Player Matchup

Terra
Terra
N4TTY DR34DZ
Terra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,649 Elo+
Party 2
Thor
Thor
Stixull
Thor
Level 145
God Stats
5W - 2L
1,793 SR
Queue Stats
383W - 211L
1,649 Elo+
Party 2
Scylla
Scylla
conor wxrd
Scylla
Level 29
God Stats
2W - 1L
1,672 SR
Queue Stats
43W - 33L
1,467 Elo+
Party 2
Team Averages
Level 65
1,655 SR
1,589 Elo+

VS

Team Averages
Level 87
1,647 SR
1,629 Elo+
Loki
Loki
EinArmImDarm
Loki
Level 104
God Stats
40W - 19L
1,778 SR
Queue Stats
837W - 612L
1,660 Elo+
Party 1
Charybdis
Charybdis
Sam-and-Duncan
Charybdis
Level 128
God Stats
1W - 3L
1,602 SR
Queue Stats
87W - 102L
1,496 Elo+
Solo
Scylla
Scylla
VivaLaRentna
Scylla
Level 29
God Stats
19W - 7L
1,561 SR
Queue Stats
606W - 209L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,374
737
7,846
9,747
4,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Stixull
Thor
11
3 / 4 / 4
7,198
720
8,173
11,323
4,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
conor wxrd
Scylla
10
1 / 4 / 4
6,423
642
3,241
7,578
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,397
740
6,919
7,575
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Sam-and-Duncan
Charybdis
12
2 / 1 / 4
7,367
737
8,636
7,367
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
3 / 5 / 4
7,252
725
7,691
7,996
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
3
0
4
5
W
Charybdis
Sam-and-Duncan
Charybdis
2
1
4
4
L
Thor
Stixull
Thor
3
4
4
1.25
W
Scylla
3
5
4
1
L
Scylla
conor wxrd
Scylla
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
23,246
28,648
Taken
22,938
11,410
Mitigated
9,812
5,272
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
2,343
0
680
7,575
4,006
0
3,021
4,554
0
17,755
L
7,846
519
1,252
2,254
9,747
4,241
0
1,732
7,927
21,413
0
W
Charybdis
Sam-and-Duncan
Charybdis
8,636
4,888
0
2,356
7,367
2,794
44
3,992
3,375
0
28,628
L
Thor
Stixull
Thor
8,173
1,621
0
1,516
11,323
4,641
0
2,302
8,849
0
27,180
W
Scylla
7,691
783
0
640
7,996
3,012
56
4,386
3,610
21,010
0
L
Scylla
conor wxrd
Scylla
3,241
421
0
250
7,578
2,528
0
3,389
3,893
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
22,016
113
Minions Killed
116
5
Camps Cleared
4
564,083
Distance Traveled
537,183
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,397
740
29
3
2
197,562
3
L
Terra
7,374
737
46
5
0
205,475
2
W
Charybdis
7,367
737
53
5
1
167,672
3
L
Thor
7,198
720
45
5
4
180,911
2
W
Scylla
7,252
725
34
3
1
171,949
3
L
Scylla
6,423
642
22
2
1
177,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role