Player Matchup

Cthulhu
Cthulhu
BlueFire34
Cthulhu
Level 100
God Stats
3W - 3L
1,523 SR
Queue Stats
77W - 54L
1,565 Elo+
Party 1
Izanami
Izanami
RaveRevolution
Izanami
Level 8
God Stats
19W - 14L
1,636 SR
Queue Stats
25W - 25L
1,622 Elo+
Party 1
Ishtar
Ishtar
miguelortizdomin
Ishtar
Level 124
God Stats
85W - 155L
1,290 SR
Queue Stats
511W - 904L
1,210 Elo+
Solo
Team Averages
Level 77
1,483 SR
1,466 Elo+

VS

Team Averages
Level 123
1,523 SR
1,399 Elo+
Neith
Neith
LavGemini
Neith
Level 124
God Stats
319W - 487L
1,439 SR
Queue Stats
831W - 1,236L
1,391 Elo+
Solo
Hercules
Hercules
MORRISMITHS
Hercules
Level 119
God Stats
1W - 2L
1,658 SR
Queue Stats
120W - 85L
1,531 Elo+
Solo
Poseidon
Poseidon
celoop300
Poseidon
Level 125
God Stats
120W - 134L
1,474 SR
Queue Stats
332W - 524L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFire34
Cthulhu
17
4 / 2 / 5
11,621
726
18,207
21,635
18,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
5 / 1 / 2
11,747
734
12,129
12,197
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 8 / 5
10,342
646
6,922
21,609
15,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LavGemini
Neith
14
0 / 5 / 6
10,076
630
16,133
14,244
7,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
MORRISMITHS
Hercules
17
8 / 3 / 3
11,702
731
17,231
27,571
26,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
celoop300
Poseidon
15
3 / 4 / 5
10,736
671
13,872
13,313
5,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
11
11
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueFire34
Cthulhu
4
2
5
3.25
L
Neith
LavGemini
Neith
0
5
6
0.6
L
Hercules
MORRISMITHS
Hercules
8
3
3
3.17
W
5
1
2
6
L
Poseidon
celoop300
Poseidon
3
4
5
1.38
W
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
47,236
55,441
Taken
55,128
40,075
Mitigated
39,455
5,652
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueFire34
Cthulhu
18,207
1,509
190
2,071
21,635
18,978
0
6,118
15,010
54,658
0
L
Neith
LavGemini
Neith
16,133
6,212
105
3,001
14,244
7,473
1,212
6,739
7,505
0
43,932
L
Hercules
MORRISMITHS
Hercules
17,231
5,976
0
9,206
27,571
26,527
121
5,511
22,060
0
28,589
W
12,129
10,499
0
2,929
12,197
5,698
1,107
2,777
9,241
0
36,030
L
Poseidon
celoop300
Poseidon
13,872
1,755
304
1,222
13,313
5,455
0
6,717
6,596
51,638
0
W
6,922
4,169
0
462
21,609
15,399
461
5,289
15,641
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
32,514
156
Minions Killed
168
5
Camps Cleared
8
896,688
Distance Traveled
874,120
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,621
726
71
4
3
330,936
2
L
Neith
10,076
630
58
4
2
273,369
2
L
Hercules
11,702
731
34
2
1
321,714
0
W
Izanami
11,747
734
72
5
2
294,561
2
L
Poseidon
10,736
671
76
5
5
279,037
0
W
Ishtar
10,342
646
13
1
0
271,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role