Player Matchup

Freya
Freya
BigPapiItaliano
Freya
Level 129
God Stats
0W - 2L
1,268 SR
Queue Stats
70W - 54L
1,532 Elo+
Party 1
Nike
Nike
LaysXV
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 57L
1,533 Elo+
Party 1
Sol
Sol
SPOOKSPIKE
Sol
Level 129
God Stats
0W - 1L
1,354 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
TRILL48Is_Senpai
Kuzenbo
Level 129
God Stats
0W - 1L
1,887 SR
Queue Stats
2W - 9L
1,289 Elo+
Solo
Osiris
Osiris
meth0d1us
Osiris
Level 109
God Stats
0W - 3L
1,151 SR
Queue Stats
328W - 345L
1,445 Elo+
Solo
Team Averages
Level 128
1,432 SR
1,451 Elo+

VS

Team Averages
Level 120
1,582 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kvz19
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,250 SR
Queue Stats
30W - 41L
1,455 Elo+
Party 2
Kali
Kali
MX-Fernandes
Kali
Level 107
God Stats
8W - 6L
1,453 SR
Queue Stats
562W - 566L
1,507 Elo+
Solo
Ullr
Ullr
MrPierceS
Ullr
Level 157
God Stats
1W - 0L
1,859 SR
Queue Stats
50W - 44L
1,486 Elo+
Party 2
Nike
Nike
OWL l18l
Nike
Level 108
God Stats
4W - 2L
1,849 SR
Queue Stats
192W - 163L
1,476 Elo+
Solo
Osiris
Osiris
gonzalesante
Osiris
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 6
13,833
769
31,558
23,451
12,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
LaysXV
Nike
15
1 / 6 / 8
10,914
606
14,310
35,882
22,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 4 / 16
12,734
707
36,387
27,886
13,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 5 / 14
11,372
632
13,337
28,032
52,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
meth0d1us
Osiris
18
4 / 6 / 12
12,437
691
6,591
22,272
22,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kvz19
Ah Muzen Cab
20
5 / 4 / 15
13,945
775
44,574
21,789
12,837
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 6 / 16
13,193
733
15,439
29,787
25,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
20
12 / 2 / 11
14,534
807
26,795
16,032
9,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nike
20
4 / 5 / 15
13,632
757
22,548
29,929
29,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
16
1 / 7 / 15
12,106
673
11,583
28,214
27,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
97
23
Kills
25
25
Deaths
24
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
12
4
6
3.75
W
Ah Muzen Cab
Kvz19
Ah Muzen Cab
5
4
15
3.13
L
Nike
LaysXV
Nike
1
6
8
0.83
W
3
6
16
1.83
W
Ullr
12
2
11
8.75
W
Nike
4
5
15
2.3
L
4
4
16
3
L
2
5
14
1.8
W
Osiris
1
7
15
1.21
L
Osiris
meth0d1us
Osiris
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,183
Damage
120,939
137,523
Taken
125,751
124,020
Mitigated
104,905
51,736
Healing
45,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,558
11,993
2,973
9,130
23,451
12,875
1,600
286
23,165
51,941
0
W
Ah Muzen Cab
Kvz19
Ah Muzen Cab
44,574
19,546
1,935
3,996
21,789
12,837
2,997
12,560
9,229
0
89,016
L
Nike
LaysXV
Nike
14,310
931
1,135
10,066
35,882
22,173
102
135
35,747
0
22,367
W
15,439
6,337
4,474
11,024
29,787
25,429
1,421
19,710
9,760
543
29,416
W
Ullr
26,795
15,304
656
3,703
16,032
9,016
3,067
11,841
4,191
58
44,812
W
Nike
22,548
3,198
4,276
7,380
29,929
29,897
883
19,787
9,743
0
38,427
L
36,387
15,341
1,829
11,887
27,886
13,945
2,721
268
27,618
74,375
0
L
13,337
2,737
2,228
4,652
28,032
52,634
314
107
27,925
22,892
0
W
Osiris
11,583
5,587
3,281
4,809
28,214
27,726
813
17,440
9,344
609
18,296
L
Osiris
meth0d1us
Osiris
6,591
2,725
4,185
3,651
22,272
22,393
480
64
22,208
56
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,290
Gold Earned
67,410
224
Minions Killed
201
0
Camps Cleared
0
1,386,643
Distance Traveled
1,610,465
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,833
769
60
3
0
274,987
5
W
Ah Muzen Cab
13,945
775
78
4
0
306,851
1
L
Nike
10,914
606
19
1
0
296,210
1
W
Kali
13,193
733
40
2
0
330,357
4
W
Ullr
14,534
807
57
3
0
360,245
0
W
Nike
13,632
757
17
1
0
310,933
0
L
Sol
12,734
707
102
6
0
270,420
4
L
Kuzenbo
11,372
632
23
1
0
287,048
1
W
Osiris
12,106
673
9
1
0
302,079
0
L
Osiris
12,437
691
20
1
0
257,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role