5
3.25
L
Bacchus
Topskih90
Bacchus
2
1
0
2
W
3
0
9
7.5
L
0
6
0
0
L
Baba Yaga
ero33
Baba Yaga
0
3
2
0.33
L
Jormungandr
king_alpha73
Jormungandr
0
2
0
0
W
5
0
5
7.5
W
3
0
2
4
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
38,632
55,002
Taken
51,111
28,568
Mitigated
29,665
10,305
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,286
1,426
0
2,484
15,411
6,166
0
4,444
10,886
0
51,123
W
Xbalanque
SeantheSheep605
Xbalanque
10,880
5,943
0
2,403
9,740
3,720
738
3,522
6,218
0
59,294
L
Bacchus
Topskih90
Bacchus
5,322
657
0
3,041
11,807
10,716
90
1,880
9,858
27,693
0
W
3,634
1,691
907
3,028
9,289
8,742
33
2,812
6,477
0
16,405
L
4,328
2,804
0
1,925
9,522
3,219
1,446
363
9,113
0
42,903
L
Baba Yaga
ero33
Baba Yaga
5,010
160
0
1,491
8,907
3,962
0
3,767
5,100
38,084
0
L
Jormungandr
king_alpha73
Jormungandr
8,903
1,886
0
1,364
9,355
4,505
0
5,416
3,584
55,528
0
W
7,657
4,298
0
7,149
12,599
6,399
0
2,642
9,957
0
67,836
W
6,667
1,088
859
4,920
11,432
7,344
308
6,451
4,981
48,307
0
W
9,794
2,540
0
702
8,051
3,460
357
3,808
4,243
57,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
39,331
376
Minions Killed
410
0
Camps Cleared
0
1,366,158
Distance Traveled
1,525,840
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,077
506
78
6
0
290,268
1
W
Xbalanque
7,953
568
91
7
0
259,376
1
L
Bacchus
7,045
503
35
3
0
280,673
1
W
Horus
7,599
543
21
2
0
314,427
1
L
Izanami
6,058
433
85
6
0
246,767
5
L
Baba Yaga
6,417
458
65
5
0
276,280
1
L
Jormungandr
7,263
519
113
8
0
272,170
1
W
Arachne
8,207
586
111
8
0
357,301
0
W
Terra
7,870
562
103
7
0
324,438
3
W
Hera
7,702
550
84
6
0
270,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role